Mod Of The Year 2013 Editors Choice - Best Singleplayer Mod


Please install the Microsoft Visual C++ 2012 runtimes before installing the mod itself!

Initial Story
In 2049, unsavory conditions are rampant throughout the world. As soon as it becomes clear that a terrorist attack in Shenzhen, China, was carried out by perpetrators with ties to international groups and that Hong Kong may be their next target - the United Nations Anti-Terrorist Coalition (UNATCO) dispatches their first nano-augmented agent, Mad Ingram, into the city to prevent the situation from escalating any further.

Deus Ex: Nihilum (DXN, DEN or Nihilum for short) is a First Person Shooter mod taking place in an alternate Deus Ex continuity. It features new made-from-scratch original content, while also extensively featuring material from the UNATCO Born mod (used with permission from fender2k1, UB's project leader) and Deus Ex: Revision (used in accordance with the mod's license).

* Over 13,000 downloads in its first year!
* Completely new score with 80+ tracks (over 2 hours of music
* 2,200+ lines (more than 3.5 hours of audio)
* 7-13 hours of gameplay (estimate based on testers' playthrough times)
* Three new weapons: the Walther P99 pistol, Light Machine Gun 2049, Gauss Gun (EMP)
- Exploration is everything! Treat the levels as mazes and prepare for back-tracking! While it can be baffling that people are leaving valuable items and other belongings out in the open, agent Ingram doesn't seem to mind!
- Save often and use several savegame slots! This will hopefully save you a lot of time when it comes to handling certain odd issues.
- Encrypted datacubes: Remember, once you've hacked an encrypted datacube, you have to click on it again to make the datacube information window disappear.
- General rule on hacking: Keep in mind that you do not need this skill to advance the main plot itself. However, its general usefulness cannot be underestimated!
* One of the Top 100 mods in 2013 Mod of the Year Awards!

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Deus Ex: Nihilum Deus Ex: Nihilum - Tianbao Hotel, Hong Kong Deus Ex: Nihilum - Queens, New York City
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8 comments by FastGamerr on Oct 6th, 2013

Deus Ex: Nihilum - Wallpaper 02 - Emblem

"Aside from the weak voice acting, Nihilum would even qualify as a commercial add-on for the original Deus Ex." - Lassi Lapintie, Pelit 8/2013

(Original quote in Finnish, freely translated by FastGamerr)

Mod Of The Year 2013 Editors Choice - Best Singleplayer Mod

DXN Beta 01 - Station DXN WIP February 2012 - Yuanda Zhu, Hong KongDXN WIP November 2011 - Hong Kong

Deus Ex: Nihilum was also featured by:

Eidos Montréal
Harvey Smith
(retweeted by Mike Laidlaw)
PC Gamer
The Escapist Magazine
International Business Times

Big thanks to everyone who featured the mod!

Additional thanks to everyone who voted DXN into MOTY 2013 Top 100!

Deus Ex: Nihilum was also reviewed by the most prominent Finnish gaming magazine, Pelit, in their August 2013 issue (thus also fulfilling one of my earliest goals when it came to editing games). Suuret kiitokset!

Naturally, it's obvious that you can't please everyone and DXN certainly did receive plenty of feedback from all parts of the spectrum (you can read some of my follow-up thoughts from the anniversary retrospective). However, after going through all the trouble to finish the mod, I was very glad to find out that my efforts were appreciated by fellow DX editors like Trasher64 and {zXc}Henry from Deus Ex: Revision and SilverSpook from Terminus Machina. All in all, I'm very satisfied with the reception the mod got.

DXN WIP October 2011 - Forichi Night Club

And remember, if you have any questions related to DXN's performance (or something else), CHECK THE FAQ FIRST! And if that doesn't help, the quickest way to reach me is by e-mail. I'll try to reply back as soon as I can/if I can!

I'm glad that there are multiple DXN playthrough videos on YouTube - some raising valid thoughts! If you want to see a 100% complete playthrough of DXN, here are at least two playthroughs worth checking out!

