No More Room in Hell the long awaited Source zombie modification.

Report article RSS Feed NMRiH Devblog and Gameplay Video

Well we don't post small updates on this page all that often but people apparently don't have a sense of humor. So here's a small update.

Posted by Dman757 on Apr 27th, 2011

It's about time we formally announced our new Devblog for those of you that don't follow our twitter or facebook where it's simulcast. Think of it as a place to get your fix when there aren't any major media updates. The blog is open for fans to ask questions, post relevant articles and you know post comment... That sort of thing. Hope you enjoy it!

Here's a sample of what our playtest lead posted about a month ago:

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Post comment Comments  (0 - 50 of 73)
AmazingRedd Apr 28 2011 says:

nooo i wanna see more... :(

anyways great video

+17 votes     reply to comment
HounderKnight Apr 28 2011 says:

D'aww, wish we could've seen you become zombified :)

Awesome work, guys.

+12 votes     reply to comment
lemoncurry? Apr 28 2011 says:

pretty nice. should be able to cancle the reload animation to shove though but thats probably already been suggested.

+3 votes     reply to comment
Mkilbride Apr 28 2011 says:

Ah yeah, I saw a video like this abit ago on YouTube. Showed it ot all my friends.

I'm excited, but to be honest, they aren't, and said some pretty negative things.

I think it looks great, but I'm a little worried about over-lap. We got BB:S coming out, The Rising coming out, two Zombie MP mods with alike concepts to this one. Of course, you're farther along than BB:S at least, they've stopped and started at least 3 times.

At least in this video, it seems really easy to run by the ZOmbies lol. They don't appear to be a threat what so ever at any point, but I assume that's due to it being an early beta video.

+5 votes     reply to comment
Xendrid Creator
Xendrid Apr 28 2011 replied:

There isn't any competition. By that I mean the mod community will not decide to play only one mod. That's just silly. The more mods the better. Something for everyone to enjoy.

+10 votes   reply to comment
zombiehunter21 Apr 28 2011 replied:

About bb:s we never stopped 3 times and we are not going to be a enemie to no more room in hell, for me its a fuc... great mod but is like Duke nukem forever. im one of the dev of BB:s and our gameplay is extremely different to no more room in hell. i just want all of lucky for these guys to they can just end this mod.

+1 vote     reply to comment
Mkilbride Apr 28 2011 replied:

Yes you guys did stop 3 times, don't lie lol, nothing to be embarrassed about. I've been a member of the BB forums since 2004 and played BB since release, and there have been multiple attempts, there was even a beta release in 2006, then saying it was dead, no one was working on it, then in 2008 they talked about rebooting it, for only it to shut down in 2009, then in later 2010 / early 2011, you're talking about making it again, but now it's actually showing progress. Trust me, I've followed BB:S closely.

And yes, more mods is good, but I'm saying when you've got so many mods with what looks to be similar gameplay releasing in probably the same time stretch, it will split the already thin community further. Lots of awesome Source mods these days...yet no players...seems they only play mods that make it on Steam Works.

+1 vote     reply to comment
KortalMombat Apr 28 2011 replied:

assuming the rising isnt dead,

+1 vote     reply to comment
VerbNoun Apr 28 2011 replied:

Haven't seen any of their progress for rising.. -tears- .3.

+1 vote     reply to comment
Mkilbride Apr 28 2011 replied:

It hasn't updated in two months. ONLY Two months. Why do people see no updates for such a short period of time = dead. I mean christ...NMRiH suffers from one, if not the longest development time for a Source mod, even longer than Black Mesa, and it's never been 'totally' dead. :P

0 votes     reply to comment
Undying_Zombie May 3 2011 replied:

Wait longer before making that judgment Trolley.. like. over a year or so.

+1 vote     reply to comment
Detnaite Apr 28 2011 says:

I hate you for releasing an awesome teaser when I can't partake in it. I hope all these issues get sorted out and the mod gets released. Good luck.

