You are an administration assistant working for a courier company called 'Parcel Passages' in their High-rise headquarters office building. One night you discover terrorists have entered the building and are working their way up to your location, you then begin a desperate race to stop the terrorists and save the other employees before it is too late Night at the office will feature:- - Many individual characters, newly modelled and skinned - A constantly expanding storyline - Multiple routes to follow - New weapons - Detailed environments - 3 game endings - Bonus Material Night at the office is now available to download.
Playing as someone other then Gordon Freeman was somewhat hard for me to adapt to back in the days, But now, Playing as ordinary people like a Soldier or Guard are second nature to me.
"Night At The Office" has you playing as an office drone who is alerted of Terrorists attacking a parcel center and you must save the building.
Night At The Office is one of the "Next Generation" mods, Mods that stepped out of traditional roles and into new homegrown ones. While you only have 5 weapons:The Flashlight, Fire Axe, Beretta 92FS, AK47, and Shotgun, They feel like genuine Half-Life Weapons.
Combat can get a little hard when you are in close quarters because NATO is a mod based around stealth and large scale gunfighting.
The mapping is very excellent and it feels like an actual office you are in during the mod, Voice acting feels bland but it makes this mod enjoyable.
The well made mod's menu raised my expectations. However, when I started to play the mod (if you really want to understand story, it's better start with the training room), reality was completely different. Modelling is crappy, as much for people as for weapons. Some of them are not original, but if they are they look horrible.
Although are original and some of them are worse than another, they don't reach a decent level. Gameplay also isn't exceptional, because in many parts there is a high chance that you can't continue the playing without cheats. In a sense, mod force you to follow a specific path, but you realize that when you screwed it up several times before (if you aren't too curious, this may not be a problem).
Voice acting is lousy. Sometimes budget for making mods can be a problem, but this is no excuse for this homemade voices. At times I couldn't understand what they said because of the accent or because was not well modulated. I'm sure you'll agree that terrorists voices don't scare or remind a tense situation. They are just plain bad.
Story wasn't really solid. You engage it just for pure coincidence if you understand everything they say, but even when that occurs, voice acting ruins every potential of making the story thrilling.
However, not everything is horrible. Although is very short, the artificial way of making it long with a 16-floor building to explore as you please gives it the enough length. At times, terrorists spawns surprised more that once, which was really scary. Also, AI is not really terrible, specially in hard difficulty.
In sum, Night at the Office is a barely decent mod if you want to kill time, but I wouldn't pick it as a must-play mod in HL because it lacks many things to be a decent mod.