Nuclear Dawn is a modification for Valve’s Source engine that combines visceral and violent First Person Shooter action with fast-paced Real Time Strategy in the aftermath of an apocalyptic war. You can choose the mission or lead the attack as a commander, marshalling resources and deploying weapons and equipment for your team to use. You can storm a building as an assault trooper, cling to the shadows and rely on your active camouflage as a stealth, or unleash terrible firepower from a powered suit of exo-armor. You have the responsibility and the power to decide the outcome of every engagement. If your opponents are lucky there will be enough of them left to bury.

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Comments
THRRRPT
THRRRPT Feb 26 2006, 6:24pm says:

Damn, your concept artist is awesome!

+1 vote     reply to comment
Piuneer
Piuneer Mar 3 2006, 7:05pm says:

i think i figured out how this concept art is so kick ass! You go to a city that looks good for the mod, take a picture, put it into photoshop, edit it to look war-torn, and viola! you have unbelievably awesome concept art.

+1 vote     reply to comment
the_refridginator
the_refridginator Apr 29 2006, 10:14am says:

looks like a screen from one of the older resident evils.

+1 vote     reply to comment
Thestjester
Thestjester May 13 2006, 2:50pm says:

Interesting Speed painting. One thing im kinda iffy about is your source of light. It seems you tried going for a "sun settling" type thing, although i get kinda thrown off when i see the highlights on the top portion of the metal roof (on top of the official city roof sign) and compare it to the values of parking garage (The 2nd building in back). But ill leave it as that, as its just a speed painting :)

Good work.

~Thest

+1 vote     reply to comment
Metal_Mavrik
Metal_Mavrik May 20 2006, 1:10pm says:

Thats because all the particulates and stuff in the air from the nuclear explosion is refracting the light and causing it to seem as though it's coming from more than one source ;P

+1 vote     reply to comment
Thestjester
Thestjester May 20 2006, 5:19pm says:

lmao thats probably the best way to put it :)

Very nice.

+1 vote     reply to comment
ForceFist
ForceFist Nov 7 2006, 3:33am says:

Wow i really nice your artworkd dude! Thats awesome

+1 vote     reply to comment
TheMotherBrain
TheMotherBrain Dec 9 2007, 4:24pm says:

"Thats because all the particulates and stuff in the air from the nuclear explosion is refracting the light and causing it to seem as though it's coming from more than one source ;P"

I want to see how that works out in the actual game. Haha!

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Image Details
Type
Concept
Date
Feb 20th, 2006
By
Toor-
Size
750×519
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