NovaCor: The Fringe is an exciting Sci-Fi adventure with a blend of FPS combat and Puzzle Solving. Collect items, solve puzzles and blast your way to the center of the mystery surrounding NovaCor.
A few screens to illustrate some drastic changes I have made to the 'Labwork' chapter. New floor textures, added detail, and a drastic redesign of the structural supports.
Looks definitely better ;-)
Thanks :) I still have some minor details to add, papers scattered on the floor, pipes along the ceiling and possibly a panel here and there on the walls.
Look cool
Nice, very nice.
The best part about all of this is, aside from the player's gauntlets, the textures, models, and brushes don't look patently Source-ey, which I feel is a common issue. That bit I assume is a doorway could use some sprucing up. Maybe a couple inlaid lights and/or a serial number/door code thing(for example something like C-108).
Definitely! I cant leave the doorways all blocky now; but I dont want to make them models either, which limits what I can do with them to what is possible in Hammer, taking performance into account. (cant make them models without a day or two's work on adjusting the brushes at each one to keep areaportals sealed)
Something will definitely be done; I do have some room number decals for indvidual lab entrances so Ill make some for doorways that say what section you are in. I think the inlaid lights are a reasonable solution too.
And thank you; Ive taken care to not appear to be a 'sci-fi HL2'. A lot of Source Mods definitely have that look to them and I want this to be as original as possible with my abilities.
Extremely superb work, I can't wait to see more of this.
Hey sorry i accidentaly reported this...
FFffff...............
Plz dont hait meh.