The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.
The game action is mainly set in the city of Ainsbrough. The city itself has various areas, such as a prospering downtown area with sharp businesses, a poor ghetto, countryside, a large forest and other areas... The player will be able to visit most of them just by following the main storyline. 1922 - the roaring twenties, prohibition, corruption, live fast and die young era. With the strong grip of poverty approaching, everyone was eager to make money and live a good life.
The player will have a main storyline to go trough. Beside that, side missions will be available. It is the players choice to take or refuse them. Side missions will get you a chance to visit other locations, unlock weapon upgrades and earn money, with which you can buy various gear needed for your work. Side missions will make further playing easier at some parts, if you do them. You have the free choice of completing your mission. You have an objective and it is your choice how will you get to it. Making right or wrong choices will differ in the mission itself, but not in the final outcome of the game.
The mod will have a lot of features. Some are listed above, but others will stay secret and be left for the player to find out.
- The Nocturnal Development Team
So far there is 5 of us activly working on the project. List of developers:
If you are interested in helping us out, please send us a personal message including some information about you and of what are you capable of doing, how much free time do you have, are you able to devote yourself to do your task in the mod activly, etc.
Note that all of the statistics aren't exact and may vary.
A contributor is a person who has in a way helped us in developing the mod. A contributor is someone who made a map, 3D model, script part, sounds or something like that, which helps us in the overall project. List of contributors:
If you would like to contribute in a way, please send us a private message about the part where you would like to contribute and more information about it.
You need to have Flash and Javascript running in your browser to see this player.
Only registered members can share their thoughts. So come on! Join the Mod DB community today (totally free) and do things you never thought possible.
Yeah it'll be finished "When it's done". We have no set date yet.
in the comment i heard its a remake srry if that was wrong
i really wana know when will it finish
and do you have a website up yet?
Remake? Of what? No, we don't have a website now.. Don't really need it.
errr, ok but, the admins of this site require a website b4 a mod is authorized but um.. then again, u have a good point.
ok now so this mod is just remake right well when will it be finishing?
The finish date is "when it's done".
Yes, but the Doom 3 engine costs a LOT more to licence than Source Engine.
Also, the game doesn't have any lovecraft elements, thus the reason we don't mention HP Lovecraft. We attempted to contact Chaosium inc on the rights to Lovecraft references to use in the mod and got a no-go. The game may just end up a film noir detective adventure (With some witty lines and lots of twists.)
can u actually do all that on the source engine?
Yes, it's been done in the Half-Life 1 engine in a similar manner (see "Afraid of Monsters: Directors Cut", and it's possible in Source.