Over 22,222 downloads within ten years of release! DXN - Deus Ex: Nihilum is a First Person Shooter mod set in an alternate Deus Ex continuity. It features made-from-scratch original content while also extensively featuring material from the UNATCO Born mod (used with permission from fender2k1, UB's project leader) and Deus Ex: Revision (2011 build - used in accordance with the mod's license).

WCCC says

4/10 - Agree (1) Disagree

Unfortunately, I'm updating my review of DXN again to report even more issues with AE. It axed the UMP SMG for the XVA rifle, which is 4x2 instead of 3x1, but still deals 2 damage per shot (vs 3 of assault gun), and is otherwise a completely inferior assault gun except with a scope and it fires 20mm emp. Due to FGR's unfamiliarity with the scope, though, he isn't aware that it negates the laser sight you can install when playing with vanilla, and makes the weapon nearly useless without being zoomed in, ruining its use as an assault rifle... And it recoils super heavily when scoped, making it useless when zoomed in. All this for 2x the size of the base game AR. Why?

New forced icons are crammed into your deus ex directories whether you ask for them or not, changing all sorts of small details without any information as to what and why. Random posters, inventory icons, and hell, even the DX icon in the upper left of the menu are now DXN versions. Due to how DDS is processed this will affect ALL versions of DX you play with D3D10/11, so I highly recommend against it.

Maps still exhibit nauseating nonlinearity, excessively used prefabs, and a wasteland devoid of proper image resources, making you get lost for 30-40 minutes in most maps, which is not fun at all.

Rockets are halved in the quantity given, ammo packets are still insanely rare, and the mod has a boner for throwing assloads of robots (which can now HEAR, contradicting their weakness installed for stealth players, but DXN simply isn't built with stealth as a possibility), which, with the gauss removed, are nearly impossible to handle in any way. God forbid you don't take the XVA, you will suffer for not using the forced grenade mule gun and all 8 of its slots consumed.

The list goes on. This mod is problematic in quality control, very, very poorly balanced, and a pain in the *** to trek through, with lackluster plot and dialogue to top it off. Don't play this unless you're intent on playing every DX mod ever made at least once.