This mod improves the Zero Hour game by fixing almost all bugs in the game, with tons of balances, improved AI, and many enhanced features. There are also additional stuffs for all factions and sub-factions including Civilians. This mod also including playable Boss General with fully functional AI.

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SveaRikeSoldier Jul 5 2012 says:

The enemy is about to have a really bad day...

+4 votes     reply to comment
VectorIV Jul 5 2012 says:

Those epic looking flame tanks again O:

+4 votes     reply to comment
PeaceKeep0r Jul 9 2012 says:

No battlemaster variants?

+2 votes     reply to comment
n5p29 Author
n5p29 Jul 11 2012 replied:

actually Warmaster was planned for him too, but I think Tank General have been overdone. most of his new toys are the upgrade to his standard units. thus because it's unfair to give him stronger units with cheaper cost, his new tanks prices and build time were increased. this is an irony that he supposed to spam his tanks.
that's why I keep the good ol' Battlemaster. anyway his Autoloaders upgrade is more than enough for them.

+3 votes   reply to comment
WNxHeadShot Jul 21 2012 says:

I know its just the look but it will be able to shoot with MG?(The Battlemaster)

+1 vote     reply to comment
n5p29 Author
n5p29 Aug 1 2012 replied:

they're using them against infantry units.

+2 votes   reply to comment
asemle Nov 26 2012 says:


+1 vote     reply to comment
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A few Battlemasters, Twin-Gattling, Flame Tanks, and Siege Cannons.

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Jul 5th, 2012
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