:Story:
        As you roam the vast dark corridors and abandoned laboratories of a long ruined industrial research center. The darkness that is surrounding you starts to feel heavy. Searching this disaster area seems useless. Besides do you really want to find  'Predator'? A code named genetically enhanced trooper. A creature that is bigger, stronger, faster, and better suited for low light combat than you. As you turn to face another of your fellow squad members you suddenly you hear a sharp snap then a little squeak followed by nothing. You look to see the Marine who used to be in formation a few meters in front of you but he is gone. Nothing but his dying flashlight rolling along on the floor, stopping at your feet. Fading from a dim brown into blackness. You begin to realize... that you are the ones who are being hunted. Watching as your squad is taken down and out into the darkness one by one.  How are you ever going to get out of this one? You think to yourself. Its totally dark in here how can this thing see us with out a . ... flashlights. It sees our flashlights! Kill the lights!! You frantically cry to your remaining squad members!!

        A deep sence of panic and frenzy starts to take hold amongst the Marines who are left stranded in the gripping dark..........


:News:

:06/29/09:
        Sorry about the lack of material. This ressesion is making getting around to modding difficult. I keep getting bounced around to different job sites and never know when I'll get home at night. Since I work construction 7am-5pm by the time I do get home I dont have time to start working on a mod. So until this work season is over the mod progress has been halted.

        However I am using this time to do some things like concept drawings, I have the basic marine all drawn out in three veiws ready to by modeled. I'll have to buy a scanner to get pics posted up. Also I'd like to get a team together so that when my work season is over in november-december, we can kick off and make some really good work done and get this mod made.

        If you interested in being a part of this great mod. Please contact me and let me know what skills you are good at,I'm looking especially for Mappers and Coders!!! Thanks!!  - Daggson@hotmail.com

:07/04/09:
        A new member has joined the Night-Hunters team! Welcome to our new maestro and master of Sound Design: Aimen "Shino" Seghaier. He will be composing and mixing all from scratch! Hope to get a few more members of Shino's caliber to help us make this mod one of the greats!

07/14/09
        We are still looking for skilled memebers of the community to join out team. Mappers Especially!!  

07/24/09

        Another update for you. Im still looking for person who is skilled and dedicated to being a great coder and mapper! lots of people have applied for these two positions but none have proven to have had the skill(s) or dedication required to even start working on this mod. mappers who suck and coders who talk big but can not deliver. soo

      If I have to ... I will spend my 10 hours a day...  during my off seaon ( nov-may ) to surf websites and forums and learn enough to code and map this mod myself but it will take a lot longer to complete. we already have a great member who is skilled at compsoing music and sound effects. I am a skilled modeler and once I buy a scanner I will have some pics and models for you soon!!!!!

SO If you are skilled in either of those trades mapping or coding then please contact me. Otherwise this great mod will take much longer to complete.  THANKS

12/07/09
       YESSSSSSSSSSSSS, The winter is officially here. I'm laid off from work and paid to play. I bought a priner/scanner and am ready to get to work. Since no one had offered to help out in the mapping and coding department I guess I'll have to learn and do it myself.  But STILL feel free to contact me at Daggson@hotmail.com if you are proficient in mapping or coding and want to help me out. I'll post up my concept for the Marines now.


Night Hunters : Source will be terrifying team death match mod that requires great coooperation of team member to compete and win in  an enviroment where there's no lights at all, and what light you get comes with a price. Though there are many mods out there that challenge the player to fight against everyone else, this is one that boasts intensity.
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Comments  (0 - 10 of 15)
skyw4rp
skyw4rp 1hour 41mins ago says: New Comment

its similar but this mod its gonna be in played in total darkness atmoshphere. when u fight against a brutal creature totally stealthy,
but theres something different betwen the hidden source and this mod.
when u play as the hunter (the hidden) in the quake 2 mod u cant see ur enemies
unless u use ur flashlight but idk if this hl2 mod its gonna make some changes about it

+1 vote     reply to comment
jphex-nh
jphex-nh Oct 30 2009, 11:33pm says:

The Construction season is coming to an end. Soon I'll be laid off and have nothing but free time to hammer out this wicked mod. Still looking for some help. Interested? Just drop me a line with your area of expertise. thanks!

+1 vote     reply to comment
Suckface
Suckface Jul 25 2009, 3:47am says:

looking forward to it

+1 vote     reply to comment
jphex-nh
jphex-nh Jul 3 2009, 3:40pm says:

Yeah baby Props to the ^o^ 's !!!!

+1 vote     reply to comment
skyw4rp
skyw4rp Jul 2 2009, 7:31pm says:

omfg!!! this the same mod of quake 2???

+1 vote     reply to comment
jphex-nh
jphex-nh Jul 1 2009, 2:23pm says:

Join up

+1 vote     reply to comment
Callumdudelolz
Callumdudelolz Apr 11 2009, 10:10am says:

wow this mod looks okay.

0 votes     reply to comment
cosypeter
cosypeter Feb 19 2009, 10:14pm says:

Haha, this sounds great. You should make a Predator mod.

+1 vote     reply to comment
jphex-nh
jphex-nh Feb 9 2009, 11:55am says:

Thanks, should have a few models done in the next couple weeks, pics soon

+1 vote     reply to comment
William
William Jan 31 2009, 11:23am says:

Sounds like a cool idea.

+1 vote     reply to comment
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jphex-nh
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First Person Shooter
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