So here is the Inventory for No Cure inspired heavily by the DayZ SA inventory.
the aim is to keep it fluid and simple while adding a better look and a rotatable character that reflects changes to the players load out.
The inventory works exactly the same as the vanilla Arma 3 inventory just the layer has been adjusted and background.
On inventory open the camera is switched to face the character giving you a background view of whats behind the player. Below is the 1st concept design applied in game and the video demonstrates the latest/Final design in game