Mod Of The Year 2013 Editors Choice - Best Singleplayer Mod



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Please install the Microsoft Visual C++ 2012 runtimes before installing the mod itself!



Initial Story
In 2049, unsavory conditions are rampant throughout the world. As soon as it becomes clear that a terrorist attack in Shenzhen, China, was carried out by perpetrators with ties to international groups and that Hong Kong may be their next target - the United Nations Anti-Terrorist Coalition (UNATCO) dispatches their first nano-augmented agent, Mad Ingram, into the city to prevent the situation from escalating any further.


Deus Ex: Nihilum (DXN, DEN or Nihilum for short) is a First Person Shooter mod taking place in an alternate Deus Ex continuity. It features new made-from-scratch original content, while also extensively featuring material from the UNATCO Born mod (used with permission from fender2k1, UB's project leader) and Deus Ex: Revision (used in accordance with the mod's license).

All FastGamerr releases on ModDB and elsewhere have entered their end-of-life product stage for good in December 2015, meaning that absolutely no further technical support will be provided by FastGamerr. I am not omnisciently aware of how files that work perfectly fine on most systems can be harmful on others - use FastGamerr projects at your own risk!


* Over 15,000 downloads!
* Completely new score with 80+ tracks (over 2 hours of music
)
* 2,200+ lines (more than 3.5 hours of audio)
* 7-13 hours of gameplay (estimate based on testers' playthrough times)
* Three new weapons: the Walther P99 pistol, Light Machine Gun 2049, Gauss Gun (EMP)
- Exploration is everything! Treat the levels as mazes and prepare for back-tracking! While it can be baffling that people are leaving valuable items and other belongings out in the open, agent Ingram doesn't seem to mind!
- Save often and use several savegame slots! This will hopefully save you a lot of time when it comes to handling certain odd issues.
- Encrypted datacubes: Remember, once you've hacked an encrypted datacube, you have to click on it again to make the datacube information window disappear.
- General rule on hacking: Keep in mind that you do not need this skill to advance the main plot itself. However, its general usefulness cannot be underestimated!
* One of the Top 100 mods in 2013 Mod of the Year Awards!

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Deus Ex: Nihilum

News 8 comments
Deus Ex: Nihilum - Wallpaper 02 - Emblem

"Aside from the weak voice acting, Nihilum would even qualify as a commercial add-on for the original Deus Ex." - Lassi Lapintie, Pelit 8/2013

(Original quote in Finnish, freely translated by FastGamerr)


Mod Of The Year 2013 Editors Choice - Best Singleplayer Mod


DXN Beta 01 - Station

Deus Ex: Nihilum was also featured by:

Eidos Montréal
Harvey Smith
(retweeted by Mike Laidlaw)
Alexander Brandon
GOG.com
Kotaku
PC Gamer
RockPaperShotgun
The Escapist Magazine
International Business Times

Big thanks to everyone who featured the mod!

Additional thanks to everyone who voted DXN into MOTY 2013 Top 100!

Deus Ex: Nihilum was also reviewed by the most prominent Finnish gaming magazine, Pelit, in their August 2013 issue (thus also fulfilling one of my earliest goals when it came to editing games). Suuret kiitokset!

DXN WIP November 2011 - Hong Kong



Naturally, it's obvious that you can't please everyone and DXN certainly did receive plenty of feedback from all parts of the spectrum (you can read some of my follow-up thoughts from the anniversary retrospective). However, after going through all the trouble to finish the mod, I was very glad to find out that my efforts were appreciated by fellow DX editors like Trasher64 and {zXc}Henry from Deus Ex: Revision and SilverSpook from Terminus Machina. All in all, I'm very satisfied with the reception the mod got.

DXN WIP October 2011 - Forichi Night Club


Don't forget that if you run into weird issues in DXN, PLEASE CHECK THE FAQ FIRST FOR POSSIBLE HELP! If that doesn't cut it, please check if the OTP Forums have had any experience over similar issues.

In addition to having its own TVTropes entry, I'm glad that there are multiple playthrough videos of the mod on YouTube - some bringing up valid points! If you want to see a 100% complete playthrough of DXN, here are at least three playthroughs worth checking out!


Deus Ex: Nihilum - Queens, New York City


To sum things up/TL;DR:
With critical acclaim from most of the players, fellow notable DX editors, ModDB and the gaming press, Deus Ex: Nihilum was a definite success! I really can't thank you enough! :]

I sincerely hope that plenty of great mods will continue to be made for Deus Ex. :] Make sure to check these ones out!

Not to forget these games!

Cheers, and best of luck in the future!
- FastGamerr

All FastGamerr releases on ModDB and elsewhere have entered their end-of-life product stage for good in December 2015, meaning that absolutely no further technical support will be provided by FastGamerr. I am not omnisciently aware of how files that work perfectly fine on most systems can be harmful on others - use FastGamerr projects at your own risk!

Deus Ex: Nihilum - Patch 1.2

Deus Ex: Nihilum - Patch 1.2

News 3 comments

OUTDATED NEWS!The second and final patch for Deus Ex: Nihilum. It mostly focuses on streamlining and fixing several gameplay issues. Check out the MP3/320kbps...

