Deus Ex: Nihilum (DXN, DEN or Nihilum for short) is a First Person Shooter mod taking place in an alternate Deus Ex continuity - released on May 28th 2013. It features new made-from-scratch original content, while also extensively featuring material from the UNATCO Born mod (used with permission from fender2k1, UB's project leader) and Deus Ex: Revision (used in accordance with the mod's license).
The sheer amount of effort in the mod is amazing. The level design is amazing and very intricate. The voice acting is spotty at times, but still not so bad and given the amount of it in the game, it is quite an achievement. New weapons are awesome. Story is awesome, though the endings could be a bit more fleshed out. Also I found some of the humour out of place, but these are minor quibbles. One thing I want to emphasize though: the music is simply amazing. Overall...this is an amazing mod and a must play for any DX fan.
If you are reading this: DOWNLOAD THIS MOD NOW
The atmosphere is just astonishing. The music is top notch and so is the gameplay.The story and the characters are also well written etc.And just the original game you have usually multiple ways to accomplish your goals.There is so much affort put into this mod that... you have to download it NOW!!!!
I got around to finishing this over the last few days, and I enjoyed it very much. The overall somber tone helped with the Deus Ex feel, the areas were big and open (With some very sneaky hidden areas, nice!), the overall detail was quite nice (bar a few misleading doors and areas). The difficulty was good overall but did find it had a few spikes here and there, where it took a good while to get past enemies sneakily.
The length of the adventure is good, rivalling the majority of most AAA Games these days, myself getting about 10 hours, but some of that may be just how Deus Ex is played ;)
The story was interesting and very conspiracy like, some good characters which unfortunately aren't revisited or seen again. I do think the game got a little bit Meta at some points but I guess that's what you were going for so no complaints on that!
The only thing that brought it down for me was Ingrams Voice. But such is the way of free Mods.
For me, Nihilum is up there with TNM, Zodiac and Redsun, is good fun throughout most of the adventure and has a brilliant soundtrack to boot!
Deus Ex Nihilum is probably the best singleplayer mod for Deus Ex. The atmosphere in this mod is fantastic! It almost feels like you are Agent Ingram. Musics.. holy crap! Absolutely amazing! The musics are so good that I even listen to them from car stereo while I drive to work. Level design is fantastic, although some levels are really confusing. It might get a little frustrating when you don't know where you're supposed to go and there are like dozens of doors that are locked. I don't mind it though.
Overall Nihilum is an amazing mod and it's definitely my #1 favorite singleplayer mod for Deus Ex.
What are you waiting for? Go play it now! :)
+The levels are quite beautiful & big. Nicely designed.
+Characters are not particularly memorable but they do have good voice acting, and all play a part.
+Story was pretty good, encompassing conflict, espionage, terrorism and conspiracy. One that eventually leads back to the original Deus Ex.
+- a comfortable middleground in terms of difficulty.
+-Bob Page and Walton Simons are mentioned but we don't get to have a proper showdown. Instead we can cripple the MJ12 in a other way. Although I can see how they would be unreachable considering where the mod goes.
-Ingram's voice acting. I know hes supposed to be void of emotion much like the late JC, but this guy really sounded like hes been smoking a reefer before doing this. He comes off as more unenthusiastic than professional.
-Great architecture is let down by rather empty maps. Theres alot to see but not much to do.. sidequests are almost non-existent. The rewards for exploring are quite tame considering how much time is spent moving around.
-Lockpicks... lockpicks.. lockpicks.
-The attempts at humor really made me do a double take, I was really unsure if I imagined it or that it was really in game. It sticks out like a sore thumb and doesn't make me laugh or smile except maybe the first time Ingram said he wanted a ham sandwich.
I think a lot of things stop this from being perfect, but it's still a very good mod to begin with. Some of the voice acting done is fairly good or even great, but some of it isn't. But heck, it has voice acting, and that in itself is exceedingly rare and troublesome to pursue, +5 pizazz for that. A lot of the textures and models are also very impressive, but some models lack a spot of polish, while others are simply amazing. The amount of thorough signs done in chinese is a very nice touch, but makes navigation confusing, especially without any maps that label particular areas. Some of the maps also lack very distinct landmarks or are very cramped and leave the maps with a sharp learning curve for navigation. Additionally you often end up running in circles sometimes, making this feature somewhat exaggerated. Although the mapping on this is absolutely supreme, possible the 2nd best I've ever seen next to only RS2020, very large and very detailed mapping. Finally I think some places are prone to almost overly-dense enemy placement, although this varies greatly, and sometimes objectives are obscure in themselves.
Overall a very good mod, but not perfect (but what mod is, amiright?) It's not so much my style of gameplay, but you can tell a lot of love and care went into making this, and that's what really counts.
I consider myself a DX hardcore veteran and this is pretty much the perfect re-imagining of the clasic DX, down to cheezy (sorry!) voiceacting and story choices that prove meaningless in the end. But Nihilum also menages to capture all that was great in the first DX - with emphasis on exploration, fleshed-out world (with far less flavour texst than DX, but still a bunch), paranoia and making any style of gameplay valid. It is not a perfect game though - it carries all flaws of the original DeusEx - dumb AI or maps allowing players to jump into plains outside proper map limit. for example. But then again - it is a mod and when evaluated as such it turns out to be pure GOLD!
Deus Ex: Nihilum is slightly shorter than the game it is based, 'only' around hours 10-15 for a carefull, stealth focused and pacifistic playthrough on realistic mode and around 7-10 hours if one prefer run'n'gun on easy mode. It is worth noticing that this is, both in quality and lenght, more than average 60$ new Bioshock clone.
About the run'n'gun aproach - there are few new guns, like M249 light machinegun, P99 pistol, new small machine gun and Gauss Gun, emmiting EMP shots. The last one is a game changer, much like EMP pistol from The Nameless Mod, capable of (almost) silent elimination of bots and messing up cameras. Ammo is also not so scarce like in DX.
Story presented in Nihilum is interesting, gripping at moments, characters are well rounded up despite far from perfect voiceacting (Number's One voice is by far the worst IMHO, but even his lines highlit his character traits, esspecialy in the last act of the game). All of characters act and react to player in logical manner consistent with their own agendas so they all feel life-like. There are four endings, one for each of three faction fighting with two others plus 'sod off' ending. Any ending can be chosen in the very last mission in the game (just like in Deus Ex).
Damn 2k char limit. Just do yourself a favor and play DX:N.