Deus Ex: Nihilum (DXN, DEN or Nihilum for short) is a First Person Shooter mod taking place in an alternate Deus Ex continuity - released on May 28th 2013. It features new made-from-scratch original content, while also extensively featuring material from the UNATCO Born mod (used with permission from fender2k1, UB's project leader) and Deus Ex: Revision (used in accordance with the mod's license).
This is a simply superb mod that takes what Deus Ex got right and then augments the hell out of it with an exoskeleton of dazzling, modernized visuals, innovative and unique game design, sing-in-the-car good music, and a tight gem of speculative-fiction story that does justice to the original (and that is some hard justice to do!)
Personally, aside from a full-blown Project Eternity-style, kickstarter initiative afforded the laser-guidance of Warren Spector, heuristically retooled by Harvey Smith himself, and infused with Sheldon Pacotti's sci--fi writing gems, I think Deus Ex: Nihilum is tough to beat for a Deus Ex 1 sequel.
One more excellent mod for the allmighty Deus Ex. The scenario keeps on going better and better while playing, the maps are very enjoyable (the Queens one is my fav), the endings are great, and so is the replayability. This mod perfectly fits in the Deus Ex style.
Really good mod... on my opnion,that one is on the same lavel that TNM is...
The atmosphere is really good(Music=Good),make me fell on really Cyber-Punk cities, and i used much time to explore them!And the Caracters are have good Mental and fisics!
Really good mod,and it is better when you use New Vision and the HDTP
....wow.. time and time again i am simply amazed by the incredible hard work performed by people who come up with these campaign mods. when i heard this one was finished i immediately reinstalled deus ex and fired it up. it took me a while to get into the story but once i became familiar with the main players i got a lot more interested in the plot. i do have to say though, mad's voice took some getting used to. now its kind of nostalgic to hear him talk. often it felt like i was listening to jar jar binks but in a differnet voice, asking a lot of questions during conversations. i grew to really enjoy his input though. the music was fantastic and each track seemed to fit the pace and feel of its corresponding level.
the map design was just amazing. plenty of areas to explore, and places to hide while taking down bad guys one by one. i also really enjoyed how you connected this story with the main deus ex plot by including known characters and events.
overall it was just awesome. i absolutely fully acknowledge and appreciate the insane hard work put into these mods. the game is 13 years old now and people like you and all the guys you work with who put in so much time and effort to bring us fans an authentic adventure to relive the game, well its just great. i dont pretend to understand how much time it really takes, but i know in some cases it can be years and years in development and often they dont get finished. this one got finished and we all got to play it. it was so great and i loved it and i hope you do more. ill keep watching this site. thanks!