This mod improves the Zero Hour game by fixing almost all bugs in the game, with tons of balances, improved AI, and many enhanced features. There are also additional stuffs for all factions and sub-factions including Civilians. This mod also including playable Boss General with fully functional AI.

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Report RSS Scorpion APC for Stealth General (view original)
Scorpion APC for Stealth General
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SPR
SPR - - 205 comments

(buried)

Looks like the tank from contra...

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cwjian90
cwjian90 - - 50 comments

They probably both use the same public model.

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GDIZOCOM Creator
GDIZOCOM - - 424 comments

This isn't public,this was in the game files.

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((;^GrimReaper^;))
((;^GrimReaper^;)) - - 563 comments

yep i found it in WB under Scorpion_BETA

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n5p29 Author
n5p29 - - 8,538 comments

nope, there's no such thing in ZH WB called "Scorpion_BETA". you must be confusing it in a mod.
GDIZOCOM is correct. it's in W3DZH.BIG under the filename UVScorpion.W3D.

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CaptainRP
CaptainRP - - 34 comments

I hope some light vehicles could be camouflaged so that my army would be invisible.

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Description

Finally this thing made it to the official army list. This unit is now available for the Stealth General. :D

Scorpion APC is actually an old variant of GLA light tank that were scrapped before they use the current Scorpion Tank as we know. While Prince Kassad sees his army lack of units with heavier armor and he also need stronger transport, he decided to modify the old variant of Scorpion into an armored transport.

Scorpion APC can be loaded with up to 3 infantry. This unit also doubled as anti-armor vehicle for Stealth General (in case you're too lazy to combine RPG Bikes, or waiting for the Rocket Buggies). This unit also can be upgraded with Scorpion Rocket like the tank counterpart.

However, compared to the Scorpion Tank, Scorpion APC have weaker firepower and moves much slower. Don't bother spamming them as how you use the normal Scorpion. Use them as meat-shield to provide your other units better combat effectiveness instead.