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We've made it into the Top 100 mods thanks to all of your kind nominations! We would love for you to help us make it to the top 10 this year (We really want to win that year subscription to UE4!)



Weapon Updates

The next few updates will obviously of course, introduce new tools for you to kill zombies with. The Abrasive Saw for instance is much lighter and uses less fuel than the Chainsaw. However, you'll have to get in much closer to cut up the undead.




We're also working on refining our preexisting weapon inventory. In particular, we've been working on adding items to help add more variance to the guns you can find, along with animated selective fire. Will these things lead to an actual proper attachment system? Time will tell if it will.






PvP Mode

We've been prototyping a new gamemode that deals with Player vs Player conflict for quite some time. More will be revealed later, but if you've enjoyed the Supply Raid mode in The Last of Us, our PvP mode will be similar to that sort of experience.

Human NPCs

We've promised these for quite some time but finally we're getting work done on these guys. We'll most likely release the Bandit NPC in the next big patch if everything goes as planned. In terms of behavior, Bandits will be able to maneuver through the maps independently and fluidly (like a human player) in search for loot, and will shoot you on sight. They can ambush you as well, if you aren't careful!



Maps


Media Update!
Media Update!
Media Update!





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No More Room in Hell OST - On Steam & Bandcamp

No More Room in Hell OST - On Steam & Bandcamp

News 0 comments

"No More Room in Hell - Original Soundtrack Volume 1" by Garrett "ThoughT" Lindquist presents over 45 minutes of music from the Source mod "No More Room...

No More Room in Hell - Update 1.08 Spotlight

No More Room in Hell - Update 1.08 Spotlight

News 16 comments

So 1.08 is set is planned to come out later tonight if testing goes well. While you wait we've compiled a list of a few features you can expect to see...

Beta 1.08 Trailer - No More Room in Hell

Beta 1.08 Trailer - No More Room in Hell

News 9 comments

Free 1.08 Steam update is coming soon! It will include...

1.07.9 Now Available

1.07.9 Now Available

News 5 comments

Patch 1.07.9 has been pushed to Steam public build. Includes a new Objective map, Junction. New Survival map, Campblood. A handful of bug fixes and a...

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NMRiH: Weight & Damage v1.0

NMRiH: Weight & Damage v1.0

Other 13 comments

A small and simple mod that makes everything lighter (weigh less), and causes all guns (except the .22's) to give one-shot headshots! Oh, and some of...

OST Preview - HAPPY HOLIDAYS!

OST Preview - HAPPY HOLIDAYS!

Music 17 comments

Happy Holidays from the No More Room in Hell development team!

NMRiH Beta 1.06 Client Full

NMRiH Beta 1.06 Client Full

Full Version 113 comments

This is both the Client and Server files. There are server files for both Linux and Windows servers. If you have questions send an email to nomoreroominhelp...

NMRiH Beta 1.05 to 1.06 Patch

NMRiH Beta 1.05 to 1.06 Patch

Patch 31 comments

This is both the Client and Server files. There are server files for both Linux and Windows servers. If you have questions send an email to nomoreroominhelp...

NMRiH Beta 1.05 Client Full

NMRiH Beta 1.05 Client Full

Full Version 32 comments

This is both the Client and Server files. There are server files for both Linux and Windows servers. If you have questions send an email to nomoreroominhelp...

Mark It Zero Wallpaper

Mark It Zero Wallpaper

Wallpapers 16 comments

Mark it zero, you were over the line. Sometimes people are just over the line. Rules are rules, this ain't Nam here this isn't just some game. This determines...

Post comment Comments  (4160 - 4170 of 4,517)
Andrey(Rus)
Andrey(Rus)

no guys nmrih is dead they gave maps and other stuff to Zombie Panic! Source(Harvest, DeadCity, Cabinfever e.t.c)

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Vcc2cc
Vcc2cc

After reading this Nomoreroominhell.com and all the other past complaints it seems that 3pidemiC, a former member of the dev team went around saying the mod is dead when it wasn't so they banned him. As for who has control over the moddb page, I dunno.

The forums are rumored with the mod being dead as lack of coders. A few people said the mod was in fact dead and that the maps would be released for L4D as their own stand alone levels.

It's sad to hear this as I've been waiting for this mod to but L4D to shame.

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wittman420
wittman420

so is this mod still alive?

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BJBlazkowicz
BJBlazkowicz

u need some fat zombies ftw: The-nextlevel.com

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griffing2
griffing2

If this mod realy dies i will ****** strangle u all i have been looking forward to this mod forever!!!!!! -_- dont let me down god damnit!!

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Hyzo
Hyzo

Explains most: Nomoreroominhell.com

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BcForCe
BcForCe

wait nvm its dead

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BcForCe
BcForCe

looks really kik *** cant wait

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3pidemiC
3pidemiC

It's dead. Mostly likely Coleman convinced the Moddb team to give access back to him. Over the past 6 years he's been "too busy" to lead the mod in any direction whatsoever. Yet, whenever the chance comes for someone to take over and take charge (or in this case, tell the TRUTH), he decides that he wants to be a part of it. This is because he wants to be able to stamp his name on something, anything that can be produced without actually doing any real work.

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jdoggy123
jdoggy123

Didn't they just announce that the mod died a few days ago?

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9.1

2055 votes submitted.

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Highest Rated (43 agree) 7/10

I first heard about this mod on a very recent PC Gamer (US) podcast and as a zombie entertainment enthusiast couldn't pass it up looking in to it. I have been through the available maps, on the few servers that pop up in the server list, and this is a fantastic zombie mod because it will make you concerned by zombies again and not just because the ammo is sparse. The zombies are tough to put down with anything less than hit to their dome. Its often better to try to run past the zombies than engage…

Feb 8 2012 by CanadianWolverine

Lowest Rated (18 agree) 1/10

This is not nearly what I expected. Kinda disappointed so far.

Dec 19 2011 by jedi_hm2

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