No More Room in Hell the long awaited Source zombie modification.

Report RSS NMRiH Feature Spotlight: Inventory System
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Mkilbride
Mkilbride

Hmm, interesting stuff. I really can't wait for this mod.

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Mr_Cookies
Mr_Cookies

..."YES,WE CAN !"

(response to video and question)

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hedroxlich
hedroxlich

yeah lets DOWNLOAD THIS THING!!!!!!!!

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VerbNoun
VerbNoun

Closed beta = almost done = jizzing in my pants.

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Biodude
Biodude

maybe you should make a drop/pickup weapon animation

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wazanator
wazanator

Is there a youtube version? I'm not a big fan of the Moddb video player :/

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Dman757 Author
Dman757 Reply Good karma+3 votes
vash12788
vash12788

Same ammo check system as The Rising mod, interesting.

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ParagonPie
ParagonPie

You mean the same ammo checking from condemned.

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[nmrihdev]-Maxx Creator
[nmrihdev]-Maxx

Same ammo check system from any game that has an ammo check system. Also, we've had ours for a long, long time.

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azultain1999
azultain1999

It is like Clive Barker's Undying inventory

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Buckshot20
Buckshot20

This has actually been done for months now, just have never released anything about the system :)

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Mr.John
Mr.John

Crysis style....

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Renay
Renay

nice video and all, but the zombie should go down with one shot to the head in my opinion

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Dman757 Author
Dman757

Well the hitboxes are a little off, we are working on it.

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Renay
Renay

good to know, awesome inventory system by the way

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Lacedaemonius
Lacedaemonius

Mother of god! What did you do to that beautiful SKS! THIS is what it should look like ( Imfdb.org ), not a tacticool matte black.

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Dman757 Author
Dman757

It's not black that's just FRAPS recording SUPER DARK and myself neglecting to put a brightness and contrast on the video.

Here is what it looks like Moddb.com

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Hell_Diguner
Hell_Diguner

1- Ammo check would be much more useful if you checked the side of the magazine (as long as the side has some way of indicating the amount of ammo... drilled slot, drilled dots, clear plastic magazine, etc.)

2- Why would I ever want to drop ammo?

3- When you view a scope from an angle, you don't see anything but black... you can't see through it at all

4- The weapon aim and relax animations seem sluggish, is that intentional?

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Dman757 Author
Dman757

1) We have a hud element that shows you how much ammo you have. (We aren't going for 100% realism here)

2) It's a cooperative game sharing is caring

3) I've got no clue on that one, but does it really matter?

4) Many of the animations are still being worked on.

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CorporalHicks
CorporalHicks

2- Why would I ever want to drop ammo?

ROFL! You never played ZPS right? If you carry all type of ammo but you havent the gun you will move like a slug and zombies will eat your brain in no time.

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[nmrihdev]-Maxx Creator
[nmrihdev]-Maxx

1.) That would be a major waste of work since it would go wildly unappreciated, and if that were the only way to see your ammo no one would use it.

2.) It's called co-op for a reason

3.) I know how scopes work and I would like to do what you're saying, but the Source engine doesn't really care. It's either we do it this way or we scope blind it like CSS or DODS. To be honest we could probably find a way of solving this, but fixing the scope on this weapon is of low priority right now.

4.) WIP

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audryzas
audryzas

Sexy zombie animations

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jackman
jackman

will there be one shot kill head shots?

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Dman757 Author
Dman757

Yes.

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stoopdapoop
stoopdapoop

nice features, but I cannot begin to describe how much I hate the "dynamic scope" in mods. It's not realistic and it doesn't look good.

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[nmrihdev]-Maxx Creator
[nmrihdev]-Maxx

Maybe not but it works for exactly what we need.

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xalener
xalener

Jesus... I just realized that this subway is damn near perfect replica of the subway from the Matrix.

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ChristopherDeer
ChristopherDeer

so you see throught the ammo and know exactly how much ammo dou you have ? even in the action you wont probably have time to check how much ammo you got. It's cool feature but I don't understand it...

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Eoks
Eoks

Ohh... how much I'd like to beta test this. What a shame :(

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The_Mastodon
The_Mastodon

Seems very hard to keep track of all that when you're running around trying to kill zombies...

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Shralla
Shralla

That scope is pretty sexy. I'm tired of "NOW YOU ARE LOOKING THROUGH A SCOPE AND YOU CAN'T SEE ANYTHING ELSE"

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napstrike
napstrike

Please make it so that the M4's "scope" shader activates only when you aim down the scope. If you don't make it like that, the game will lag like hell ( I mean the FPS will be really bad) while holding the rifle. Not all of us have uber duper computers out there.
And it is also unrealistic. You shouldn't be able to see red dot and anything through the scope from that angle. If you cut open the scope and make a red dot show up as crosshair after u aim down the sights, it will also be better for the ones that have to play the mod in low resolution and textures cos you won't be able to see red dot on the model.
Oh and if possible, please fix the mp5 sights. U can make the rear sight a V type one, like in call of duty 4, because in HL2 whatever you do, 3d iron sights won't zero in perfectly.

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domigun25
domigun25

lol this game has been in the making for quite a few years now and it looks pretty BEAST

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0rpheus
0rpheus

I got an idea: make it so that when your inventory is full and you pick up a weapon/ammo/etc and hold it up, you can still use a pistol or some other single hand weapon(like machete). So when you find something that your team mates could use but your inventory is full, you can still bring it to them and not be completely defenceless during that time you're carrying something

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Biodude
Biodude

It would require a ton of animations to do that, and I like it because if you are carrying the gas can on chinatown it makes your friends have to protect you

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Altureus
Altureus

LoL the stormtrooper poster.

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FistoBlitzkrieg
FistoBlitzkrieg

Maybe it would be more efficient to add Ammo drop as it's own key. Perhaps holding reload or something of the like?

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Nemesisurvivorleon
Nemesisurvivorleon

took too long but what you gonna do, it's here now.

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SECTORSWEEP
SECTORSWEEP

like in condemned:criminal origins

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Description

A commentary explaining the workings of the games inventory system. Voice work by Dman757.