Deus Ex: Nihilum (DXN, DEN or Nihilum for short) is a First Person Shooter mod taking place in an alternate Deus Ex continuity - released on May 28th 2013. It features new made-from-scratch original content, while also extensively featuring material from the UNATCO Born mod (used with permission from fender2k1, UB's project leader) and Deus Ex: Revision (used in accordance with the mod's license).
I had never even heard of this mod but when I found it I knew I had to play it. Well, I was quickly became disappointed. Like everyone else says, the voice acting of the main character is horrid. It sounds like Mad Ingram was VA'd by someone who never spoke English in their life prior to this mod. The rest of the voices that I've heard, seemed anywhere between adequate and not bad.
My biggest gripe is that there are NO AUGS in this mod. I played all the way through the first part, took the boat to the other part, then back to the city where new trouble has started and never found one single augmentation. I found two aug upgrades but no augs. What kind of Deus Ex doesn't even give you augs? I had to cheat and gave myself augs just to survive. Because of this, no rating above 5 can be given.
Great mod. Really have the feeling and atmosphere of the original game. Only minor things with the mod is a few small bugs & a few lesser great gameplay choices. But all in all, a superb mod with a great story. Highly recommended for anyone who loves the original Deus Ex game.
....wow.. time and time again i am simply amazed by the incredible hard work performed by people who come up with these campaign mods. when i heard this one was finished i immediately reinstalled deus ex and fired it up. it took me a while to get into the story but once i became familiar with the main players i got a lot more interested in the plot. i do have to say though, mad's voice took some getting used to. now its kind of nostalgic to hear him talk. often it felt like i was listening to jar jar binks but in a differnet voice, asking a lot of questions during conversations. i grew to really enjoy his input though. the music was fantastic and each track seemed to fit the pace and feel of its corresponding level.
the map design was just amazing. plenty of areas to explore, and places to hide while taking down bad guys one by one. i also really enjoyed how you connected this story with the main deus ex plot by including known characters and events.
overall it was just awesome. i absolutely fully acknowledge and appreciate the insane hard work put into these mods. the game is 13 years old now and people like you and all the guys you work with who put in so much time and effort to bring us fans an authentic adventure to relive the game, well its just great. i dont pretend to understand how much time it really takes, but i know in some cases it can be years and years in development and often they dont get finished. this one got finished and we all got to play it. it was so great and i loved it and i hope you do more. ill keep watching this site. thanks!