English section: Nzkmod.3dn.ru
NZK MOD 1.3 released in Russia
english version will be release after November 2012
1) New locations from build 1935 ( Warlab, Darkscape, Dead City, Secret Lab, Generators, etc)
2) This mod introduces advanced shader technology known as Parallax Occlusion Mapping in the game of S.T.A.L.K.E.R, never seen in any videogame before (except some next-gen games which are still in development, e.g. Crysis , Unreal3 and others) The mod is based on the original Parallax Occlusion HLSL code (Policarpo2005, McGuire2005, Tatarchuk2006), heavily modified by Sky4CE to allow for a considerably higher performance and maximum optimization. You might have heard of Parallax Occlusion Mapping being referred to as Steep Parallax Mapping, Per-Pixel Displacement Mapping With Distance Function, Relief Mapping, Interval Mapping - all of those are alternative names for Parallax Occlusion Mapping. This technology creates a very close-to-life illusion of true relief , turning flat textures into something that looks much like an actual relief made of polygons. A similar effect can be achieved via Bump Mapping or Parallax Mapping, but the difference between Parallax Occlusion Mapping and these two is utterly astonishing. Special NZK MT edition.
3) Story from 2005 year builds
4) Smart AI, changed A-Life System, Off-line A-Life
5) Many new dialogs
6) 70 new quests
7) New groups of stalkers, new communities (Dark Stalkers, Clear Sky, etc.)
8) New weapons (M-134 and more)
9) New items (food, drugs, items)
10) Blowout, Psy-zones
11) Many new stalkers models and visuals
12) Deadly Anomalies, 39 New Artefacts
13) Artefacts Activation from 1st person
14) Outfit Upgrade System
15) Dynamic News from stalkers
16) Dream Bag
many another changes in gameplay
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