since noghost only runs on 1.16, you need to dwongrade your q3 if already patched. you can always change back.
First off, I have finally decided to release this mod to the public. I've received many requests for this mod from players and server operators; keeping this mod to myself any longer would be purely selfish. I feel this mod has matured (especially in the last month or so) enough that I should no longer run it solely on my server.
The link below will download a zip file that contains the NoGhost mod as well as a bunch of other readme files and related documentation about how to get started with the mod. Just unzip the NoGhost.zip file and you should be just fine. I've found that many server operators are overwhelmed by the amount of granularity the NoGhost mod provides them with, so I've included server cfg files to help people create vanilla flavored servers (freezetag, for instance) just to get them going.
Lastly, before you go rushing off to download this mod, I just wanted to say thanks to everyone who has ever commented on how to make this mod better. All the veterans of the Quake world who have played on my server have made invaluable contributions to this mod. I won't name them here, but they know who they are. The moral of the story is that the players are the ones who truly created this server mod; I just acted as the catalyst to code up those ideas. If players and server operators had not provided feedback, the mod would not have come this far. By providing feedback about this mod, you, the mod user, are completing the loop and are helping to improve this mod little by little. Just remember, the more feedback you give me, the better the mod will be in the end...
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