All FastGamerr releases on ModDB and elsewhere have entered their end-of-life product stage for good in December 2015, meaning that absolutely no further technical support will be provided by FastGamerr. I am not omnisciently aware of how files that work perfectly fine on most systems can be harmful on others - use FastGamerr projects at your own risk! Deus Ex: Nihilum (DXN, DEN or Nihilum for short) is a First Person Shooter mod taking place in an alternate Deus Ex continuity - released on May 28th 2013. It features new made-from-scratch original content, while also extensively featuring material from the UNATCO Born mod (used with permission from fender2k1, UB's project leader) and Deus Ex: Revision (used in accordance with the mod's license).

Report content Deus Ex: Nihilum
Filename
DXN.2.7z
Category
Full Version
Uploader
FastGamerr
Date
Size
464.42mb (486,981,857 bytes)
Downloads
46,132 (3 today)
MD5 Hash
5234cc2465ef5c1e487474247b0faa6f
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Description

Deus Ex: Nihilum (DXN, DEN or Nihilum for short) is a First Person Shooter mod taking place in an alternate Deus Ex continuity. It features new made-from-scratch original content, while also extensively featuring material from the UNATCO Born mod (used with permission from fender2k1, UB's project leader) and Deus Ex: Revision (used in accordance with the mod's license). All FastGamerr releases on ModDB and elsewhere have entered their end-of-life product stage for good in December 2015, meaning that absolutely no further technical support will be provided by FastGamerr. I am not omnisciently aware of how files that work perfectly fine on most systems can be harmful on others - use FastGamerr projects at your own risk!

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Deus Ex: Nihilum
Comments
DarkMajor21
DarkMajor21

How long would a play trough be?

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JCDenton2000
JCDenton2000

According to the main page, 7-13 hours.

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Pley0R
Pley0R

Finally, after 5 hours, it's available for download! HOORAY!

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Onemaster
Onemaster

Holy scifi, it's here! Oh yes! :)

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Prototype458
Prototype458

character glitch Imageshack.us

i dont know why i have this or anybody else have it looked if it was hdtp but nope hope for a fix fast

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FastGamerr Author
FastGamerr

Yup, you've got to disable JC and MJ12 Troop from the HDTP Options (and restart the game, unfortunately enough :|).

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Prototype458
Prototype458

fixed it had jc disabled but ingame he used hdtp model isue was that global was on all it needed to be on custom

i thought global means items silly me XD

gues this is a fix for people that made the same mistake as i did

nice map design by the way poor pc cant take it its expanding the virtual memory when im playing it was nearly on 2 gb and still rising lol and this pc only has 512 mb ram XD

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K☯rrasami
K☯rrasami

Downloading, i hope this will be as good as the Nameless Mod! :D

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Guest
Guest

I also have extremely high expectations of this mod after playing the nameless mod. I feel like the later a mod comes out after the game comes out the better. This mod is coming out how long after deus ex was released? It's almost a 15 year aniversary mod

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LeonardoW
LeonardoW

Time to reinstall Deus Ex.. again

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NanoAssassin
NanoAssassin

Same here lol.

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Guest
Guest

bright

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HDremakeEVERYTHING
HDremakeEVERYTHING

Why can't I set the resolution to 1920x1080? I have it set to that in the launcher but when the game loads it is 640x480 and 1600x1024 is the highest....

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FastGamerr Author
FastGamerr

Odd, haven't heard of that issue before (I was able to choose 1920x1080 just fine from the launcher, though). Perhaps you could ask Kentie about the issue? ( Kentie.net )

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HDremakeEVERYTHING
HDremakeEVERYTHING

Nono, I can select the resolution in the launcher just fine, but when the game actually loads it is not the resolution I've set. When I use the DeusEx original .exe it loads fine with the launcher's settings, it is only Nihilum's exe that won't load the set resolution for some reason.

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FastGamerr Author
FastGamerr

Huh. No idea. :\

You could always trying copying the DeusEx.exe again (whether Kentie's launcher or not) and renaming the copy as fgrhk.exe.

