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Blog RSS Feed Report abuse Latest News: 1.07.9 Now Available

5 comments by Xendrid on Mar 10th, 2014

Patch 1.07.9 Now Available on Steam

1.07.9 is finally out. It introduces a new weapon, a new survival map, a new objective map, and a few dozen fixes. Also, you can now quickly find servers you can start playing right away in. Click "Add common tags..." on the bottom right of the server browser and select "Spawning:Active" to only list servers where there are at least 25 seconds left for spawning.

Future Plans

We haven't talked much about the future plans of NMRiH, so let's do that real quick, shall we? Our top priority right now is useability. We realize that people are frustrated with too much downtime during death and waiting for new rounds to begin. In 1.07.9 we introduced the very first step (a small one albeit) in making the game easier to play, thus more fun. The common tags mentioned above. This is just a small thing and we have bigger changes planned, primarily to Objective mode. We have listened to the feedback over this, but if you'd like to further discuss it head over to our Forum or just post your concerns and suggestions in the comments below!

As for second priorities, new content is always being created. We have a couple new features that are close to done, but we don't want to make any promises or tease anything until we have them actually in the game and ready.

As always, thanks for playing!

Quote:Note: If you've found a bug, please click on this link. If your game crashes, please click here.

Extra Note: If your sound is glitchy, please head to your SteamApps/common/nmrih/nmrih folder and delete the following files:

  • modelsounds.cache
  • nmrih.vpk.sound.cache
  • sound.cache (this one's located at common/nmrih/nmrih/sound)

Extra Extra Note: Steam will automatically install this update, FYI.

To view the full changelog, exclusive media, and future updates, visit our site:

Join the Official Steam Group for the latest changelog and announcements! Follow, Like, Subscribe! Whatever your preference will bring you the most up to date info on NMRiH:

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Dec 25, 2012 Music 17 comments

Happy Holidays from the No More Room in Hell development team!

NMRiH Beta 1.06 Client Full

NMRiH Beta 1.06 Client Full

Nov 19, 2012 Full Version 108 comments

This is both the Client and Server files. There are server files for both Linux and Windows servers. If you have questions send an email to nomoreroominhelp...

NMRiH Beta 1.05 to 1.06 Patch

NMRiH Beta 1.05 to 1.06 Patch

Nov 19, 2012 Patch 31 comments

This is both the Client and Server files. There are server files for both Linux and Windows servers. If you have questions send an email to nomoreroominhelp...

NMRiH Beta 1.05 Client Full

NMRiH Beta 1.05 Client Full

Sep 7, 2012 Full Version 32 comments

This is both the Client and Server files. There are server files for both Linux and Windows servers. If you have questions send an email to nomoreroominhelp...

Mark It Zero Wallpaper

Mark It Zero Wallpaper

Apr 17, 2012 Wallpapers 16 comments

Mark it zero, you were over the line. Sometimes people are just over the line. Rules are rules, this ain't Nam here this isn't just some game. This determines...

NMRiH Beta 1.03 to 1.04 Patch

NMRiH Beta 1.03 to 1.04 Patch

Apr 17, 2012 Patch 11 comments

Greetings friends, fans & family! We here at NMRiH are proud to bring you version 1.04 of No More Room in Hell. We have put a lot of work into this...

Post comment Comments  (40 - 50 of 4,463)
Headshot174 Jan 18 2014, 2:28pm says:

please improve the thirdperson animations they looks really weird.

+1 vote     reply to comment
PoGo142 Jan 14 2014, 2:28am says:

Well I have played some recently and I have found some stuff that ***** up cooperative gameplay. For example, I jumped onto a place full of zombies and my friends just stands there. They dont know how to push too. Why not adding some HUD alert display so they know someone is in trouble or just a huge help button if you are in trouble. These incompetent teammates is really troubling and cannot let you just win.

-2 votes     reply to comment
zilvinaspredkus Jan 29 2014, 5:06am replied:

Well you can simply explain controls to them. It's not like they are hard or something

+1 vote     reply to comment
[nmrihdev]-Maxx Jan 30 2014, 8:17am replied:

Every load screen has the default control map displayed on it.

+2 votes     reply to comment
Inferuz Jan 15 2014, 2:17pm replied:

if they suck they suck, you can stick to the server where good ones usually join and play with them.

+1 vote     reply to comment
PoGo142 Jan 13 2014, 4:10am says:

Well time to make a review. The game is so far fantastic! It pretty much shows you how a real zombie apocalypse will be. Running zombies are more dangerous than other zombie games depict them and supplies are pretty low. You will also get infected rather than just other games that says you were immune without any reason. Things would get really chilling when you were about to reach the rescue, and you sure have to stick with your teammates all the time. The things I would critic is that how sluggish your push is and how ineffective it was. You usually could push a person like really fast but it took about a second to do it. It isn't fast enough to push oncoming zombies that lunges at you so it's kind of ineffective. The running is also kind of slow. Why not trying to set the run speed based on how many stuff you have in the inventory? Because that could help for a lot of stuffs especially when you were just started playing in a map. And some issues I found is that when you were surrounded by zombies and they started lunging at you. I've pushed one that looks like the one that was lunging at me but I am still stuck. It could be useful if a staggering zombie could push at least another zombie or add some knockback to them when they got shot or hit. Thanks, and I hope this is useful.

+3 votes     reply to comment
Guest Jan 8 2014, 12:38pm says:

Improve movement and those players stamina cuz its not even near realistic few swings and ur tired...
Even my little brother of 5 can swing a machete and not get tired after 5 swings.

Anyways... thats the only bad thing i can say about this mod, But this game is really cool! i like the guns and the weapons and the Objective maps would also be better to make it harder :)

I really hope you guys will change the Movement other than that its perfect now thanks for this mod and Goodbye!

+7 votes     reply to comment
Guest Jan 21 2014, 3:52pm replied:

Swinging a machete is easy, swinging it into a human skull fat with to kill it and pulling it out to do it again is not.

And please don't have your 5 year old brother test that one out.

+2 votes     reply to comment
[nmrihdev]-Maxx Jan 30 2014, 8:21pm replied:

this guy's right.

+1 vote     reply to comment
PoGo142 Jan 1 2014, 10:32pm says:

The new models are goddamn sick.

+3 votes     reply to comment
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Released Oct 30, 2011
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2046 votes submitted.

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Highest Rated (43 agree) 7/10

I first heard about this mod on a very recent PC Gamer (US) podcast and as a zombie entertainment enthusiast couldn't pass it up looking in to it. I have been through the available maps, on the few servers that pop up in the server list, and this is a fantastic zombie mod because it will make you concerned by zombies again and not just because the ammo is sparse. The zombies are tough to put down with anything less than hit to their dome. Its often better to try to run past the zombies than engage…

Feb 8 2012, 2:00pm by CanadianWolverine

Lowest Rated (18 agree) 1/10

This is not nearly what I expected. Kinda disappointed so far.

Dec 19 2011, 10:21am by jedi_hm2

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