Normandy 1944: European Theatre


Normandy '44: European Theater combines a higher level of realism with a more elaborate doctrine system, which incorporates almost 50 different military units that took part in the campaigns of Jun-Sept. 1944. This spectrum ranges from battalions of free Polish and French units serving under the main allied armies to volunteers from the Eastern Front that served in the German Wehrmacht. This is only a small portion of the doctrine variety however, as this mod feature numerous well known units of all factions as well. The mod also features numerous new abilities and custom made units each with a completely revamped size and structure. Between custom made units and structures with historically correct skins, Normandy '44 offers over 150 NEW UNITS, making for an almost endless variety of different scenarios and unit actions. Combined these factors provide for an experience unlike any other mod for COH that has earned us a spot in the Top 100 Mods THE LAST THREE YEARS RUNNING. 
I hope you'll join us.

DEDICATIONS:

To Kaylin Michelle Dean; Whom I have found to help me in ways I cannot begin to fathom. I'll never be able to repay you for what you've done, but I would like to think this would be a small symbol of my feelings on the matter. 

Thank you.

And to Alfred, my faithful Cat who sat and continues to sit by me whilst I pour hours and hours into this modification. His love and playful personality are what keep me going no matter how hard both modding and life can be sometimes. Thanks, Alfie.

 Regardless of my own personal dedication, this mod continues it's dedication to our former team member and hallowed friend, Christian Werner von Schlippenbach, who contributed so much.



DOWNLOADING & INSTALLING

You can play Normandy 1944: European Theater with ANY VERSION OR COMBINATION OF VERSIONS OF Company of Heroes. Whether it be either of the stand alone versions, COH: Opposing Fronts, COH: Tales of Valor or the base, "Gold" or "Game of the Year" editions.
Any form will work just fine with our modification.
ET44 v2.0 Alpha IS FULLY COMPATIBLE WITH COH v2.602 

Simply download either the MANUAL OR AUTO-INSTALLER version of v1.7 or the necessary installaion files for the v2.0 ALPHA from our DOWNLOADS section  , install and then follow the icon creation instructions in the READ ME or in our Field Manual, available HERE. 
Do not download any of the versions labeled "OUT DATED".


Playing with a Steam version of COH is also not an issue either. Simply install the mod to your proper folder under this path "Steam > SteamApps > common > (YOUR COH FOLDER)" and follow the icon creation instructions in the READ ME or in our Field Manual, downloadable HERE.



PLAYING ONLINE

Check out our groups below for some online action.
Steam -
Steamcommunity.com
Xfire - Xfire.com





POSTING BELOW

Please note that your query may not be answered by
a Normandy '44 developer if you post it below. 

 Comments and questions related to project content or technical issues are
welcomed, but posting such in an accusatory or exasperated tone will not help
the situation.

For more engaging discussion on either of the subjects,
Please see our NEW AND IMPROVED http://bierchengaming.de/redmine/projects/n44 

PLEASE DO NOT POST WEBSITES OR WIKIPEDIA CLAIMS
We've gone to incredible lengths doing research for our project
with credible, published references. Please do us the same courtesy if
you're going to make a historical assertion about some aspect of our game play, such as suggesting the inclusion of a specific unit. 

Image RSS Feed Latest Screens
Heer Panzergrenadier PaK43 Nest Preview Remade Infantry Skins
Blog RSS Feed Report abuse Latest News: March Progress Report

7 comments by JudgeAlfred on Mar 18th, 2014

Hello everyone; I just wanted to reassure everyone that progress is being made.

I have been quite busy as of late with life though. As a university student studying history I am blessed with more freetime than most, but there are specific times every term in which I need to focus on 2-3 essays during the span of a week. On another note as of March 8th I am now 20 years old. I still hardly believe that I have such a following, to the point where I have even reiceived money.

I cannoy express my thanks enough. It has been a rather odd semester for me in University, as my father now works in a different continent. Regardless enough about me and onto what you actually want to hear!

As of now I have almost finished implementing every new model which I have at my disposal. There are a few left and then there still models I do not have at the moment.

Ruhr has been tasked with completing penetration tables for our vehicles. Many have complained (and rightfully so) that there are unrealistic situations occuring. While the plaveholder values for Armour is done, the lack of updated penettation tables is the issue.

Zupa is continuing his work redoing skins as you all have seen. I have also tasked him with revamping our image. As it has been a year with this modification I saw it appropriate to rebrand ourselves. Partially due to new leadership and partially due to the logic gap in the name.

The new title for those who have noticed is "The Great Crusade 44-45". I found this more general name to allow more leeway in structure and historical representation. If you know what the name is from you get a cookie. :)

As for infantry, I am at a crossroads. I can either wait until Zupa has completed his skins which will be easier and redo units then, or I can try to do so now. It will take a painstaking amount of time either way. On a final note aftet some discussion we have decided to reduce squad sizes. The largest size will now be 8-9 men. Crews will be smaller and teams and squad sizes adjusted to represent purpose. So an infantry section is larger than a recon section, etc.

This decision has been made to increase performance, improve gameplay and help us fine tune balance easier. I still aim for a realistic experience, but I have to cut things down somewhere in order to allow more access to this mod and a more stable experience.

