No Hope: The Russians have found out that America's starwars program was bogus.
Russia has authorized the use of ICBMs. Will anyone survive?

Music by:
God Speed You Black Emperor, Crystal Method, and Atomix

NEW UNITS:

Heavy Squad- 1 Sniper, 4 AT troops, and 3
AA troops. Special ability- artillery
SADM Commando- This troop is deadly on his own. He's
armed with machine gun and a modified nade launcher that u can force fire onto
the ground. His best weapon is a small nuke charge that can be remote detonated.
T72 Tank- better
at dealing with other tanks than the T62 and has a fragmentation round for its
special ability that is good against infantry.
Challenger Tank- similar to the above unit,
but packs more of a punch to deal with the Russian Horde
Abrams Tank- split
into two variants, the M1, which is still a good heavy tank for its price and
the M1A1, which has an improved gun and sights, plus uses frag rounds for its
special ability.
Mini Squad US- 2 AT troops, one AA troop, and one medic.
These guys don't sprint but they jog at a decent pace, plus they can hit the
deck on command if they run into trouble out in the open. Laying on the ground
is their defensive ability. This works best when in a crater.
Command Vehicle-
This unit can take on any unit, but best at dealing with choppers. Special
ability radar scan. Can spot incoming enemy TA. Excellent visibility range. This
unit can also deploy smoke if in danger. Popping smoke also activates radar
jamming equipment, just stay in the cloud to remain invisible even to radar.
Available to all roles, but cheapest in the support role. (Credit: Gundug and
Briscoe)
Foxhole
Deployer
- deploys foxholes that can hold 8 troops. This troop can also
repair vehicles and dig trenches, just forcefire onto the ground.(Credit:
Gundug)
Bunker-
holds 8 troops and its armed with stingers, 3 AT missiles, and 3 50 Cal Machine
Guns. Can pop smoke for defensive ability. Popping smoke activates minor repairs
and radar jamming equipment as well.
Foxhole- holds 8 troops that can fire out. Armed with
standard 50 Cal, 1 AT missile, and a stinger for a special ability. Can pop
smoke for defensive ability.
Linebacker- armed with stingers instead of TOW.
BMP-3 AA- variant
armed with stingers.
Crocodile USSR- variant armed with 64 high explosive
rockets, 2 door gunners, and stinger missiles. Although these rockets can target
tanks, its imprortant to force fire them onto the ground for more accuracy and
bumbard a general area. This keeps it easy to keep track of your range and stay
out of the way of HAA and MAA. Cost:1800
Apache Longbow- Extreme visibility range, can spot enemy
TA, has autotargeting hellfires with exceptional range and firepower. Gunner
gains veterancy very quickly and is absolutely insane. Special ability: IR scan.
Cost: 3000.
Gazelle
TAS
(total air superiority)- Armed with autotargeting sidewinder missiles.
Special Ability: HOT missile. Cost 1800.
Nuke Launcher- This was Briscoe and Bob the build's
original idea, and u'll see it in Briscoe's mod. This unit has enough range to
hit anywhere on the map from any firing location. 150% bigger than the vanilla
nuke. Short Initial Load Time: Reload 300 seconds. Cost: 5000 (Its worth it).
scout chopper(troop
transport)
variant available without rockets, but it can carry a small squad
(Engineer or snipers) and cost half as much as the old scout.
NEW TA:
MIRV- launches multiple auto-taragetting nuke warheads.
This TA sets up a huge kill box, 1 km by 0.5km that targets only enemy units
within that area. To deploy it, use it like u would carpet bombing.
Precision Bombing-
B52 or Bear Bomber launches multiple homing cruise missiles.
Rain of Fire-
available only to the Americans; A dirty nuke detonates high in the atmosphere
and rains radioactive fallout over a large area.
Nuke Bomber- available only to the USSR.
Bear Bomber drops a small Nuke.
MOAB- available only to NATO (it really should be a US
TA, so I may swap this one with Rain of Fire later). 50% bigger than a Daisey
Cutter.
H-Bomb-
NATO-here's ur destroy everything on the map TA, huge mushroom cloud and
fireball. Bomb dropped out of c130.
Titan Missile- US- same as above except its missile
deployed
Satan
Warhead
- USSR- ditto.^^^
Napalm Bomber- drops along line of napalm. (Credit
Briscoe)
Bunker-
deploys a very tough bunker that can hold 8 troops.
Foxhole- deploys a very tough foxhole that
can hold 8 troops that can fire out. (Credit: Briscoe and Gundug for idea and
help on it)
Air
Support
- Like Heavy Air Support except its just one pass and its much
cheaper. Armed with 6 anti tank missiles.
Command Vehcile- deploys a command vehicle.
Cheap and effective way to get more AA firepower and spotting range.
Forward Observers-
deploys small airborne squad with good visibility range which can call in Air
Support and Heavy Artillery. These fat boys are loaded down with radio
equipment, so they can't sprint. If u lose the ability to Call in Air Support or
Heavy Artillery it means the squadleader was killed and the others are too
stupid to call in coordinates. Replenish ur squad! (Credit: Keeshondown ; )
ICBM- 4 times bigger
than the vanilla Tactical Nuke for NATO and US forces. The Russian ICBM is 6
times larger than the vanilla nuke (It will take out most of the map if u put it
in the middle). Load Time: 700 Cost: 180 TA points. These will light units on
fire, scorch trees, and then tip them over for added effect and realizm.
Laser Guided Bomb-
Unlike Bunker Busters this TA can hit moving targets click on the target and
forget about it. **known issue, it may not hit the original target u intended,
but will hit something as long as there's an enemy unit in the general area.

