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Blog RSS Feed Report abuse Latest News: 1.07.9 Now Available

5 comments by Xendrid on Mar 10th, 2014

Patch 1.07.9 Now Available on Steam

1.07.9 is finally out. It introduces a new weapon, a new survival map, a new objective map, and a few dozen fixes. Also, you can now quickly find servers you can start playing right away in. Click "Add common tags..." on the bottom right of the server browser and select "Spawning:Active" to only list servers where there are at least 25 seconds left for spawning.

Future Plans

We haven't talked much about the future plans of NMRiH, so let's do that real quick, shall we? Our top priority right now is useability. We realize that people are frustrated with too much downtime during death and waiting for new rounds to begin. In 1.07.9 we introduced the very first step (a small one albeit) in making the game easier to play, thus more fun. The common tags mentioned above. This is just a small thing and we have bigger changes planned, primarily to Objective mode. We have listened to the feedback over this, but if you'd like to further discuss it head over to our Forum or just post your concerns and suggestions in the comments below!

As for second priorities, new content is always being created. We have a couple new features that are close to done, but we don't want to make any promises or tease anything until we have them actually in the game and ready.

As always, thanks for playing!

Quote:Note: If you've found a bug, please click on this link. If your game crashes, please click here.

Extra Note: If your sound is glitchy, please head to your SteamApps/common/nmrih/nmrih folder and delete the following files:

  • modelsounds.cache
  • nmrih.vpk.sound.cache
  • sound.cache (this one's located at common/nmrih/nmrih/sound)

Extra Extra Note: Steam will automatically install this update, FYI.

To view the full changelog, exclusive media, and future updates, visit our site:

Join the Official Steam Group for the latest changelog and announcements! Follow, Like, Subscribe! Whatever your preference will bring you the most up to date info on NMRiH:

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Dec 25, 2012 Music 17 comments

Happy Holidays from the No More Room in Hell development team!

NMRiH Beta 1.06 Client Full

NMRiH Beta 1.06 Client Full

Nov 19, 2012 Full Version 108 comments

This is both the Client and Server files. There are server files for both Linux and Windows servers. If you have questions send an email to nomoreroominhelp...

NMRiH Beta 1.05 to 1.06 Patch

NMRiH Beta 1.05 to 1.06 Patch

Nov 19, 2012 Patch 31 comments

This is both the Client and Server files. There are server files for both Linux and Windows servers. If you have questions send an email to nomoreroominhelp...

NMRiH Beta 1.05 Client Full

NMRiH Beta 1.05 Client Full

Sep 7, 2012 Full Version 32 comments

This is both the Client and Server files. There are server files for both Linux and Windows servers. If you have questions send an email to nomoreroominhelp...

Mark It Zero Wallpaper

Mark It Zero Wallpaper

Apr 17, 2012 Wallpapers 16 comments

Mark it zero, you were over the line. Sometimes people are just over the line. Rules are rules, this ain't Nam here this isn't just some game. This determines...

NMRiH Beta 1.03 to 1.04 Patch

NMRiH Beta 1.03 to 1.04 Patch

Apr 17, 2012 Patch 11 comments

Greetings friends, fans & family! We here at NMRiH are proud to bring you version 1.04 of No More Room in Hell. We have put a lot of work into this...

Post comment Comments  (3880 - 3890 of 4,463)
Gregar Sep 4 2009, 10:51pm says:

9s there going to be 2 kinds of attacks for the zombies bite and claw

-2 votes     reply to comment
[nmrihdev]-Maxx Sep 5 2009, 7:43pm replied:

There is, did you even LISTEN to our audio update?

+1 vote     reply to comment
EchoDelta Sep 4 2009, 9:36pm says:

Looks really good, looking foward to playing the mod

when it is released

+1 vote     reply to comment
skullshaper Sep 1 2009, 9:46pm says:

on the notice of dimemberment there is a addon to garrys mod (4 half-life 2) that manages it to do fine, wonder if you can arrange borrowing the coding if at all possible?

never the less if you dont im sure youll be able to develop it yourself considering the light scripts... good luck

+1 vote     reply to comment
[nmrihdev]-Maxx Sep 3 2009, 10:52am replied:

Thanks for the info! We'll look it up :) We wouldn't use their code, but we'll just check it out to see how they did what you described.

+1 vote     reply to comment
Crashday Sep 5 2009, 7:02pm replied:

didnt dec implemented his own zombie dismemberment system to deadwood plaza? hes working with you people so i bet he wouldnt mind if you'd use his stuff

+1 vote     reply to comment
[nmrihdev]-Maxx Sep 5 2009, 7:44pm replied:

Dec has some, and since he's working with us, we're going to explore the tech he used if it is efficient for us to use it.

+1 vote     reply to comment
Lt.Wrath Sep 1 2009, 9:25pm replied:

Thanks. I think it really would be better.
Also, is there a demo coming soon? Like a singleplayer one?

+1 vote     reply to comment
[nmrihdev]-Maxx Sep 1 2009, 10:28pm replied:

We do not plan on including single player, our gameplay is multiplayer only but technically you could host your own server and play by yourself.

As for a demo... We're just a mod, so when we feel it's ready, our beta will be made available to the public.

+1 vote     reply to comment
Lt.Wrath Sep 1 2009, 11:08pm replied:

Aye thanks.

+1 vote     reply to comment
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Release Date
Released Oct 30, 2011
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2046 votes submitted.

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Highest Rated (43 agree) 7/10

I first heard about this mod on a very recent PC Gamer (US) podcast and as a zombie entertainment enthusiast couldn't pass it up looking in to it. I have been through the available maps, on the few servers that pop up in the server list, and this is a fantastic zombie mod because it will make you concerned by zombies again and not just because the ammo is sparse. The zombies are tough to put down with anything less than hit to their dome. Its often better to try to run past the zombies than engage…

Feb 8 2012, 2:00pm by CanadianWolverine

Lowest Rated (18 agree) 1/10

This is not nearly what I expected. Kinda disappointed so far.

Dec 19 2011, 10:21am by jedi_hm2

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