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New York City makes a great setting, especially for zombies. Why not a campaign for L4D set in various places in Manhattan?
Last time when I was originally making the WTC in Source out of brushes, I ran into brush limitations, and I didn't want to reduce the 3D detail just because brushes suck. I would have gone with MDL, but MDL had terrible lighting to start with.
Well, I ended up baking lighting using mental ray, so that I can use MDL. So far it is performing quite well with the MDL.
The columns lightmaps at the moment are instances. Individual lightmaps per mesh will be done later. I've had to readjust alot of the model to fit onto the Source engine grid in Hammer.
If this continues to work, L4D campaign will be back.