1964 is a mod which covers the timespan of an alternate-history era of 1964 to 2012. Following the disastrous events of World War II (which ended in Allied defeat in 1953), the world has split into three factions. The Axis Alliance, a Fascist alliance that spans from Iceland to South Africa, from the Atlantic to Moscow, is the most technologically advanced of the three, but one of the most devastated by war. South America is in the Pro-Axis camp, having initially been their allies until the Venezuela Conflict of 1957. The Soviet Union, a behemoth state comprising of Siberia, India, and China. Initially all subjects of occupation after the Soviet attack on the Allies in the 1950s, they have grown in unity and cooperation. The Chicago Pact, the third of the sects, is a coalition of the remaining democracies of the free world. The USA, Canada, Mexico, and Australia. Currently, they are engaged in a war with the Soviet Union, only recently defeating the Red Army in Australia.

Description

This is a hotfix that patches some problems that is caused in the save games. This hotfix gives a temporary boost to the Soviets, who were weakened by various changes made prior to the release. These changes might become permanent if viable through play testing.

Preview
1964 1.2.0_1 Hotifx
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Chippothehippo
Chippothehippo - - 24 comments

While playing the USA and my friend playing Canada, We would get the mid pacific and northern and southern operations events pop up after we would execute them over and over again and no matter what choice or what you name them it wouldn't stop the event from recurring. I think also that the Soviet's operations events also recur.

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Feuersturm1964 Author
Feuersturm1964 - - 100 comments

I'll have our event coder look at this. Likely an event to disable it must not be functioning right. Do you know what year that was in?

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