Happy Holidays from the No More Room in Hell development team!
So 1.08 is set is planned to come out later tonight if testing goes well. For those of you who can't wait a few hours we have a beta branch live up on steam which you can find out how to access here.
While you wait we've compiled a list of a few features you can expect to see with this update.
We've had a number of requests for new objective maps so for this update we've included 3 brand new objective maps: nmo_Brooklyn, nmo_Cleopas & nmo_Zephyr. Also for those survival mode fans out there we've included the survival map nms_Midwest.
We're happy to show the three new additions to the NMRiH character family: Butcher, Badass & Roje! It's been a long time in the making and we still have a few potential characters in the works but those of you who've been following us a while know we run on ValveTime.
Even with the large number of other content features we've managed to include a brand new weapon to the game the FN FAL.
Difficulty modes has been on our todo list for a while. Finally we've got a new "Casual" mode for players who want an easier play experience with Unlimited respawning and faster/improved respawn token system. We only made one small change to the "Classic Mode" survival game type, which is that respawn tokens persist between waves.
A very special thanks goes out to Pugman & Chippants of PugmanPlays. They created a two player lets play a little while ago (which you can watch here) and we liked it so much we decided to get in contact with them. Long story short they recorded our two newest voicesets!
Highest Rated (43 agree) 7/10
I first heard about this mod on a very recent PC Gamer (US) podcast and as a zombie entertainment enthusiast couldn't pass it up looking in to it. I have been through the available maps, on the few servers that pop up in the server list, and this is a fantastic zombie mod because it will make you concerned by zombies again and not just because the ammo is sparse. The zombies are tough to put down with anything less than hit to their dome. Its often better to try to run past the zombies than engage…
Feb 8 2012, 2:00pm by CanadianWolverine
Lowest Rated (18 agree) 1/10
This is not nearly what I expected. Kinda disappointed so far.
Dec 19 2011, 10:21am by jedi_hm2
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