Welcome to No Cure

A Single player Arma 3, Open world action RPG..

In 2017 the asteroid named Mortifera 71 began its collision course with earth.

As Mortifera 71 drew closer to earth Governments around the world decided to nuke it in an attempt to destroy it or reduce its size.

This resulted in a cataclysmic disaster breaking Mortifera 71 into thousands of smaller meteorites that showered the earth causing utter destruction to most major cities and our planet’s surface.

In the wake of the disaster the climate effects where detrimental Earth was shrouded in a dust layer plunging the planet into complete darkness.

Communications across the planet failed and governments lost control as humanity fell into panic mass killings /starvation /and a breakdown of medical systems left behind a broken world.

Several years on as the dust began to lift a dark and daunting horror began to manifest. The asteroid contained water within its core, the water was host to a bacteria unlike anything we have ever seen.

When Mortifera 71 was split by the nukes the bacteria thriving water was spread into the earth’s ozone and all across the planet’s surface.

The effects are devastating, mutating most living things only the stronger immune systems manage to scrape through.

2047

The shattered world now consists of factions and colts banded together from survivors of all kinds desperately trying to cling on to existence at whatever cost….

And on top of everything…. Something dark and sinister is rising from the old world…Pure evil is coming.

Let chaos take its place.

Features

Large progressive quest system

Full survival system

Loot system

Building system camps and barricading, full blown settlement building.

Ui overhaul / interaction dialog / new inventory

Crafting and farming system

Hunting system

Ulak a fictional 40K terrain set just north of Alaska

Melee combat system

New weapons / clothing and vehicles

multiple new factions

An abundance of new inventory items / Terrain assets

Lighting overhaul and ambient weather effects


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Vanilla Inventory overhaul

News

So here is the Inventory for No Cure inspired heavily by the DayZ SA inventory.
the aim is to keep it fluid and simple while adding a better look and a rotatable character that reflects changes to the players load out.
The inventory works exactly the same as the vanilla Arma 3 inventory just the layer has been adjusted and background.

On inventory open the camera is switched to face the character giving you a background view of whats behind the player. Below is the 1st concept design applied in game and the video demonstrates the latest/Final design in game

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Terrain Development

Terrain Development

News 1 comment

Ulak fictional terrain. Still in development along with custom environment assets for the terrain.

Re-inventing the scroll wheel

Re-inventing the scroll wheel

News 4 comments

New interaction system replacing the vanilla ArmA scroll wheel.

Comments
nolicus
nolicus

it looks amazing

Reply Good karma Bad karma+3 votes
xtul
xtul

holy ****

Reply Good karma Bad karma+3 votes
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