No More Room in Hell the long awaited Source zombie modification.
I first heard about this mod on a very recent PC Gamer (US) podcast and as a zombie entertainment enthusiast couldn't pass it up looking in to it. I have been through the available maps, on the few servers that pop up in the server list, and this is a fantastic zombie mod because it will make you concerned by zombies again and not just because the ammo is sparse. The zombies are tough to put down with anything less than hit to their dome. Its often better to try to run past the zombies than engage but when there are other players if you are like me you will want to try to keep them alive as well and it will make for some really tense situations even if you are working as a team who communicates and coordinates. The voice work is a work of art, even fellow players microphones as they fade into the distance unless you have a radio between the two of you. At least on one map, the route you have to take to find rescue changes. The shadows are scary places and the use of the flashlights is almost as vital as ammo and good melee that includes shove. Oh my, that shove is the kind of thing one wishes all zombie games had and I wouldn't be surprised if it turns into one of those kinds of ideas that gets stolen by alot of other bright devs/artists and not just for zombie games either. The mod does have a few issues though, the spawning of zombies can happen while you watch, even right on top of you in some places like the gun store in Chinatown. And it loses some of its luster once the mystery of how to make ones way through a map is broken by a speed runner, I know I no longer much care for the cabin map after watching one player leave everyone in the dust to get swarmed while they looted the place dry and were the sole person to find rescue at the boat dock/lake. So, here's hoping for future updates, I know I would like some character development and specialization, but even if it were never touched again, there are diamonds in the rough here, some beautiful gaming moments.
My main issues with this is its awfully slow, no while the newer patches fix the issue of stamina running out all the time (with the inconvenience of there being no stamina bar to tell you), I still find things I hate like how slowly it takes to aim the revolver like your character is taking his time. The lack of any tags on servers so you don't know which one is running realism mode and thats the only mode I wanna play otherwise it takes multiple headshots to take down zombies which makes the rather limited ammo & slow melee swings all the more painful. This would on its own be a deal breaker for me, but I think that the best zombie games/mods are probably open world kind because it opens up all kinds of encounters and replayability. Survival is emphasized in these settings rather than the "speed" like in these kinds of maps, the slow gameplay kind of weakens the point of getting through the objectives fast.
Especially when you start running into fast moving zombies.
I rank this higher than most mods because it has alot of work done on the maps/weapons and I like the zombie/character models. It needs more characters though and its barely halfway there to being a potentially good mod for me to get into.
This mod in general is good, but it has some flaws in it which I will talk about later on.
The first time when I found this mod was just randomly browsing on Moddb and just by accident found it, which I could say that I was lucky that I managed to bump into it,since I have found this awesome mod like a year ago. Big plus about this mod is that it's a zombie mod, well you could be asking what's so special about that, but trust me there are many zombie mods outside and games that aren't as well made as this one.
So the positive side of this mod is that, it actually depicts really well how a zombie survival would look like, like to 70% of what it actuallu would look like. The amount of ammo is really scarce which will make you think twice before you shoot, since you don't want to waste it. Then cold weapons are a must use in this, since without them you won't be able to survive this at all.The sounds, models and textures of the weapons are amazing, the animations are also well done but only from the 1st person. The texture, model, sound and animation of zombies are also well made. Maps that are made there are also good
But on the other hand No More Room in Hell is suffering from several flaws, which will be fixed in the future patches. So the first one that really bugs me is the sync, not all the servers are quite stable and so there's a bit of a problem sync where the zombies would be a bit nearer to you or furthere from you then what you actually see. This would also lead to the point about the meelee weapons, they have a slight worse sync then the guns, whenever I try to hit a zombie in its head with a charged weapon then it would not gurantee that I have hit it 100% on the head since it would sometimes hit the hand instead when I have clrearly seen that the weapon went for the head or there would be a hit mark just a bit above their heads, meaning that I didn't hit the head.
Else as I said earlier No More Room in Hell is an awesome mod and it's worth to play it
Not as good as I thought it would be. I personally don't see how this was Mod of the Year for 2011.
Little servers. Only up to 8 players. Small maps (Only seen about 2 big maps). Still a lot of bugs and issues (hence beta I suppose). Confusing controls. I probably could go on.
But I guess I could give it a 7 only because it's unique and a zombie game, almost reminds me of Brain Bread for HL1 (which is dead now).
Great mod! Thrilling and exciting playing with requirement of full skill of survival.
However, the graphic is not really impressive, still simple and the animation is still poor when the player characters and zombies are acting really slow!
Also, there should be a zombie resisting system, I always die if resisting zombie by myself!
I can't even say defeating AI Zombies is easy now!