No More Room in Hell the long awaited Source zombie modification.
What are they?
from what they have given out so far think it will depend on the map.
If this mod had bandits, they will ALL be hostile to the players.
did the devs say that or are you just making assumptions >_>
I don't think the apocalypse has been going long enough for there to be bandits in NMRIH.
It depends if you meet them before or after being zombiefied.
good question, I was thinking the same...
As warband2 said, if it depends on the map i think these soldiers npc's will workes as enemys for example. *guard towers at the wall* or allies covering up survivors. Again from the standing sentry positions Guard towers, House rooms Barricades
Im pretty sure there player models bruh. They announced adding military player models a while back.
Gasmask art is coming later. Not done yet.
i'm apart of the national guard we adressed no gas masks are going to be used in a zombie apocalypse
Actually, You're getting downvoted but you are right on that. If you've read World War Z, that's one of the reasons they lose the battle of Yonkers is because for some stupid reason, command thought it was a good idea to put gas masks on them.
They lost the battle of Yonkers because they shot for the body. not the head. They also only gave each tank two rounds of some sort of shotgun like bullet. Two rounds, to take out millions of zombies. They under estimated there enemy.
Hang on, they lost because they couldnt see or why?
If your going to make gasmakes soldiers for playable npc skin could you place a helmet along with that gasmask on the soldier? would look really cool like from walking dead soldiers type. Alive one
Nice now they just need some aim-points for those M16s and maybe a SAW and there good to go!
It looks like their ranks are being worn where an SSI should be. Is that just for the player's benefit, so you don't have to squint at their vests? (and so you don't have to research a bunch of damn SSI's?)
That is correct, it was done solely for the player's benefit of being able to identify them from a distance.
Funny because this is like a flashback to my IET experience where my peers would wear those patches on their left ACU sleeve to mark their position in the platoon.
So they are either trying to rescue you or gun you down as infected, map dependent. Sounds pretty awesome.
Are there gonna be any zombified National Guards as well?
That's what I was thinking
I want to play as a soldier, god damn it D:
You and every other 13 year old looking at these.
I am 19 and i would like to play as the soldiers... so **** you grumpy old ****
You are 19 and likely fail to realize having NPC soldiers and playermodel soldiers would be very confusing, and playing as soldiers would be very out of place in a mod where you play as the broken, hopeless, regular Joes trying to hang on to life as the world collapses around them.
And calling me a "grumpy old ****" isn't exactly helping you look like you're older than 13.
I don't mean on the same map but it would be interesting to be soldiers with no command trying to survive the apocalypse. yes its designed to be rag tag reg joes but no games make you soldiers.. just saying.
And calling you a grumpy old **** was very, very immature of me.
you grumpy old ****
You've kind of stumbled on to something we're already planning...
I'm 20 so I don't know what are you talking about.
I don't get it, why wanting to play as a soldier for once in a god damn zombie game makes me a 13 year old?
There are bizillion games where you play as a generic, broken, hopeless, regular Joes. It gets boring after some time.
Also the already existent characters to choose are so... ugly. Not in the way they're modeled, cause they're gorgeous, but in the art style. I don't want to play as Jive, wearing some damn ugly pink pimp coat. Or Bateman, like some kind of **** Tracy. They only ones that are sort of ok for me are Molotov and Hunter, but barely ok.
Also I don't like playing as a premade character with some kind of personalities (I know that these guys don't have any back story but just by the way they dress you can say something about them), that's why I'd like to play as a soldier. You can't say anything about him, you can't judge him by his uniform, it doesn't have any kind of personality. And because of that it helps with immersion when I as him in the game.
inb4 NMRIH its not a RPG
inb4 "I didn't said you were 13 year old."
Seriously we should have the choice to be these guys. If you think we're really going to get confused about who our buddy is then just make the guys we play as have a different Camo. I mean really, he's right, I don't want to play as some reg Joe, and if I wanted to I could play any other zombie game out there (Left4dead, Dead Rising, Dead Island, etc). Please let us have the choice, just because we want to fight baddies in a uniform doesn't mean we're 13 year olds. I'd settle for a S.W.A.T. team member. And the trolls will just shoot everyone anyways, even if they don't look like some baddie, they can say they thought the person was a zombie. So please just let us be capable of being a soldier, it'd be awesome and make it feel kind of resident evily.
Can't wait to have them Special forces Airborne guys, the Green berets to be deployed on the infected sectors. This mod/game is kicking more *** every time this gets updated. Good job, men!
The ranks are in the wrong place, but other than that they look pretty good. Will you guys be making M4 Carbines for them to use (M4 carbine, which is semi auto and burst) to be more realistic? (US Army and probably National Guard don't use M16A4, they use the M4)
Actually the US Army and USANG *DO* use the M16A4, and they use the M4 as well. It depends on the task and the role of the soldier.
M4 carbine is planned for a later date. The ranks are intentionally in the wrong place so players can see them from a distance.
no thee marines use the m16a4 the army uses the m16a2 for training and in combat they use the m4 carbine
Explain this then: Farm3.staticflickr.com
um did you know that the marksmen use m16a4s
The US Army mostly uses the M4 Carbine nowadays. The M16A4 is more of a Marine thing (I guess Marines have the muscles to carry one of those babies around). I don't know about the National Guard however. They might use M16A4 more than the M4 considering they are technically not US Army.
Doesn't matter that much though. I much prefer the M16A4 over an M4.
One white dude? WOW racist, y u no make black dude first? :o
because they die first! xD
Fair point :p
Stupid brony pony mony
Oh okay love you too
Im black but this is kinda true in a lot of movie I watch with a black guy.
If you want more realism I would suggest changing the camo name from "ACU" to "UCP" as that is how it's called in the Army or the National Guard. The 2nd LT has the most armour on him so I'm guessing the higher the rank the higher the health and combat abilities?.
The ranks are because their AI is based on a command hierarchy. Killing a SSG or a 2LT will cause chaos.
It is only referred to as ACU on the texture files, the player will never see the names ACU, UCP or Multicam anywhere in the game.
"Killing a SSG or a 2LT will cause chaos."
In which way? Does it breaks the squad and forces them to flee in every direction negating damage or combat on the way?. Or does it automatically cancels any waypoints that were given them and makes them go defensive?
A combination of both! It depends on which rank you take out, but they decrease infantry accuracy, cause lack of coordination, they might flee or try and fend for themselves, or in a last ditch effort they may even try and suicide with a grenade.
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National Guard NPC art with list of texture subgroups