Mod adds weapons from Vegas.
All weapons have their unique sounds. Reload animations are "fitted" under Fallout 4.
Retained all original modifications and added some new one.
All weapons can find as any other weapon, buy, find on enemies and etc.
All weapons have their unique sounds. Reload animations are "fitted" under Fallout 4. Retained all original modifications and added many new one. All weapons can find as any other weapon, buy, find on enemies and etc.
The last version before this version is where some weapon like 12.7 submachine gun doesn't have proper reload animation. Will the future WIP version after 1.5 version will have the custom animation for some weapons plus other bugs?
Deleting the v1.4 then installing this should work right? Saves wise, gear etc.
better make "clean save" and than load mod.
The last version before this version is where some weapon like 12.7 submachine gun doesn't have proper reload animation. Will the future WIP version after 1.5 version will have the custom animation for some weapons plus other bugs?
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warning : firing the .22LR machine gun ("Hornet") caused a constant reverbation effect, which only a save before shooting solved.