1964 is a mod which covers the timespan of an alternate-history era of 1964 to 2012. Following the disastrous events of World War II (which ended in Allied defeat in 1953), the world has split into three factions. The Axis Alliance, a Fascist alliance that spans from Iceland to South Africa, from the Atlantic to Moscow, is the most technologically advanced of the three, but one of the most devastated by war. South America is in the Pro-Axis camp, having initially been their allies until the Venezuela Conflict of 1957. The Soviet Union, a behemoth state comprising of Siberia, India, and China. Initially all subjects of occupation after the Soviet attack on the Allies in the 1950s, they have grown in unity and cooperation. The Chicago Pact, the third of the sects, is a coalition of the remaining democracies of the free world. The USA, Canada, Mexico, and Australia. Currently, they are engaged in a war with the Soviet Union, only recently defeating the Red Army in Australia.

Post news Report RSS 1964 Development Update - May 1st, 2010

With the first release of the Internal Alpha version, work has finally progressed to a point where everyone on the team can start working together in cohesion. But what is included in this Alpha? That is summarized in this week's update!

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Welcome to the first May update on 1964.

With final exams and end of term projects plaguing many of our Team's members, progress has been slow. This has changed! With the conclusion of my last Civil Engineering exam for the semester, I have been hard at work putting together some solid work for the mod.

As the keen observer would have noticed, I have scrapped our original tech trees in favor of some more eye appealing and more free-flowing trees. As shown below, you shall see some of the updates.

Infantry
New Infantry Tech Tree

Armor and Artillery
New Armor + Artillery Tech Tree

Industrial Technology
New Industrial Tech Tree

Land Doctrines
New Land Doctrine Tree

Secret Weapons
New Secret Weapons Tech

Although there are some language errors (We are aware of this - but you can blame Paradox for spreading its language codes throughout 4 different files) - this is what we intend to keep for now, with some minor changes.

In addition to this, the Alpha also contains 23 complete skins for 23 different countries. These have been completely redone, and above are some examples of the awesome work they have been putting out since the beginning of January.

Not included in the Alpha, but still as important, are the continued output of Tech images, Leader and Minister Picture, and Model images. Oh, yeah, I guess I forgot to tell you that a few weeks back. We have decided that SKIFF and their images were awesome, Lelouch and some others have been hard at work at producing these.


This concludes our update this week. We thank you for your continued support.

Feuersturm,
Team '64

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Chippothehippo
Chippothehippo - - 24 comments

Excellent update feuersturm, The Technology tree is great cause it has detail without the over complication that mod 34's tech trees shows. Eagerly awaiting this mod and wish you guys the best of luck in completing this Mod.

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