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No More Room in Hell the long awaited Source zombie modification.
Our character artist, CrazyMatt, has been working revamping our characters models for when we launch on Steam. He has also been adding a few additions to the characters tweaking their designs slightly.
Cool.
Those hands give me the creeps xD
He's a Terminator!
Those are not actually his hands, those are just the bones used for animation. His new hands are not done yet.
Will there be more character/zombie models?
Yes there will
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For a minute I forgot that the character's name is Molotov, and tought that there were molotovs in game. (There are none, right?)
Now that I think about it (If I simply didn't find it yet), Molotovs would be a cool addition.
There are no Molotovs in the game.
Yet.
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A crafting system WOULD be neat in the mod, but I'm not sure if that's gonna happen. It would take a HELL of a lot of time to code.
Looks like a firefighter's coat. I like it.
Handsome. And maybe few surprises like a new model ? :)
For a second I thought he was wearing a firefighter's jacket. That would make his name HIGH-larious.
He is wearing a fireman's jacket :)
Well'p...
wokka wokka wokka
Love it.
You should remodel the hunter too. His model is way too slim for an actual hunter imo.
...and he finally got a job XD
I have an idea for a National Guard player model.
You and everyone else who has played our mod lol
I am loving this revmap! Excellent work!
Love the folds in the material, looks great.
I love it, but I'll miss his backpack :(
Is there any chance of a Glenn-like character model to appear in-game?
Amazing model guys, keep it coming!
Can you change molotovs name to Chris
Or Michael ?
i know it's a great nem model but another name will be good and maybe a Molotov weapon will be good.
CrazyMatt is still around? Good to hear! He did good work for Insurgency and other HL2 mods.
The baggy pants make his legs look short and the pant is a bit too "full" in the crotch region, if it is supposed to be hanging down there. This model is interesting however, a new look! I'm afraid much of the detail will be lost or look differently when cooked down for the Source engine.