Background: NGCS represents a "TC out of a TC" effort stemming from the PDS mod, which I find to be rather hard to update nowadays due to its huge size and limited scope of in-HW2 gameplay options. NGCS (or Next Generation Combat Systems) brings to HW2 a fully dynamic and lifelike truescale Newtonian battlespace that allows for an authentic simulation of space warfare in a more believable scale and speed than of HW2 and PDS. Applications: To date, three applications for NGCS have been identified. NGCS is designed to be a generic system of programming for actors (ie, warships) in the Homeworld 2 game engine and can be ported over to all existing HW2 TCs with a minimal level of fuss. NGCS will be used for a PDSverse singleplayer mini-campaign based around a Praetor class supercarrier, and this campaign will mirror the flow of modern-day naval-air operations. This first version of NGCS will experiment with singleplayer scripting for HW2. Besides this, the NGCS concept gets...

Members Watching
Username
Avatar

Lithuania Raith

Online 1 year ago Joined Mar 18, 2007
Avatar

United States raptor2080

Online 4 months ago Joined Feb 21, 2005
Avatar

United Kingdom radarhead

Online 1 week ago Joined Jun 27, 2005
Icon
Homeworld 2 Icon
Platform
PC
Developed By
Llewelyn
Contact
Send Message
Official Page
Pds.hwaccess.net
Release Date
Released Feb 4, 2006
Mod Watch
Track this mod
Bookmark
Digg Super bookmark
Member Statistics
Members
3
Online
0
Views
3,613
Views Today
2
Last Online
jaf
jaf
Online 20 minutes ago
CundC
CundC
Online 1 hour ago
STRATCOM
STRATCOM
Online 4 hours ago
pablb
pablb
Online 14 hours ago
CronoRay
CronoRay
Online 15 hours ago
naruto9
naruto9
Online 1 day ago
Bromly
Bromly
Online 2 days ago
vextor
vextor
Online 3 days ago
whatsunknown
whatsunknown
Online 4 days ago
kekok25
kekok25
Online 1 week ago
radarhead
radarhead
Online 1 week ago
Sl1verSt0rm
Sl1verSt0rm
Online 3 weeks ago
Dark_hawk81
Dark_hawk81
Online 2 months ago
raptor2080
raptor2080
Online 4 months ago
tonberry
tonberry
Online 4 months ago