OST Preview - HAPPY HOLIDAYS!
Dec 25, 2012 Music 14 commentsHappy Holidays from the No More Room in Hell development team!

21 comments by Xendrid on Mar 20th, 2013
No More Room in Hell is created by a mix of newbie, indie, and industry developers. For some it is a hobby and for others it is experience in developing a game with other people. We do not get paid cash from the work we put into it, but we do get paid in experience, portfolios, and being part of a fun project.
Unfortunately our time to work on the mod is limited due to our daily lives and jobs. The more help we get, the better and faster we can make NMRiH. We have added several community members to the team who made maps and other content. So why not you!? With your help we can make our Steam release more content and feature complete and sooner. Our game is still in the beta stages which means it is still lacking in some departments. Things like character models and custom animations for example.
With that said, we are putting out the call for contributors. If you or a friend are looking to get into game design on a level of hobby, indie, or all the way to becoming an industry professional, then modding is the place to start. We are in need of:
To help us create more player character choices, modular zombies for variety, and corpses/other NPCs
To help us create content ranging from objective items, to military/civilian vehicles, street lights, dumpsters, furniture and more
To help us create new amazing animations for all the zombies, players, children, National Guard and more
To help us create more maps for our Objective mode and planned modes in the future
To help us create environment textures for our level designers to use to help the game look more unique, original and to cut down on the Half-Life 2 content of which there is still some being used
To apply for the team, simply post a thread in our forums: Nomoreroominhell.com
Don’t have time to be part of the team? Have a character model or other art assets you would like to contribute? Just e-mail us at contact@nmrih.com or let us know on our forums: Nmrih.com - You will have your work immortalized in the game and your name added to the contributors list on our site.
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Happy Holidays from the No More Room in Hell development team!
This is both the Client and Server files. There are server files for both Linux and Windows servers. If you have questions send an email to nomoreroominhelp...
This is both the Client and Server files. There are server files for both Linux and Windows servers. If you have questions send an email to nomoreroominhelp...
This is both the Client and Server files. There are server files for both Linux and Windows servers. If you have questions send an email to nomoreroominhelp...
Mark it zero, you were over the line. Sometimes people are just over the line. Rules are rules, this ain't Nam here this isn't just some game. This determines...
Greetings friends, fans & family! We here at NMRiH are proud to bring you version 1.04 of No More Room in Hell. We have put a lot of work into this...
Highest Rated (36 agree) 7/10
I first heard about this mod on a very recent PC Gamer (US) podcast and as a zombie entertainment enthusiast couldn't pass it up looking in to it. I have been through the available maps, on the few servers that pop up in the server list, and this is a fantastic zombie mod because it will make you concerned by zombies again and not just because the ammo is sparse. The zombies are tough to put down with anything less than hit to their dome. Its often better to try to run past the zombies than engage…
Feb 8 2012, 2:00pm by CanadianWolverine
Lowest Rated (15 agree) 1/10
This is not nearly what I expected. Kinda disappointed so far.
Dec 19 2011, 10:21am by jedi_hm2
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Hurry the hell up with the Steam release damnit.
Why are all the maps night?
Because it looks cooler.
All I really want is some more fixes and more game modes in the next patch. Besides that this mod is really well done.
I'm not sure but how many more of already existing game modes can you add in a realistic zombie survival game?
I doubt we're getting any new gamemodes released in the next patch. We are designing two gamemodes at the moment, but neither of them are being made into reality yet, because there are tons of other more important things to work on currently (new melee system, Steam integration, bug-fixing, etc.).
I know our Steam release is taking a lot longer than expected! We've had a bunch of setbacks (both technical and personal) but we are DEFINITELY going "full Steam ahead" so to speak. Expect news regarding 1.07 very soon!
I know it's more realistic putting in the CZ858 but I think having a few more fully automatic weapons would be cool (I understand that they waste lots of ammo though)
*Oops just put the reply under the wrong comment, its supposed to be a reply to you saying that the CZ858 and PSE Deer Hunter Compound Bow are gong to be in v1.07
There are 41 weapons in the dev build currently. 1.07 is going to include at least the PSE Deer Hunter compound bow and the CZ858 rifle. Forthcoming are also new melee weapons (two and one handed) as well as handguns and shotguns.
Well we don't need a ton of guns but maybe 2 or 3 in the next patch?