As of July 2015, Deus Ex: Nihilum has effectively entered its end-of-life product stage, meaning that no further technical support will be provided by FastGamerr. Deus Ex: Nihilum (DXN, DEN or Nihilum for short) is a First Person Shooter mod taking place in an alternate Deus Ex continuity - released on May 28th 2013. It features new made-from-scratch original content, while also extensively featuring material from the UNATCO Born mod (used with permission from fender2k1, UB's project leader) and Deus Ex: Revision (used in accordance with the mod's license).

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DXN WIP August 2011
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The_zxeno_prophet Aug 2 2011 says:

Ok it looks nice, more UT like than DX like, but nice nonetheless, however I've one litle question : what the **** are those washing machines doing next to a bloody clif in a freaking warehouse, pretty please with sugar on top ?

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FastGamerr Author
FastGamerr Aug 2 2011 replied:

Haha, it's just a room whose wall has been blown up. Could have been hilariously random, though :]

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The_zxeno_prophet Aug 3 2011 replied:

Oh then the hole don't really looks like it has been done with explosives

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TheGreatKotE Mar 29 2013 says:

This washing machine... I already saw it somewhere. Ah, in 1-st Max Payne maybe? -_-

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FastGamerr Author
FastGamerr May 18 2013 replied:

As per the Max Payne texture pack's license: "The textures in this file are property of Remedy Entertainment Ltd., and can be used only as long as the work is recognized as original artwork by Remedy, and no financial profit is made in the process. (C)1998-2001 Remedy Entertainment Ltd."

I've received most of the textures used in the mod within 2004-2007 and I've done my best to give credit to all of them. However, I've had to solely give credit to Wadfather for certain textures because the site is no longer unline and the original author's names werent' listed in my TXT files from the era. I sincerely hope that all of those textures I received back then via IRC and e-mail have been made for free use.

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Aug 2nd, 2011
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