+1 vote     reply to comment
skyw4rp Apr 28 2011 says:


-4 votes     reply to comment
Tatsur0 Apr 28 2011 says:

Looking good guys! Keep up the nice work and props to Sota for an excellent job on the map. Still waiting on that PT invite I was promised forever ago! heh

+5 votes     reply to comment
Dman757 Author
Dman757 Apr 28 2011 replied:

Who promised that?

+1 vote   reply to comment
Tatsur0 Apr 28 2011 replied:

Inzaneflea when he saved NMRiH in the early stages. But honestly no need, was just a jab :) Hell you have half my PT team so it's like i'm PTing (heh just kidding, all are very tight lipped even Riley was surprised that I knew about this video until I mentioned you posted it).

+2 votes     reply to comment
Dman757 Author
Dman757 Apr 28 2011 replied:

Well I am on your PT team as well. I'll see what I can do.

+1 vote   reply to comment
Tatsur0 Apr 28 2011 replied:

Yus you are, but no worries. Things look really good, I expect a release soon and looking forward to being one of hte first to play the public build. Excited for the game as are many others.

+1 vote     reply to comment
Mkilbride Apr 28 2011 replied:

Tat isn't a play tester? Wow, I thought he had his fingers in every Zombie mods pots. :P

0 votes     reply to comment
Tatsur0 Apr 28 2011 replied:

Besides helping with some trouble early on in NMRiH it's only been ZP:S for me. Mkilbride you rarely make sense heh.

+4 votes     reply to comment
Mkilbride Apr 28 2011 replied:

It rarely makes sense why I get negatively voted. And yeah, I remember you had back ups of some files they lost, which you gave to them and helped em along.

Just every time a Zombie mod pops up, I usually see a post from you, and one of the devs commenting on it. Perhaps you yourself don't realize your celebrity in the Zombie Game community. :P

-2 votes     reply to comment
Mr.John Apr 28 2011 replied:

He kinda is a zombie among men, no?

+4 votes     reply to comment
barronofhellion Apr 28 2011 says:


+1 vote     reply to comment
sgccode9 Apr 28 2011 says:

So a "proper" zombie game comes together :D

+2 votes     reply to comment
The_Captain943 Apr 28 2011 says:

Very Nice, cant wait to finally play it. The only thing im missing is a nice "BAM" sound when shoving the zombies, but other than that, im happy :D

+1 vote     reply to comment
medve Apr 28 2011 buried:


feels like a custom l4d map with retarded zombie ai

-12 votes     reply to comment
Vcc2cc Apr 28 2011 replied:

IS what someone would say if they were extremely jealous of this mod.

+1 vote     reply to comment
sgccode9 Apr 29 2011 replied:

Your terrible :/

+1 vote     reply to comment
aidas2 Apr 28 2011 says:

Looking awesome, great atmosphere, I like that the zombies don't just go running after you when they see you, maybe you could make them go near souunds like shooting, car alarms and so, make em run when they get ****** lol. Top notch work guys.

+2 votes     reply to comment
Dman757 Author
Dman757 Apr 28 2011 replied:

Zombies are already attracted to noise like talking, shooting, etc.

+2 votes   reply to comment
TheSniperFan Apr 28 2011 says:

You know what? This would be soooooo awesome, if you had the L4D2-like zombies. The gore effects are outstanding, and after I played L4D2 I'm always a little bit ****** of when I play HL2 (mods), because this looks outdated no matter how good the rest is.
I really hope someday VALVe releases the source to modders...

+2 votes     reply to comment
Krej Apr 28 2011 buried:


tbh that gameplay looks proper ****

just run through the entire level avoiding slowmo dumbs and there's never more than a couple at the same time.

Better make them more able to notice the player cause he don't smell or behave like one of them or something. then bigger amounts of zombies and I'd prefer if they could run at you aswell.

-10 votes     reply to comment
Kfoolu Apr 28 2011 replied:

I'm not sure, but I feel as if that's been done before by some other game and on the Source engine, no less... But I can't for the life of me remember what it was called...
Left 2 Die? Die 4 Lulz?
Bah, I'm sure it'll come to me eventually.

