The Mods back under way and the team is growing. There will be more to see shortly, were sorry for the downtime!

Ninja: Rekishi will be a historically correct Ninja simulation/stealth game. There will be NO flying grappling hooks or invisibility techniques. The game will come down to pure skill such as misdirection, stealth and technique. The game itself will be based around the player taking control of a Ninja/Shinobi from the feudal period in Japan. As a Ninja the player will have missions to accomplish as given to him by his ruling Daimyo and clan leader.

A lot of historical ninja tools will be available such as: Tanto, Testu-bishi, Ninja-to, Bo, Fukiya and Metsubishi. Just to name a few. For those who have no idea of the few tools I just named. It means you will be able to use everything from Blinding powders, Ninja swords and knives to blowpipes and grappling hooks. All in all the game will be very well rounded when it comes to the tools and weapons available. Though the tools themselves will be historically correct and wont have any "special" abilities and so on.

At the moment the Single player demo is underway, which will let players go through the training stage. Later we plan to release Single Player Story, Co-Op Story and Multiplayer Vs Modes.

If you think you have what it takes to help out with this mod please take a look at the positions available and feel free to send an email to the address. Depending on the position you'd like to help with please link us to examples of your work.

Email: ninjaue3@gmail.com

For a better look into the process of our game development please view our blog until the team page is up.

Please visit our development blog at: Ninjamod.blogspot.com

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Model Completion. Low and High poly.. Media from Game
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1 comment by qpaynter on Apr 1st, 2008 digg this super bookmark


Ninja: Is moving along great, but as well as its going we do have
positions we'd love to have talented individuals fill. This well not
only speed up the pace of development but also help us keep up the
quality we wish to be reaching. While our team is small, we're a fun
bunch of people looking for some kindred spirits to fill the gaps in
our team. The team is fairly laid back but we still work hard! If your
wanting to be part of this team and great experience and also feel like
you have something to contribute to one of the position below please
contact us on our Gmail address. Thank you!

All applications must include examples of work!

* Programmers
- Have a good knowledge of UnrealScript.
- Experience in game development coding.
- Creative mind (can figuring out how to make our ideas work in the Unreal Engine).

* Sound Engineers
- Make and compose soundtracks.
- Edit and create ambient and in game Sound FX.
- Edit voice clips and recordings.

* 2D Conceptual Artist
- Has a creative 2D flare.
- Great Photoshop painting skills.
- Architecturally minded.
- Strong character design skills.
- Understanding of History Japanese design.

* Modeler
- Great Character or Environment modeling skills.
- Unwrapping and texturing skill.
- Zbrush, Mudbox Normal mapping skills.

Thank you for any interest in these positions. Not all skills are required but definitely help.
Again.. All applications must include examples of work!

Comments  (10 - 20 of 60)
188ball
188ball Jul 22 2008, 7:41pm says:

looks like its on its way good luck

+1 vote     reply to comment
Thestjester
Thestjester May 30 2008, 3:54am says:

The character model is of pretty good quality, however, the textures used for the model cannot compare. I would think about reskinning the model later on if you feel the need to. If not, then thats your call.

+1 vote     reply to comment
qpaynter
qpaynter Jun 2 2008, 6:34pm replied:

Thanks for the input. But to be fair to our modeller the pics up atm on Moddb aren't the best quality. I am thinking about getting parts of the texture redone though.

+1 vote     reply to comment
qpaynter
qpaynter May 20 2008, 8:00pm says:

5,000 views! Thanks for all the support guys and girls.

+1 vote     reply to comment
qpaynter
qpaynter May 14 2008, 6:48pm says:

We'll no public updates as of late.. But dont worry things are getting done (^__^) We should have a new update coming shortly!

+1 vote     reply to comment
armanguy
armanguy May 15 2008, 4:58pm replied:

www.armanguy.net i sent you an email but its worth trying over here.

+1 vote     reply to comment
qpaynter
qpaynter May 15 2008, 9:45pm replied:

Great, thanks for you interest. Looks like you have some nice work and great talent. I'll email you shortly.

+1 vote     reply to comment
armanguy
armanguy May 16 2008, 1:34am replied:

Im looking forward to your email qpaynter

+1 vote     reply to comment
GiantOtaku
GiantOtaku Apr 28 2008, 7:46pm says:

looks great ur models seem to have weight, so good job

+1 vote     reply to comment
qpaynter
qpaynter Apr 29 2008, 2:02pm replied:

Thank you, once we get further along we should bring out a quick video of in game basic movements. Hopefully it's not going to be too far away.

+1 vote     reply to comment
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qpaynter
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