This mod improves the Zero Hour game by fixing almost all bugs in the game, with tons of balances, improved AI, and many enhanced features. There are also additional stuffs for all factions and sub-factions including Civilians. This mod also including playable Boss General with fully functional AI.

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NProject Mod quick update. New menu appearance and also a bonus.

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Okay, now I'm working on the new logo and menu. The logo is finished, but the menu haven't finished yet. You can look below. What do you think guys?

Main Menu (version 2)

The main menu color theme changed to red. Since the Generals is brown (represent the GLA), Zero Hour is blue (USA), so I make this mod menu to red that represent the China, and of course also represent this mod main feature, Boss General.

Loading Screen (version 1)

Here is the new loading screen. This is not the final version, but better than nothing. If anyone can make the better ones, please contact me. I'm not too good on wallpaper making.

Boss General Tech Tree

Here another bonus from me. The Boss General tech tree. If you're confused when playing the new Boss General, maybe this tech tree can helps you makes better tactics. Because I'm working on this mod alone and I'm a little busy lately, this mod progress may be slow. But keep watching on this mod, there will be another surprising updates. Thanks to you who have watch this mod.

~n5p29

Comments
tankbob
tankbob

keep up the good work looking forward to this one

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n5p29 Author
n5p29

If you want to see the images on the bigger size, see the mod's images section:
Moddb.com

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Bird_of_Prey
Bird_of_Prey

Interesting. I like the loading screen. Good work!

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C&C Generals: Zero Hour
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Enlima Studios
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C&C Generals: Zero Hour
C&C Generals: Zero Hour Real Time Strategy
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Enlima Studios
Enlima Studios Developer & Publisher