+7 votes     reply to comment
Gregs2k2 Apr 28 2011 says:

Very tense atmosphere. Liking it lots. :)

+2 votes     reply to comment
which_direction Apr 28 2011 says:

can't wait to try it :)

+1 vote     reply to comment
Kfoolu Apr 28 2011 says:

Well, I was going to ask if the world REALLY needed another zombie mod/game...
But after seeing someone finally presenting the idea of a zombie apocalypse in a semi realistic fashion (kinda like The Walking Dead), I'll have to say hell yeah!

+2 votes     reply to comment
DoctorCheese Apr 28 2011 says:


+1 vote     reply to comment
Tokoya Apr 28 2011 says:

Horror games aren't about the endless shooting gallery of L4D where you blow away 20 zombies a second and don't even think twice about it. NMRIH is about horror, sure L4D has it's place and is fun with friends but please don't expect every zombie game to throw horror and tension out of the window where the sake of mindless arcade style fun for the zombies are simply moving targets on your way from point A to B.

+3 votes     reply to comment
Mr.John Apr 28 2011 says:

On a more sirious note, he even stated that many die. As you see, a few misclicks and you land an infection, causing you to loose.

I would say you should go cry in a corner and play Left 4 Dead, because this is a zombie game with the original awesome zombie. Slow, dumb as **** but the best target ever. <3

+2 votes     reply to comment
Vcc2cc Apr 28 2011 says:

Excellent. Only qualms are the HL2 textures (I hate them so) and the later rifle sound effects were strange. Otherwise it looked pretty polished.

I have some questions tho; will every level start out with that "Safe Room" like area? And does your flashlight ever run out? Or is it like HL2, where it'll recharge?

+1 vote     reply to comment
firebird2009 Apr 28 2011 says:

can you play with bots .... AKA TRaining levers ??

+1 vote     reply to comment
xXMaNiAcXx Apr 28 2011 says:

Holy God, this mod will probably be the best zombie mod/game ever! I love the fact of zombies killing you easily (or infecting), you have limited ammo so you have to always pay attention and spend ammo when really needed. Wow this looks perfect! One of the main problems I could see is related to animations which aren't good, but as you said, they are WIP.

By the way, great job with ambient sounds and zombie sounds, I just think you need to rework some weapon sounds and then the game should be even better. It seems great so far.

+2 votes     reply to comment Apr 28 2011 says:

this is looking good. i have def added this to my watchlist.

+2 votes     reply to comment
kazumo Apr 28 2011 says:

Love it xD

+1 vote     reply to comment
SPY-maps Apr 28 2011 says:

it's such a shame that most if not all zombie mods are MP, and i only play SP, (will there be a SP mode maybe in the future?)

other then that i really do like how it looks till now, of course are the zombie animations not all that great yet, but as you said in the video is this still WIP and are you working on that and some other issues. what i really liked was the realistic way of loading weapons, it went slow, like it does in the real world, and not adding 6 or 8 bullets in 0,000001 sec. this does make it all the more scarier!

one negative point on my site, but this is just personal. and that is that to me it does sound that the amb sounds (street sounds) are a bit to loud, it does sound louder as shooting a weapon.

great work guys !!!


+3 votes     reply to comment
thecuteturtle Apr 28 2011 says:


+3 votes     reply to comment
VerbNoun Apr 28 2011 says:

The infection vision, is more badass then zombie panic's or l4d zed team vision. :'D Gratz!

P.S. Add Head gibs for axe decaps pwease.

+1 vote     reply to comment
soldiercfm Apr 28 2011 says:

The pistol looks kinda wierd... Mabey you could change the way he holds it? and take off the little loop over the front sight on the ruger to make it like its real life counterpart please.

+1 vote     reply to comment
[nmrihdev]-Maxx Creator
[nmrihdev]-Maxx Apr 29 2011 replied:

Yeah I modeled the Ruger 10/22 after my personal one, which has a different front aperture than a standard Ruger 10/22... I will probably change it to the standard one, though.

+1 vote   reply to comment
KortalMombat Apr 28 2011 says:

Looking forward to it but TBH i dont know why games like this call themselves horror, no zombie game like this is a horror because they practically arent scary, its a lot grimmer than most zombie games i give you that but it isnt scary as of now.

-3 votes     reply to comment
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