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15 comments by Dman757 on Dec 14th, 2014

We've made it into the Top 100 mods thanks to all of your kind nominations! We would love for you to help us make it to the top 10 this year (We really want to win that year subscription to UE4!)

Weapon Updates

The next few updates will obviously of course, introduce new tools for you to kill zombies with. The Abrasive Saw for instance is much lighter and uses less fuel than the Chainsaw. However, you'll have to get in much closer to cut up the undead.

We're also working on refining our preexisting weapon inventory. In particular, we've been working on adding items to help add more variance to the guns you can find, along with animated selective fire. Will these things lead to an actual proper attachment system? Time will tell if it will.

PvP Mode

We've been prototyping a new gamemode that deals with Player vs Player conflict for quite some time. More will be revealed later, but if you've enjoyed the Supply Raid mode in The Last of Us, our PvP mode will be similar to that sort of experience.

Human NPCs

We've promised these for quite some time but finally we're getting work done on these guys. We'll most likely release the Bandit NPC in the next big patch if everything goes as planned. In terms of behavior, Bandits will be able to maneuver through the maps independently and fluidly (like a human player) in search for loot, and will shoot you on sight. They can ambush you as well, if you aren't careful!


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NMRiH: Weight & Damage v1.0

NMRiH: Weight & Damage v1.0

Oct 30, 2014 Other 13 comments

A small and simple mod that makes everything lighter (weigh less), and causes all guns (except the .22's) to give one-shot headshots! Oh, and some of...



Dec 25, 2012 Music 17 comments

Happy Holidays from the No More Room in Hell development team!

NMRiH Beta 1.06 Client Full

NMRiH Beta 1.06 Client Full

Nov 19, 2012 Full Version 111 comments

This is both the Client and Server files. There are server files for both Linux and Windows servers. If you have questions send an email to nomoreroominhelp...

NMRiH Beta 1.05 to 1.06 Patch

NMRiH Beta 1.05 to 1.06 Patch

Nov 19, 2012 Patch 31 comments

This is both the Client and Server files. There are server files for both Linux and Windows servers. If you have questions send an email to nomoreroominhelp...

NMRiH Beta 1.05 Client Full

NMRiH Beta 1.05 Client Full

Sep 7, 2012 Full Version 32 comments

This is both the Client and Server files. There are server files for both Linux and Windows servers. If you have questions send an email to nomoreroominhelp...

Mark It Zero Wallpaper

Mark It Zero Wallpaper

Apr 17, 2012 Wallpapers 16 comments

Mark it zero, you were over the line. Sometimes people are just over the line. Rules are rules, this ain't Nam here this isn't just some game. This determines...

Post comment Comments  (3550 - 3560 of 4,506)
samuelswe Jun 13 2010, 3:30pm says:

Will this be avalible to create your own server and play agienst enemy bots

+1 vote     reply to comment
[nmrihdev]-Maxx Creator
[nmrihdev]-Maxx Jun 20 2010, 12:28pm replied:


+1 vote   reply to comment
xdcmasterx Jun 11 2010, 8:58pm buried:


mhmmm 1 year? nahh... 5 years do some research buddy

-7 votes     reply to comment
[nmrihdev]-Maxx Creator
[nmrihdev]-Maxx Jun 12 2010, 12:58pm replied:

And yes, I was hit by a car it was one of the worst experiences of my life. Thanks for your sympathy, by the way.

+3 votes   reply to comment
[nmrihdev]-Maxx Creator
[nmrihdev]-Maxx Jun 12 2010, 12:53pm replied:

I started the mod from scratch in January 2009 and was full swing by February/March 2009. The mod had been dead since about summer/fall 2008 and there was basically nothing done at that point, nothing playable to show after all that time. So when I took over, I thought the easiest thing to do would be to scrap everything and start fresh, and so far it's worked splendidly.

You can take your Negative Nancy attitude and bounce around our ModDB boards if you really have nothing better to do, but that doesn't make you any less of an idiot.

+5 votes   reply to comment
Surfa Jun 12 2010, 7:56am replied:

I like how you question the knowledge of the development team without even bothering to do some research yourself. The mod has been around for a long time fair enough but it was canned about 1.5/2 years ago. Then about half a year later Maxx a member from the old development team restarted the whole project with pretty much a whole new team. We started completely from scratch and have been hard at work for around 1/1.5 years now.

Also you view on modding is completely wrong, we don't create mods to one up each other, we do it because we want to create the sort of games we want to play. Therefore I don't see why you would want to create conflict between two mods it is just retarded on your behalf.

Personally if you don't like the mod please feel free not to download it (when it is released). Also feel free to stop wasting out time with retarded comment when personally judging by your posts I really could care less for your opinion. Maybe if you offered some ways in which you would like to see the mod improved then I might be inclined to respect your comments.

+4 votes     reply to comment
ParagonPie Jun 12 2010, 12:12am replied:

Your obviously just here to cause some **** xdcmasterx, and if you don't like how the mod has progressed then why are you still here? Mods are free, take it or leave it. Not like you've actually spent any money on it or in fact donated in any way shape or form. So if you would kindly **** off, or at the very least stop viewing your own arsehole as a source of information.

+5 votes     reply to comment
Dman757 Creator
Dman757 Jun 12 2010, 4:05am replied:

I like you.

+6 votes   reply to comment
Buckshot20 Jun 11 2010, 10:12pm replied:

Yet Im part of the development team.... but if you say 5 years, who cares. Rising looks like a great looking mod, some people go for graphical taste, others go for the great gameplay. I think both mods will both have great outcomes. Theres will have stuff that isnt that great, and so will NMRiH.

+4 votes     reply to comment
xdcmasterx Jun 11 2010, 4:37pm buried:


LOL WHY THUMBS DOWN ME? The content in the rising is obviously better. Look at the smexy animations and stuff. Also look at this mod! 5 years! LOL look at it! and 5 years passed and they keep making excuses like ohh 1 of the workers got hit by a car or w/e. yeah yeah keep extending this mod probably gonna come out in like 2019.

-6 votes     reply to comment
Buckshot20 Jun 11 2010, 8:47pm replied:

its been in development for 1 year.... and he did get hit by a car.

+5 votes     reply to comment
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Release Date
Released Oct 30, 2011
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2056 votes submitted.

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Highest Rated (43 agree) 7/10

I first heard about this mod on a very recent PC Gamer (US) podcast and as a zombie entertainment enthusiast couldn't pass it up looking in to it. I have been through the available maps, on the few servers that pop up in the server list, and this is a fantastic zombie mod because it will make you concerned by zombies again and not just because the ammo is sparse. The zombies are tough to put down with anything less than hit to their dome. Its often better to try to run past the zombies than engage…

Feb 8 2012, 2:00pm by CanadianWolverine

Lowest Rated (18 agree) 1/10

This is not nearly what I expected. Kinda disappointed so far.

Dec 19 2011, 10:21am by jedi_hm2

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