No More Room in Hell the long awaited Source zombie modification.

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dave_5430
dave_5430 Dec 4 2012, 7:13am says:

Now we're talking, fixing the one thing that bugged me the most.

The swings for smaller melee weapons (hammer) are a bit overdramatic, I don't think any object smaller than a jackhammer should sound like it's breaking the soundbarrier or like the flyby sound of an F16
That also includes the fists. Unless you are the combination of chuck norris and bruce lee, you won't have magicly quickly whistling fists of doom.

+12 votes     reply to comment
Torr3
Torr3 Dec 10 2012, 8:20am says:

This... this is.... god like.

+2 votes     reply to comment
Armageddon104
Armageddon104 Dec 18 2012, 12:43am says:

The axe animation is very weak, other than that it's awesome, Would be cool to see less HL2 textures and models mixed with the custom as well.

+2 votes     reply to comment
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Description

Tom 'rezOnance' Wright is one of our sound engineers for NMRiH. In this video, Tom showcases the new sound effects that went into v1.06

For more on Tom and his work head over to:
www.tomwrightsound.com/
www.facebook.com/tomwrightsound
www.youtube.com/user/rezOnanceUK

Video Details
Type
Demonstration
Date
Dec 3rd, 2012
By
Xendrid
Length
02:58
Filename
head_explode_test_blogpost.wmv
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