And if that doesn't work, well, try opening the intro level of DXN (59_Intro) from DeusEx.exe and then starting a new game there (where you should be able to customize your character).

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HDremakeEVERYTHING
HDremakeEVERYTHING

Thanks, I thought of opening the level manually but I didn't know what the name would be. That should work, I'm just reinstalling the game right now.

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HDremakeEVERYTHING
HDremakeEVERYTHING

Success! For some reason, deleting everything and reinstalling did the trick

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RetroXor
RetroXor

Do you have an enhanced DirectX/OpenGL renderer in use? If not, you should try it first. Cwdohnal.com

Also check your INI-files in your My Documents/Deus Ex folder.

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HDremakeEVERYTHING
HDremakeEVERYTHING

Yes I do have those and tried both to no avail.... and I've checked My Documents and those .ini's have the same settings

This is really odd...

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mikak
mikak

FastGamerr. thankyou, your game is a great addition to the Deus Ex universe, thanks for your time and effort and that of all those involved. (also Nihilum: what a great word!)

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saulomatos
saulomatos

Mirrooooooooos!

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Guest
Guest

To anyone who is having issues with adjusting brightness - trying to change your rendering device ingame will just change the original Deus Ex.

To change DXN's rendering device, go to the Deus Ex directory: DeusEx -> fgrhk -> System then open the configuration file 'fgrhk'.

Here you can edit GameRenderDevice=OpenGLDrv.OpenGLRenderDevice to another renderer (can be found further down in the file), for example GameRenderDevice=D3DDrv.D3DRenderDevice, this worked for me.

Don't know if anyone else is having this issue but thought I'd just post it here.

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Guest
Guest

Archive is damaged

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FastGamerr Author
FastGamerr

It's probably the general "sometimes the file hosted at GameFront gets corrupted" issue that seems to be common on ModDB. Try other mirrors than the GameFront one here: Moddb.com

If that doesn't help, try downloading version 1.0 from this link: Shacknews.com and the 1.1 patch from ModDB (or Shack News once again: Shacknews.com )

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Kenshiro3
Kenshiro3

When I try to run the game I get the following error message.

"Ran out of Virual memory. To prevent this condition you must free up more space on your primary hard disk."

I have over 555 gigs free on my hard drive. What could be causing this.

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FastGamerr Author
FastGamerr

Hmm. Check if these instructions can help you: Offtopicproductions.com

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Kenshiro3
Kenshiro3

Tried the Page File Solution, set it to 8 gig, it did not work. Also tried from a completely fresh install which also did not work. I have 8Gigs of ram. And i checked task manager and nothing is eating up an inordinate amount of ram. The Crash is acting EXACTLY like the old TNM crash. One other thing it only happens when loading the Nihilim INI & Log I am running on Windows 7 64Bit if it makes any difference.

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Kenshiro3
Kenshiro3

I have tried installing Kentie's EXE, DX10 Render, & the C++ Runtimes separately rather than through the installer. Same deal. The issue is unique to this mod. Its acting EXACTLY like the issue described in that thread. Crashing as soon as i launch the actual game.

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FastGamerr Author
FastGamerr

Very odd issues (and your rig is better than mine for that matter!), and I'm all out of options :[

Aside from some straws that might help:

1) Have you tried running the fgrhk.exe under any compatibility mode (Windows XP SP3, 2000 etc.)?

2) Even though the installer is programmed to make a copy of your DeusEx.exe (in the DeusEx\System folder) and rename it fgrhk.exe, you could try doing the process manually.

3) Possibly even d/l Kentie's launcher straight from the source ( Kentie.net ) and rename the exe as fgrhk.exe in the DeusEx\System folder.

4) Kentie's launcher also makes copies of the INIs in My Documents, have you tried removing/editing those?

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Kenshiro3
Kenshiro3

1)) First thing I tried

2) & 3) Last thing I tried

4) DID NOT THINK OF/FORGOT ABOUT THAT!

