This mod improves the Zero Hour game by fixing almost all bugs in the game, with tons of balances, improved AI, and many enhanced features. There are also additional stuffs for all factions and sub-factions including Civilians. This mod also including playable Boss General with fully functional AI.

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A faulty line in patch 2.8.1 has been found, here come the hotfix.

Posted by n5p29 on Apr 18th, 2013

A faulty line in patch 2.8.1 has been found. The hotfix has been made.
This 2.8.1 hotfix version fixes the vChina Command Center bug that can't purchase the Radar after the mines upgrade, and some other command button issues as well.

Click here to download the 2.8.1 with the hotfix. For everyone who already downloaded the 2.8.1, please redownload the file.

We apologize for this issue. Thank you.

Post comment Comments
CommanderDef Apr 18 2013, 6:08pm says:

Because everybody makes mines first!

+3 votes     reply to comment
Zeke_Dlyoung Creator
Zeke_Dlyoung Apr 18 2013, 11:41pm replied:

Still a bug, so it still needs fixing.

+4 votes   reply to comment
Evulant Apr 21 2013, 6:43am replied:

You're the man. I hate it when people say ''no one is gonna do that anyway''. A bug is still a bug.

+2 votes     reply to comment
wargames May 3 2013, 1:42pm says:

AI controlled avanger fall under left bridge in air general challenge, infantry still sometimes running in firebase, great mod for bad scripted game anyway, some people do more good work on game then that from EA

+1 vote     reply to comment
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C&C Generals: Zero Hour Icon
Enlima Studios
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Released Jun 2009
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NProject Mod (C&C Generals: Zero Hour)
NProject Mod C&C Generals: Zero Hour - Single & Multiplayer Real Time Strategy
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C&C Generals: Zero Hour
C&C Generals: Zero Hour Single & Multiplayer Real Time Strategy
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Enlima Studios
Enlima Studios Developer & Publisher with 11 members