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In development. Post apocalyptic survival FPS. Feel free to comment, suggest or ask something.
1 comment by Vapaamies on Aug 9th, 2012
Ok so I'm making this mod by myself at this moment
and I kind of did it like that already because the other person who was
supposed to make this mod never did anything except for two pieces of
music. :(
But for good news I have been making progress with
modeling, I started using blender and I have learned a lot since then,
(compare my first couple of models to the newer ones).
I've done a
lot research for environments, props and basically anything that will be
in the game. The storyline is almost done and after it is done I will
start thinking the details and blah blah bla...
Thanks for the
people who still are following this mod, for those who have had helpful
ideas, suggestions, criticism and for those who have offered their help
even thought I haven't accepted it because this is still quite early in
development and if I can't finish this I don't want anyones work go to
waste.
And as always you can ask, suggest or give criticism if you want.
Sorry for grammar mistakes, English is not my native language.
LIVE DAMMIT! DO- NOT- DIE- ON- US! Few source mods like this have come to fruition, and I want to see you succeed.
If you are willing to take in one suggestion, please don't use a ton of military guns. Please use more of the (US) civilian guns (I'm assuming US because of the degree of freedom regarding weapons.) I am personally sick of the SPAS-12/M16/AK47/Desert Eagle bit. Few mods give you the SKS, Px4/Cx4/Rx4, Mosin Nagant, a coach gun, Tokarev or a .22 rimfire. More semi autos/manuals, with full auto guns being homemade or rare pre-apocalytic full autos.
Keep up the good work man! I don't want to see this die! You are definately making progress.
I could give you ideas if you tell me what you need.
If you need a voice actor I can do that, I also own an Israeli Gas Mask so if you need gas masked voices I can provide that too.
What program(s) did you use to make this?
Best of luck! If I knew anything with game development besides pitching, I would help
This look awesome, tracking.
Well kinda... Even though I haven't tried because none of my models are finished.
Oh okay, do you animate the models yourself?
Neither have I tried that for the same reason. But we are going to use both default animations and custom ones. If enginerd would finally do something... >_>