Totally new Star Wars mod concept for the San Andreas engine!

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Republic Base Interior preview
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-IllusiveMan- Aug 19 2013, 1:51pm says:

What props you plan to add there? (Like, is it mess hall/barracks etc.)? But overall from what is seen it is good place for start. Btw why not model with max? Much easier and later better to texture things :D

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Guitaradict Author
Guitaradict Aug 19 2013, 2:22pm replied:

i just do the big shape of it now the little objects will be had later using Map Editor ;) This place is the bridge that you can see in front of the venator between the two buildings. I don't like to create my models with max, I only edit them there and assign the textures. I do my models using Sketchup since three years now so i'm better at designing there ;)

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-IllusiveMan- Aug 31 2013, 4:48pm replied:

hehe well i started with sketch as well but it became too easy for me lol ;)

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mikemods03 Creator
mikemods03 Aug 19 2013, 8:36pm replied:

max might be easier, i dont know it, but maybe he just is better with sketchup :),

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dbzfan254 Aug 19 2013, 2:10pm says:

Pretty sweet :D I agree with Stargaze about using Max though. I've used it, and it's pretty easy.

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mikemods03 Creator
mikemods03 Aug 19 2013, 8:35pm says:

everytime you show the updates, i keep being amazed, if i need to find more pics, ask me :D

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A little preview to show you the style of the inerior. If you have suggestion, leave a cemment ;)

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Aug 19th, 2013
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