Deus Ex: Nihilum - Patch 1.1

Deus Ex: Nihilum - Patch 1.1

News 8 comments

OUTDATED NEWS! The first patch for Deus Ex: Nihilum has been released. It mostly focuses on streamlining and fixing several gameplay issues. A few words...

Deus Ex: Nihilum - RELEASED

Deus Ex: Nihilum - RELEASED

News 31 comments

LARGELY OUTDATED NEWS! The time has finally come. After several years of development, Deus Ex: Nihilum is finally finished. It is a First Person Shooter...

State of the Mod Address: March 2013

State of the Mod Address: March 2013

News 6 comments

OUTDATED NEWS, PLEASE DO NOT REGARD ANY FURTHER. New voice actor for the main character of the mod - UNATCO Agent Mad Ingram was needed but has now been...

RSS feed Downloads
Deus Ex: Nihilum - Soundtrack

Deus Ex: Nihilum - Soundtrack

Music 13 comments

A collection of selected music from Deus Ex: Nihilum in MP3 format, 320kbps CBR. Includes 55 tracks from the mod + 1 Bonus Track. The tracks on the album...

Deus Ex: Nihilum

Deus Ex: Nihilum

Full Version 46 comments

Deus Ex: Nihilum (DXN, DEN or Nihilum for short) is a First Person Shooter mod taking place in an alternate Deus Ex continuity. It features new made-from-scratch...

Deus Ex: Nihilum SDK

Deus Ex: Nihilum SDK

SDK 2 comments

Deus Ex: Nihilum SDK (DXN SDK) contains most of the source material needed to recompile the Unreal Package files (AKA .U files) of the mod Deus Ex: Nihilum...

Post comment Comments  (70 - 80 of 505)
omnitrix152
omnitrix152

This is so easily going to win because all the voice acting i did, JOKE ;)
But seriously nihilum is so easily going to win, there wasnt any other good mods this year ... TNM and this are on the same level and that won it 2009, so the chances are that this will too. This was truly revolutionary ... Good work man.

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FastGamerr Creator
FastGamerr

Heh, cheers! Glad to have had your support from the beginning to the end. :]

Reply Good karma+1 vote
phillon
phillon

Voted as well. Is an excellent mod.

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PunishedLamia
PunishedLamia

Voted! Good Luck! :D

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Wasmachineman_NL
Wasmachineman_NL

FastGamerr, can I get a .mp3 file of the EMP Gun reload sound? I want to have it as charging sound on my phone but I don't know what sound it is when using UnrealEd.

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FastGamerr Creator
FastGamerr

Sorry, man, I don't have any DX editing tools installed anymore. Try reverse-engineering the mod with the SDK :]

Reply Good karma+1 vote
Guest
Guest

Just finished the game and wanted to express my gratitude to you for the good work. Its definitely a hit! I really got into it. 9/10

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nibz
nibz

hi. im the Guest who had the strange error and couldnt get it started but then after a reinstall it was ok. i forgot i had an account here.

on to my review.

....wow.. time and time again i am simply amazed by the incredible hard work performed by people who come up with these campaign mods. when i heard this one was finished i immediately reinstalled deus ex and fired it up. it took me a while to get into the story but once i became familiar with the main players i got a lot more interested in the plot. i do have to say though, mad's voice took some getting used to. now its kind of nostalgic to hear him talk. often it felt like i was listening to jar jar binks but in a differnet voice, asking a lot of questions during conversations. i grew to really enjoy his input though. the music was fantastic and each track seemed to fit the pace and feel of its corresponding level.

the map design was just amazing. plenty of areas to explore, and places to hide while taking down bad guys one by one. i also really enjoyed how you connected this story with the main deus ex plot by including known characters and events.

overall it was just awesome. i absolutely fully acknowledge and appreciate the insane hard work put into these mods. the game is 13 years old now and people like you and all the guys you work with who put in so much time and effort to bring us fans an authentic adventure to relive the game, well its just great. i dont pretend to understand how much time it really takes, but i know in some cases it can be years and years in development and often they dont get finished. this one got finished and we all got to play it. it was so great and i loved it and i hope you do more. ill keep watching this site. thanks!

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nibz
nibz

--possible spoiler below--

--possible spoiler below--

--possible spoiler below--

my only real issue with it was the encounters with story characters that involved combat. the conversation would take place then as soon as the conversation ended boom im dead. i had literally no time to point my gun or run away or activate augs or anything. so each time i basically reloaded my game and just shot them in the head before they got near me.

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FastGamerr Creator
FastGamerr

Thanks for the review; plenty of valid points!


[SPOILERS]


I guess in a way Agent Ingram's voice acting can be interpreted as a side effect of the entire "creating an adult nanoaugmented agent out of nothing in 6 months" procedure, his voice simply hasn't been fully developed at the time when the mod takes place. ;]

At any rate, I'm really glad you enjoyed the mod!

Reply Good karma+1 vote
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9.2

89 votes submitted.

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Highest Rated (3 agree) 10/10

Long awaited, high-quality, excellent.

May 28 2013 by Pley0R

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