NovaCor: The Fringe is an exciting Sci-Fi adventure with a blend of FPS combat and Puzzle Solving. Collect items, solve puzzles and blast your way to the center of the mystery surrounding NovaCor.
In this 'battle puzzle' you need to find the power cells to insert into each server tower that is missing one, throw the lever, then go up to the second level to reactivate the server via computer console.
Buuuut, it looks a bit flat. Its the lighting, it could use more contrast or, difference, between light and dark areas. In this thumbnail view, my eyes focus on the lit ceiling and those lamps.. the floor, and the bottom half of the screenshot, I cant make much out of it.
Now how can your eyes focus on those lights Kilean when your eyes always moving left-center-right-center-left! lol
I guess I can see that too but what is standing out to me is, it loox like well, say one of those bathrooms I came across once, where, its not that you have a green toilet only, but a green sink, green floor, green walls & ceiling and yes a green wall sconce :P
Now I would have no problem whatsoever if all that green was printed on a certain cotton paper w/ numbers and ... ;)
The lighting was just thrown in to get the screens up...it will be much better when its done. I also considered making it a whiter light instead of green because of all the green stuff in there. Right now all the lights in the Tech maps are tinted green but that may very well change since the textures and skins are already predominantly green :)
Hmm, the only way I can see it GREEN green, which a lil green fog would help then too, would be IF the area has been contaminated w/ radiation! I remember you mentioning some radioactive materials/barrels, so it has to be coming from somewhere!
In this 'battle puzzle' you need to find the power cells to insert into each server tower that is missing one, throw the lever, then go up to the second level to reactivate the server via computer console.
Very nice, and puzzles, even better! =D
Buuuut, it looks a bit flat. Its the lighting, it could use more contrast or, difference, between light and dark areas. In this thumbnail view, my eyes focus on the lit ceiling and those lamps.. the floor, and the bottom half of the screenshot, I cant make much out of it.
Now how can your eyes focus on those lights Kilean when your eyes always moving left-center-right-center-left! lol
I guess I can see that too but what is standing out to me is, it loox like well, say one of those bathrooms I came across once, where, its not that you have a green toilet only, but a green sink, green floor, green walls & ceiling and yes a green wall sconce :P
Now I would have no problem whatsoever if all that green was printed on a certain cotton paper w/ numbers and ... ;)
The lighting was just thrown in to get the screens up...it will be much better when its done. I also considered making it a whiter light instead of green because of all the green stuff in there. Right now all the lights in the Tech maps are tinted green but that may very well change since the textures and skins are already predominantly green :)
Hmm, the only way I can see it GREEN green, which a lil green fog would help then too, would be IF the area has been contaminated w/ radiation! I remember you mentioning some radioactive materials/barrels, so it has to be coming from somewhere!
Wonderfully constructed area sir. Looks fantastic !