For those wondering where my personal tastes on realism versus gameplay are rooted in; Cdv's Blitzkrieg is in some respects a model.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
N44 1.1 HOTFIX

N44 1.1 HOTFIX

Feb 1, 2014 Patch 10 comments

A Hotfix which fixes the issues with various ranges on vehicles. Everything should now be as it should be placeholder wise.

Normandy 44 1.1 Part 5 of 5

Normandy 44 1.1 Part 5 of 5

Jan 1, 2014 Full Version 6 comments

Part five of five of Normandy 44 1.1; I hope you enjoy it!

Normandy 44 1.1 Part 4 of 5

Normandy 44 1.1 Part 4 of 5

Jan 1, 2014 Full Version 0 comments

Part four of five of Normandy 44 1.1; I hope you enjoy it!

Normandy 44 1.1 Part 2 of 5

Normandy 44 1.1 Part 2 of 5

Dec 31, 2013 Full Version 2 comments

Part two of five of the New Years Release of 1.1; I hope you enjoy it!

Normandy 44 1.1 Part 3 of 5

Normandy 44 1.1 Part 3 of 5

Dec 31, 2013 Full Version 0 comments

Part three of five of the New Years Release of 1.1; I hope you enjoy it!

Normandy 44 1.1 Part 1 of 5

Normandy 44 1.1 Part 1 of 5

Dec 31, 2013 Full Version 36 comments

Part one of five of the New Years Release of 1.1; Hope you enjoy it!

Post comment Comments  (50 - 60 of 2,256)
Warblood
Warblood Feb 19 2014, 6:59pm says:

Indeed, Soviets are working again... Anyone else having skin problems? O played 1 round against Soviet AI, particles from the units shoot up into the air, blocking some of my view...

+1 vote     reply to comment
JudgeAlfred
JudgeAlfred Feb 20 2014, 12:07pm replied:

Oh? Interesting...I'll have a look later today. Renos are currently occupying my basement. I'll get on it asap.

+1 vote     reply to comment
Firelord475
Firelord475 Feb 18 2014, 5:54pm says:

New company of heroes patch, mentions modding being fixed.

+3 votes     reply to comment
Firelord475
Firelord475 Feb 18 2014, 6:01pm replied:

Soviets are working! Huzzah

+3 votes     reply to comment
Warblood
Warblood Feb 17 2014, 3:38pm says:

Umm the bugreport forum has been down for some time now... Any news on if /when it will be back up?

+1 vote     reply to comment
JudgeAlfred
JudgeAlfred Feb 18 2014, 2:09pm replied:

I'm inquiring about that now; I'll update you as soon as I know.

+1 vote     reply to comment
mc58
mc58 Feb 17 2014, 2:02pm says:

Judge Alfred, Thank you and your team for a wonderful mod. I can not imagine the work and time you all put in and am very grateful for people like you. Would you have a suggestion for me? My M-36 Jackson has no turret or barrel and my m-105 has no barrel can I switch out the art files for another one and if so which ones would you suggest? Thank you again and am looking forward to any future work- sent by mc58

+1 vote     reply to comment
JudgeAlfred
JudgeAlfred Feb 18 2014, 2:08pm replied:

It's already been done for the next update, don't worry about it.

+1 vote     reply to comment
FOODLEBOB
FOODLEBOB Feb 18 2014, 4:07pm replied:

On a completely different note, I don't suppose that you would know how to run the world builder? Right now I cannot even create a project, it wants me to open one from an empty file, claims that any other path is invalid, and when starting from that empty folder, says that it cannot find the .module files. Any ideas there in addition to the one about language?

+1 vote     reply to comment
JudgeAlfred
JudgeAlfred Feb 21 2014, 11:57pm replied:

I use worldbuilder on very rare occasions, but I have gotten it to work. Try making sure you're using the right name for the project; it's within the first file IIRC.

And not off hand, try removing other ucs files from that folder and see if it works. The nokey's are strictly a ucs. not being there issue.

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Company of Heroes: Opposing Fronts Icon
Platform
Windows
Developer
N44 Dev Team
Contact
Send Message
Official Page
Bierchengaming.de
Release Date
Released Sep 2, 2013
Mod Watch
Track this mod
Share
Community Rating

Average

9.3

332 votes submitted.

You Say

-

Ratings closed.

Highest Rated (13 agree) 10/10

very nice mod

Jan 4 2011, 12:43am by admiral20

Lowest Rated (3 agree) 5/10

Hi guys i need assistance i have been trying to download this mod but it wont let me i get through the instillation but then it tells me some website made it and from there i dont know what any assistance would be greatly appreciated

Feb 27 2011, 1:42am by MrNolan94

Style
Genre
Real Time Strategy
Theme
War
Players
Single & Multiplayer
Embed Buttons

Promote Normandy 1944: European Theater on your homepage or blog by selecting a button and using the HTML code provided (more).

Normandy 1944: European Theater Normandy 1944: European Theater
Normandy 1944: European Theater
Statistics
Rank
204 of 21,404
Last Update
4 weeks ago
Watchers
793 members
Files
19
News
38
Reviews
55