Normandy 1944: European Theatre

Normandy '44: European Theater combines a higher level of realism with a more elaborate doctrine system, which incorporates almost 50 different military units that took part in the campaigns of Jun-Sept. 1944. This spectrum ranges from battalions of free Polish and French units serving under the main allied armies to volunteers from the Eastern Front that served in the German Wehrmacht. This is only a small portion of the doctrine variety however, as this mod feature numerous well known units of all factions as well. The mod also features numerous new abilities and custom made units each with a completely revamped size and structure. Between custom made units and structures with historically correct skins, Normandy '44 offers over 150 NEW UNITS, making for an almost endless variety of different scenarios and unit actions. Combined these factors provide for an experience unlike any other mod for COH that has earned us a spot in the Top 100 Mods THE LAST THREE YEARS RUNNING. 
I hope you'll join us.


To Kaylin Michelle Dean; Whom I have found to help me in ways I cannot begin to fathom. I'll never be able to repay you for what you've done, but I would like to think this would be a small symbol of my feelings on the matter. 

Thank you.

And to Alfred, my faithful Cat who sat and continues to sit by me whilst I pour hours and hours into this modification. His love and playful personality are what keep me going no matter how hard both modding and life can be sometimes. Thanks, Alfie.

 Regardless of my own personal dedication, this mod continues it's dedication to our former team member and hallowed friend, Christian Werner von Schlippenbach, who contributed so much.


You can play Normandy 1944: European Theater with ANY VERSION OR COMBINATION OF VERSIONS OF Company of Heroes. Whether it be either of the stand alone versions, COH: Opposing Fronts, COH: Tales of Valor or the base, "Gold" or "Game of the Year" editions.
Any form will work just fine with our modification.

Simply download either the MANUAL OR AUTO-INSTALLER version of v1.7 or the necessary installaion files for the v2.0 ALPHA from our DOWNLOADS section  , install and then follow the icon creation instructions in the READ ME or in our Field Manual, available HERE. 
Do not download any of the versions labeled "OUT DATED".

Playing with a Steam version of COH is also not an issue either. Simply install the mod to your proper folder under this path "Steam > SteamApps > common > (YOUR COH FOLDER)" and follow the icon creation instructions in the READ ME or in our Field Manual, downloadable HERE.


Check out our groups below for some online action.
Steam -
Xfire -


Please note that your query may not be answered by
a Normandy '44 developer if you post it below. 

 Comments and questions related to project content or technical issues are
welcomed, but posting such in an accusatory or exasperated tone will not help
the situation.

For more engaging discussion on either of the subjects,
Please see our NEW AND IMPROVED 

We've gone to incredible lengths doing research for our project
with credible, published references. Please do us the same courtesy if
you're going to make a historical assertion about some aspect of our game play, such as suggesting the inclusion of a specific unit. 

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12 comments by JudgeAlfred on Jun 13th, 2014

So, it seems I'm at a bit of a roadblock.

The N44 Team has lost Zupadupadude as it's main skinner, as he has lost motivation to modify CoH1. We will surely miss his ability to whip up new artwork and lovely skins for all those pretty models. 

This means that we are essentially without a skinner, and thus no new skins, or unit icons, or unit portraits, all of that is out the window.

At this point most are migrating over to CoH2 for modding, Although they have not officially given the proper permissions and tools to allow for modding to begin in a meaningful way.

Since it seems like almost every other individual is uninterested in this project, I will realign my goals for a more logical, and achievable objective. I can code, and I will do just that. My goal will be to reorganize and rebuild the modification, as it was before.

Having said this, I will most likely limit myself to bugfixing and tweaking that particular release candidate after it's release, as there is simply not enough shared interest by the rest of the "Team" if it's even that at this point to continue with bigger and better ideas.

I have no intention of simply letting the mod die in it's very ugly, and unfinished state. Regular work on this modification will continue, by myself, until modding tools for Company of Heroes 2 have been released (In such a way that I can utilize them, such as Corsix Mod Studio for CoH1).

After that point, I will most likely stick to strictly bugfixing on the CoH1 iteration. I will move most of my focus towards Company of Heroes 2 modding, and I will attempt to offer a more realistic and historical experience there.

A major part of the reasoning behind moving to CoH2 is not just because it looks shinier, or it does this, or that. I'm personally indifferent to all of it. But it seems the only way I can continually get support for skins, models, and a large variety of content that I simply cannot get for CoH1 is to simply migrate to where the "Action" is, per say.

If I reach the point of a stable RC, I will most likely roam around the CoHverse looking for some other saps mod to leech onto. Anywho, thanks for all the support and I'll get something out at somepoint for all of you.

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N44 1.1 HOTFIX

N44 1.1 HOTFIX

Feb 1, 2014 Patch 15 comments

A Hotfix which fixes the issues with various ranges on vehicles. Everything should now be as it should be placeholder wise.

Normandy 44 1.1 Part 5 of 5

Normandy 44 1.1 Part 5 of 5

Jan 1, 2014 Full Version 6 comments

Part five of five of Normandy 44 1.1; I hope you enjoy it!

