This mod improves the Zero Hour game by fixing almost all bugs in the game, with tons of balances, improved AI, and many enhanced features. There are also additional stuffs for all factions and sub-factions including Civilians. This mod also including playable Boss General with fully functional AI.

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Boss General Tech Tree
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BeelzebossErik
BeelzebossErik Mar 10 2009, 11:09am says:

lol Bossgen just lol... its the crappiest concept ever made (at EA)

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n5p29 Author Online
n5p29 Mar 11 2009, 6:39am replied:

Well, I hope the Boss General in this mod will not being crappy to you.

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SоrataZ
SоrataZ Mar 11 2009, 9:36am says:

Hm, except you deleted some of the upgrades, added countermeasures and changed some balancing things its the same as before, right?

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n5p29 Author Online
n5p29 Mar 11 2009, 10:46pm replied:

I also change some prerequisites, like overlords needs nuclear missile or tomahawk needs particle cannon. And I also remove some abilities like no drones and pilots to usa vehicles, or the scud storm require powers and have no holes.

Even look same (coz it based on the original boss), but its look different inside.

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SоrataZ
SоrataZ Mar 22 2009, 11:47pm says:

Oh well, that is right then, similar but different. Nice1

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SveaRikeSoldier
SveaRikeSoldier Jan 4 2011, 8:03am says:

Fix the Supply Center cameo. It looks really weird when a large Supply Truck comes out from that little garage...

Also you can change the cameo for the China Airfield, because on the cameo there are no helipad.

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n5p29 Author Online
n5p29 Jan 4 2011, 12:39pm replied:

it's way outdated. please look at the post time before commenting.

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redferoz
redferoz Feb 18 2012, 12:50am says:

hmm..just like normal zero hour

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Description

Here the Boss General tech tree. If you confused to play the new Boss General, this may helps you.

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Type
Concept
Date
Mar 18th, 2009
By
n5p29
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