Deus Ex: Nihilum - Queens, New York City

To sum things up/TL;DR: With critical acclaim from most of the players, fellow notable DX editors, ModDB and the gaming press, Deus Ex: Nihilum was a definite success! I really can't thank you enough! :]

And last, but definitely not least, I sincerely hope that Deus Ex will receive plenty of great mods in the future. :] In the mean time, check these mods out!

- FastGamerr

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Deus Ex: Nihilum - Soundtrack

Deus Ex: Nihilum - Soundtrack

Jun 23, 2013 Music 14 comments

A collection of selected music from Deus Ex: Nihilum in MP3 format, 320kbps CBR. Includes 55 tracks from the mod + 1 Bonus Track. The tracks on the album...

Deus Ex: Nihilum

Deus Ex: Nihilum

May 28, 2013 Full Version 45 comments

Deus Ex: Nihilum (DXN, DEN or Nihilum for short) is a First Person Shooter mod taking place in an alternate Deus Ex continuity. It features new made-from-scratch...

Deus Ex: Nihilum SDK

Deus Ex: Nihilum SDK

May 28, 2013 SDK 2 comments

Deus Ex: Nihilum SDK (DXN SDK) contains most of the source material needed to recompile the Unreal Package files (AKA .U files) of the mod Deus Ex: Nihilum...

Post comment Comments  (70 - 80 of 481)
RaiTheBird Aug 21 2013, 8:09pm says:

Hey Fastgamerr can you upload a video of the bum character I played? I can't find him anywhere on youtube D:

0 votes     reply to comment
FastGamerr Aug 22 2013, 9:47am replied:

I recommend using FRAPS for taking videos (totally worth buying, BTW). :]

+1 vote     reply to comment
Guest Aug 14 2013, 12:52pm says:

This comment is currently awaiting admin approval, join now to view.

Guest Aug 6 2013, 10:28pm says:

**spoilers** I just got to the part where you have to kill lien takara and in the same room there's a platforming section with 4 buttons and a hanging wooden plank. ive spent the past 30 minutes trying to figure this out but I just don't get it. how the hell do you do this?

+2 votes     reply to comment
FastGamerr Aug 7 2013, 3:41am replied:

You have to carry the small metal crate on top of the platform (it also might already be there), then move the platform to an optimal position so that you can jump on top of it, then place the crate on the platform so that you can jump on top of it, and then jump to the stone ledge on the other side - and finally grab the crate again (if you've done this right, it's close enough for you to be able to grab it) and place it on the stone ledge so you can jump on top of it and onwards to the next area.

So yes, it's an obligatory jumping puzzle in a FPS/RPG hybrid (encouraging stealth). >.>

+2 votes     reply to comment
Guest Aug 7 2013, 7:59am replied:

lol scratch that comment, I just got it. I'm so used crouch jumping giving me that little extra leg up in games but deus ex doesn't do that. fml. great mod btw even if the voice acting is hilarious.

+2 votes     reply to comment
Guest Aug 7 2013, 7:49am replied:

yeah I got that much but the problem is that 1. when the platform is moved to the other side of the room (the side with the crates) the jumps for all 3 sides are too far away to jump to and 2. even when the platform is closest to you, there's still no way to hit the buttons to make it move to the other side.

+1 vote     reply to comment
Guest Aug 5 2013, 4:41am says:

I´m just looking for a hint. I´m in the Yuanda Zhu Complex and have collected (I think) all the keys in the area - but I still don´t have the key for the door with the number "2" next to it.

+1 vote     reply to comment
Wasmachineman_NL Aug 20 2013, 5:49am replied:

Shifter 1.8.4 worked perfect on DX:Nihlium for me.

+2 votes     reply to comment
alphabloodwork Aug 4 2013, 8:46am replied:

thanks man.. i guess i should do a playthrough first then install this..i cannot wait to play this, even though ive never played deus ex. i've had this bookmarked for a week and a half haha

+3 votes     reply to comment
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Released May 27, 2013
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Highest Rated (4 agree) 10/10

Simply tremendous.

Jun 3 2013, 8:39am by SS3

First Person Shooter
Single Player

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