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Kenshiro3
Kenshiro3

Deleting the INI's in My Documents did the Trick! Had I not forgotten about them that would have been one of the first things I tried. As soon as you mention them I facepalmed myself. Thanks!

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FastGamerr Author
FastGamerr

Yay! Glad to hear it worked!

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Kenshiro3
Kenshiro3

thanks for your help and quick replies :)

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NuttyComic
NuttyComic

Really enjoying this so far, the design and gameplay is very much like Deus Ex, and the choice of locations so far has been quite nice and varied. Top job FastGamerr! :)

I've come across a few bugs so far (using 1.2), mostly DirectX10 lighting bugs but I won't mention those since that's not on your side. One bug I came across recently was when exiting XVA HQ and you proceed back down the Manhole, if you open and close that covering over and over you will be rewarded with 300 skill points each time. I'm sure this must just be how DX uses its triggers and events.

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FastGamerr Author
FastGamerr

Ouch! Unlike the original game and Redsun2020, I really tried to avoid bugs like that in DXN (a certain similar credits bug is actually half-intentional). Doesn't warrant a full new update but I'll keep it in mind if I ever have to make one :] Glad to hear you've liked the mod in general, too!

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NuttyComic
NuttyComic

I got around to finishing this over the last few days, and I enjoyed it very much. The overall somber tone helped with the Deus Ex feel, the areas were big and open (With some very sneaky hidden areas, nice!), the overall detail was quite nice (bar a few misleading doors and areas). The difficulty was good overall but did find it had a few spikes here and there, where it took a good while to get past enemies sneakily.
The length of the adventure is good, rivalling the majority of most AAA Games these days, but some of that may be just how Deus Ex is played ;)
The story was interesting and very conspiracy like, some good characters which unfortunately aren't revisited or seen again. I do think the game got a little bit Meta at some points but I guess that's what you were going for so no complaints on that!
The only thing that brought it down for me was Ingrams Voice. While the VO is good in some lines of dialogue, the majority of time I had to skip past conversations and read from the log, because the voice just started to grate after a while.

For me, Nihilum is up there with TNM, Zodiac and Redsun, is good fun throughout most of the adventure and has a brilliant soundtrack to boot!

(Sorry if this is a little long!)

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TheSwordsmanMihawk
TheSwordsmanMihawk

GODAMIT MIRRORS
WERK

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FastGamerr Author
FastGamerr

DXN download locations (links valid as of Oct 20th 2013)

* ModDB download locations: Moddb.com

* ShackNews:
1) Download version 1.0 of the mod: Bit.ly
2) Update it to 1.2: Bit.ly

* Atomic Gamer:
1) Download version 1.0 of the mod: Bit.ly
2) Update it to 1.2: Bit.ly

* P2M Haszkod (Polish): Bit.ly
(Patch 1.2. is included in the file archive on this site)

* Player Attack:
1) Download version 1.0 of the mod: Bit.ly
2) Use another download location to update it to 1.2.

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JCDenton2000
JCDenton2000

WHOOOAA

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Yeeyoh
Yeeyoh

Is the ModDB version for download DXN.2.7z already patched ?
And thanks for this great looking Mod. It's great to see mods for this very moddable game. Years ago I would look for some and there really were only a few not really finished ones, now years latter we have this great stuff !

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FastGamerr Author
FastGamerr

Yes, this download has been patched to version 1.2. so it's up to date. Cheers!

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DAFFYDAFFY
DAFFYDAFFY

great mod.
thanks for all the work u put into this.

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Guest
Guest

There seems to be a problem with Kenties launcher's latest version and this mod. "Settings" and "Credits" buttons in the game menu are rendered on top of each other and the font of options is too big. I'm using version 5.3 of the launcher and D3D 10 renderer version 28. My screen resolution is 1900x1080. Other mods I am currently using are New Vision 1.5, Shifter and DX Enhanced. They work without problems with the base game. HDTP is however disabled because it causes problems with game menu.

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Guest
Guest

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gediminasjesinas11
gediminasjesinas11

Need help. I'm getting lag with fast laptop and can't change renderer.

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