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3 comments by MadMonk777 on Apr 3rd, 2009

Here's the mod: No_Hopev1.65
Here's some clips of the mod:


Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
No Hope v1.67

No Hope v1.67

Apr 17, 2009 Full Version 80 comments

On this updated version balancing changes were made for more competitive online play.

No Hope  v1.65 (Compatible w/ update 10)

No Hope v1.65 (Compatible w/ update 10)

Apr 8, 2009 Full Version 13 comments

The mod works with update 10 and Soviet Assault. Happy hunting.

Post comment Comments  (40 - 50 of 405)
ESU_GIBB
ESU_GIBB Jun 29 2012, 8:45pm says:

the mod loads fine but whenever i try to play a game right after the click to start the game shuts off any help

+1 vote     reply to comment
bubbles1969
bubbles1969 Jun 27 2012, 5:15am says:

i have world in conflict gold will this mod work with it

+1 vote     reply to comment
sithpal
sithpal Mar 27 2012, 12:29am says:

darn...tryed to play with 1.07....but...skirmish no work...big downer...thought i finnaly sovled no trainer problem lol........

+1 vote     reply to comment
Commander_Jbug
Commander_Jbug Jan 1 2012, 7:18pm says:

it's not working, I put it into C:\Users\commanderjbug\Documents\World in Conflict\mods and it's not showing up in the mods list

+2 votes     reply to comment
Commander_Jbug
Commander_Jbug Jan 1 2012, 8:51pm replied:

i figured it out: it all goes in PUBLIC DOCUMENTS and NOT REGULAR!

+2 votes     reply to comment
windbomb
windbomb Dec 3 2011, 4:19pm says:

could someone tell me where can i find the 7zip. im not so good at these things yet. =)

and btw dont call me noob =d

+2 votes     reply to comment
DragonT4
DragonT4 Dec 24 2011, 11:43pm replied:

you should be able to use winrar too

+2 votes     reply to comment
dhannemon13
dhannemon13 Nov 18 2011, 8:41am says:

guys, can you insert "anhCheats.pyo" to you .sdf mod files? :)

+2 votes     reply to comment
DJrorok
DJrorok Oct 14 2011, 8:05pm says:

Excuse me, but what do you use to make these? this is a really good mod but i am a beginning modder and i want to know how make these stuff. P.S. nuke launcher FTW :D

+2 votes     reply to comment
The_Swedish_Gamer
The_Swedish_Gamer Sep 7 2011, 6:18am says:

Love this mod,even works in the campaign,to bad the tactical aid dosnĀ“t

+2 votes     reply to comment
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Icon
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Platform
Windows
Developed By
MadMonk777
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Release Date
Released Jun 26, 2008
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Community Rating

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9.2

139 votes submitted.

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Ratings closed.

Highest Rated (4 agree) 7/10

Good for a quick mess around with the nukes, but this mod doesn't really go beyond that.

Dec 4 2010, 2:06pm by Heaney

Style
Genre
Real Time Strategy
Theme
War
Players
Single & Multiplayer
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