As of July 2015, Deus Ex: Nihilum has effectively entered its end-of-life product stage, meaning that no further technical support will be provided by FastGamerr. Deus Ex: Nihilum (DXN, DEN or Nihilum for short) is a First Person Shooter mod taking place in an alternate Deus Ex continuity - released on May 28th 2013. It features new made-from-scratch original content, while also extensively featuring material from the UNATCO Born mod (used with permission from fender2k1, UB's project leader) and Deus Ex: Revision (used in accordance with the mod's license).
Great mod. Really have the feeling and atmosphere of the original game. Only minor things with the mod is a few small bugs & a few lesser great gameplay choices. But all in all, a superb mod with a great story. Highly recommended for anyone who loves the original Deus Ex game.
....wow.. time and time again i am simply amazed by the incredible hard work performed by people who come up with these campaign mods. when i heard this one was finished i immediately reinstalled deus ex and fired it up. it took me a while to get into the story but once i became familiar with the main players i got a lot more interested in the plot. i do have to say though, mad's voice took some getting used to. now its kind of nostalgic to hear him talk. often it felt like i was listening to jar jar binks but in a differnet voice, asking a lot of questions during conversations. i grew to really enjoy his input though. the music was fantastic and each track seemed to fit the pace and feel of its corresponding level.
the map design was just amazing. plenty of areas to explore, and places to hide while taking down bad guys one by one. i also really enjoyed how you connected this story with the main deus ex plot by including known characters and events.
overall it was just awesome. i absolutely fully acknowledge and appreciate the insane hard work put into these mods. the game is 13 years old now and people like you and all the guys you work with who put in so much time and effort to bring us fans an authentic adventure to relive the game, well its just great. i dont pretend to understand how much time it really takes, but i know in some cases it can be years and years in development and often they dont get finished. this one got finished and we all got to play it. it was so great and i loved it and i hope you do more. ill keep watching this site. thanks!
The sheer amount of effort in the mod is amazing. The level design is amazing and very intricate. The voice acting is spotty at times, but still not so bad and given the amount of it in the game, it is quite an achievement. New weapons are awesome. Story is awesome, though the endings could be a bit more fleshed out. Also I found some of the humour out of place, but these are minor quibbles. One thing I want to emphasize though: the music is simply amazing. Overall...this is an amazing mod and a must play for any DX fan.
If you are reading this: DOWNLOAD THIS MOD NOW
The atmosphere is just astonishing. The music is top notch and so is the gameplay.The story and the characters are also well written etc.And just the original game you have usually multiple ways to accomplish your goals.There is so much affort put into this mod that... you have to download it NOW!!!!
I got around to finishing this over the last few days, and I enjoyed it very much. The overall somber tone helped with the Deus Ex feel, the areas were big and open (With some very sneaky hidden areas, nice!), the overall detail was quite nice (bar a few misleading doors and areas). The difficulty was good overall but did find it had a few spikes here and there, where it took a good while to get past enemies sneakily.
The length of the adventure is good, rivalling the majority of most AAA Games these days, myself getting about 10 hours, but some of that may be just how Deus Ex is played ;)
The story was interesting and very conspiracy like, some good characters which unfortunately aren't revisited or seen again. I do think the game got a little bit Meta at some points but I guess that's what you were going for so no complaints on that!
The only thing that brought it down for me was Ingrams Voice. But such is the way of free Mods.
For me, Nihilum is up there with TNM, Zodiac and Redsun, is good fun throughout most of the adventure and has a brilliant soundtrack to boot!
Deus Ex Nihilum is probably the best singleplayer mod for Deus Ex. The atmosphere in this mod is fantastic! It almost feels like you are Agent Ingram. Musics.. holy crap! Absolutely amazing! The musics are so good that I even listen to them from car stereo while I drive to work. Level design is fantastic, although some levels are really confusing. It might get a little frustrating when you don't know where you're supposed to go and there are like dozens of doors that are locked. I don't mind it though.
Overall Nihilum is an amazing mod and it's definitely my #1 favorite singleplayer mod for Deus Ex.
What are you waiting for? Go play it now! :)
+The levels are quite beautiful & big. Nicely designed.
+Characters are not particularly memorable but they do have good voice acting, and all play a part.
+Story was pretty good, encompassing conflict, espionage, terrorism and conspiracy. One that eventually leads back to the original Deus Ex.
+- a comfortable middleground in terms of difficulty.
+-Bob Page and Walton Simons are mentioned but we don't get to have a proper showdown. Instead we can cripple the MJ12 in a other way. Although I can see how they would be unreachable considering where the mod goes.
-Ingram's voice acting. I know hes supposed to be void of emotion much like the late JC, but this guy really sounded like hes been smoking a reefer before doing this. He comes off as more unenthusiastic than professional.
-Great architecture is let down by rather empty maps. Theres alot to see but not much to do.. sidequests are almost non-existent. The rewards for exploring are quite tame considering how much time is spent moving around.
-Lockpicks... lockpicks.. lockpicks.
-The attempts at humor really made me do a double take, I was really unsure if I imagined it or that it was really in game. It sticks out like a sore thumb and doesn't make me laugh or smile except maybe the first time Ingram said he wanted a ham sandwich.