Well guys were doing it.
We've got a new studio underway so things have been a little slow development wise. We will have a new web page specifically for the Studio and Ninja:Rekishi shortly and will be posting the address here once the site is complete.

For a better look into the process of our game development please view our blog until the team page is up.

Please visit our development blog at: Ninjamod.blogspot.com

Ninja: Rekishi (Ninja:History) will be a historically correct Ninja simulation/stealth game. There will be NO flying grappling hooks or invisibility techniques. The game will come down to pure skill such as misdirection, stealth and technique. The game itself will be based around the player taking control of a Ninja/Shinobi from the feudal period in Japan. As a Ninja the player will have missions to accomplish as given to him by his ruling Daimyo and clan leader.

A lot of historical ninja tools will be available such as: Tanto, Testu-bishi, Ninja-to, Bo, Fukiya and Metsubishi. Just to name a few. For those who have no idea of the few tools I just named. It means you will be able to use everything from Blinding powders, Ninja swords and knives to blowpipes and grappling hooks. All in all the game will be very well rounded when it comes to the tools and weapons available. Though the tools themselves will be historically correct and wont have any "special" abilities and so on.

At the moment the Single player demo is underway, which will let players go through the training stage. Later we plan to release Single Player Story, Co-Op Story and Multiplayer Vs Modes.

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Title Art Animation still being worked on! Animation (Works in progress)
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0 comments by qpaynter on Apr 16th, 2008 digg this super bookmark


This is Great! Makesomethingunreal.com Epic have made a contest for Modding groups such as our own. Basically what will happen is that Modding groups from around the world that use the Unreal 3 Engine have a chance to win a full licence to publish the game they make, not to mention make some $$$. I this this as a great opportunity for us to gain so interest from around the world! So we will be entering this competition. Wish us luck (^__^)

Dont forget, if your wanting to join the team just email us at ninjaue3@gmail.com with your portfolio and the position you are interested in!

Comments  (10 - 20 of 88)
DeVerm
DeVerm Dec 5 2008, 6:44pm says:

This mod looks cool...

+1 vote     reply to comment
Xarxemas
Xarxemas Oct 31 2008, 11:04am says:

Nice new banner. This Aussie is watching (has been watching since before I made my account) with keen interest...as is his friend who is a nut for Japanese.

+1 vote     reply to comment
qpaynter
qpaynter Nov 20 2008, 1:15am replied:

Hey sweet, Im actually just settling in here in Melbourne now. Hope you like the game progress that will be coming up soon. Finally I can get stuck back into the Mod seriously. Haven't had much time since it started.

+1 vote     reply to comment
qpaynter
qpaynter Oct 23 2008, 4:53am says:

Hellz no, you'll see in the outline that its a stealth based ninja game though more realistic then the others you've seen out there.

+1 vote     reply to comment
NightSage
NightSage Oct 15 2008, 8:57pm says:

So is this going to be like counter strike with ninjas or what?

+1 vote     reply to comment
UnkSoldieR
UnkSoldieR Sep 19 2008, 10:32am says:

Never heard of this mod before - what's somehow strange - but I like it at first sight. Tracked.

+1 vote     reply to comment
qpaynter
qpaynter Sep 19 2008, 3:16pm replied:

Cheers man! we should have some juicy new screens and preview animations up for you all soon.

+1 vote     reply to comment
UnkSoldieR
UnkSoldieR Sep 20 2008, 6:16am replied:

I'm glad to hear, looking forward to the new media ;)

+1 vote     reply to comment
Gurra300
Gurra300 Sep 19 2008, 8:47am says:

i read the update now, so if you maybe win will this mod be published as a game then? i dont really get it, but i bet it would be sweet to win :D

+1 vote     reply to comment
qpaynter
qpaynter Sep 19 2008, 3:14pm replied:

Well, we plan to enter the competition with a 2-3 stage demo in I think August next year for the final stage of the competition. The winner gets a licence to use Unreal Engine to publish a game, so yeah I guess id try get it on shelves if possible.

But in saying that its a big task and there are some GREAT teams out there. For now we'll just keep working away at this for ourselves and see how we do. (^__^)

+1 vote     reply to comment
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