Normandy 44 1.1 Part 4 of 5

Normandy 44 1.1 Part 4 of 5

Jan 1, 2014 Full Version 0 comments

Part four of five of Normandy 44 1.1; I hope you enjoy it!

Normandy 44 1.1 Part 2 of 5

Normandy 44 1.1 Part 2 of 5

Dec 31, 2013 Full Version 2 comments

Part two of five of the New Years Release of 1.1; I hope you enjoy it!

Normandy 44 1.1 Part 3 of 5

Normandy 44 1.1 Part 3 of 5

Dec 31, 2013 Full Version 0 comments

Part three of five of the New Years Release of 1.1; I hope you enjoy it!

Normandy 44 1.1 Part 1 of 5

Normandy 44 1.1 Part 1 of 5

Dec 31, 2013 Full Version 38 comments

Part one of five of the New Years Release of 1.1; Hope you enjoy it!

Post comment Comments  (30 - 40 of 2,345)
EasyCompanyofFrance Jun 28 2014, 8:18am says:

Hello to all
Can someone explain me how to install Normandy 44 mod? or tell me exactly what marked the shortcut to launch the mod? Thank you ..
And tell me if you can do all the campaign mission without problem?

Thanks you

+1 vote     reply to comment
atomcrusader Jul 1 2014, 12:05am replied:

First, download the five parts listed in the Downloads section above. Make sure they're in the same folder. Then extract the first one using 7zip or WinRAR (I recommend the former.) It will know to piece them together into one big archive and extract everything.
Now, you will see a folder called "EuropeanTheater1944" among the extracted. Move it into the CoH folder, so that you have something like the following path: F:\Program Files (x86)\Steam\SteamApps\common\Company of Heroes Relaunch\EuropeanTheater1944

You will also see a bunch of .module files and a FactionFix.dll. Copy them into the "Company of Heroes Relaunch" folder (so in the same level as the EuropeanTheater1944 directory, not in it).

Finally, for the shortcut to launch the game (important!) you can right-click on the CoH.exe file found in the CoH directory above and choose create shortcut to Desktop. An easier way is to simply copy the default shortcut that is created already for you on the desktop after you have installed the original game. Then on the desktop, find this shortcut and right click on it and select "Properties". Add the following to the Target box: -mod EuropeanTheater1944. In whole, the Target box for this shortcut will read something like: "F:\Program Files (x86)\Steam\SteamApps\common\Company of Heroes Relaunch\RelicCOH.exe" -mod EuropeanTheater1944
Rename the shortcut and enjoy! (You can also consider downloading the hotfix too.)

+1 vote     reply to comment
Guest Jun 30 2014, 6:44pm replied:

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atomcrusader Jun 22 2014, 7:14pm says:

Does anyone know how extend what GR_Maps does to adding custom maps for Normandy44? Corsix cannot open RelicCOH.module and I have no idea what changes it makes to enable custom maps' replays to be viewable in vanilla CoH. :-/ Thanks!

+1 vote     reply to comment
JudgeAlfred Jun 10 2014, 8:21am says:

Just wanted to let everyone know that it's been confirmed by my Doctor as Mono. (No, I didn't slather my beautiful, well poly'd modder lips onto another human or something to get it.)

Anyway, it's been a week so I would expect that I'll be out of it for at least another week, possibly two. What I will probably end up trying to do at some point throughout the week is consolidate all the vehicles. If nothing else it'll allow me to have all the newest models for every single variant of whatever vehicle it happens to be.

From there I'll either leave it be for now or I'll attempt (keyword attempt) to re-integrate them into the building roster so that I can release it as an update.

+4 votes     reply to comment
fallbarbarossa Jun 11 2014, 1:12am replied:

Get well, man!

+2 votes     reply to comment
Warblood Jun 10 2014, 10:45am replied:

Get well soon.

+2 votes     reply to comment
Frenchy56 Jun 10 2014, 12:22pm replied:

Exactly, I have 4GB RAM 3GB available, Intel Core Duo CPU 3.00 GHz
Eagerly awaiting instructions.

+1 vote     reply to comment
JudgeAlfred Jun 10 2014, 12:41pm replied:

If it is giving you the error described above, my only recommendation is to turn your graphics settings down.

There will most certainly come a time where this will be less, and less of an issue. However, because the Alpha currently uses most if not all of Ken's content (Which is poorly done, and poorly optimized) this error will occur.

You'll be pleased to know that the ultimate goal is to get things to a level so that this error is nullified completely.

+1 vote     reply to comment
Frenchy56 Jun 11 2014, 1:55am replied:

Very well, I'll just arm myself with patience then.
Good luck for the continuation of the mod.

+1 vote     reply to comment
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Released Sep 2, 2013
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343 votes submitted.

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Highest Rated (13 agree) 10/10

very nice mod

Jan 4 2011, 12:43am by admiral20

Lowest Rated (4 agree) 5/10

Hi guys i need assistance i have been trying to download this mod but it wont let me i get through the instillation but then it tells me some website made it and from there i dont know what any assistance would be greatly appreciated

Feb 27 2011, 1:42am by MrNolan94

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