Nuclear Dawn is a modification for Valve’s Source engine that combines visceral and violent First Person Shooter action with fast-paced Real Time Strategy in the aftermath of an apocalyptic war. You can choose the mission or lead the attack as a commander, marshalling resources and deploying weapons and equipment for your team to use.
You can storm a building as an assault trooper, cling to the shadows and rely on your active camouflage as a stealth, or unleash terrible firepower from a powered suit of exo-armor. You have the responsibility and the power to decide the outcome of every engagement. If your opponents are lucky there will be enough of them left to bury.
Although we have been around for a long time, this mod is still in active development, and the development team is breaking its collective back on getting this mod to you as soon as possible. Stay tuned !
2 comments by Toor- on Mar 3rd, 2006 digg this super bookmark
The reception of Nuclear Dawn went down extremely well, with 15,000 unique visitors and 500 beta signups in the *first hour* alone. The forum community is alive and kicking with a ton of activity from some pretty crazy people, so make sure you check them out.
This weekend we finished another alpha playtest that we'd had to put off due to the madness brought about by the site launch! During this alpha we had a few industry level designers partake, hopeful in the aim that we'd interest them into building a level within our alpha>beta development process. If any of you are curious on the gameplay factor of Nuclear Dawn, well everyone who took part in the alpha left with a big grin on their face.
I guess we're obligated to provide you all with some screenshots from the session, Well, here are some that I took, or rather the few ones I managed to take while not taking some severe punishment courtesy of the rest of the dev team. I’m beginning to think my fellow team members are holding a grudge against me.
It’s probably worth mentioning that the level seen here is something RobertB threw together in less than a week. Its sole purpose is to test another new map layout for a new game mode we've implemented to test the core features of the FPS gameplay.
We're still looking for an animator and another coder to join the ranks of the team to hasten the arrival of the projects beta stages so if you're interested email contact(at)nuclear-dawn.net
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Bluedrake your thinking of IronGrip me thinks
There are several mods with RTS/fps hybrids..
Wasn't there another half life 2 mod like this, I forget the name but I think it had something to do with a fantasized WW2 type genre, But it had the same first person shooter / RTS gameplay blend.
Yes vaporware:(
vapor ware?
while i disagree with daveL's methods, i do highly anticipate this mod.
lol, just didnt look hard enough
hey you guys dont even have a link to your real website here, just figured it might help
Hey you guys please keep up the AWESOME WORK
I like where you guys are going with this game.
Keep it up becasue it will rock.