PIRATES OF THE CARIBBEAN: NEW HORIZONS

a mod for Pirates of the Caribbean


"Pirates of the Caribbean: New Horizons", also known as PiratesAhoy! Community Build 14, has been in development ever since the release of Build 13 in early 2007. We have come a long way since then, adding much new content and many new features, some of which were thought to be impossible to achieve even by the original game developers themselves.


The intention is to provide as full an historical Age of Sail game experience as possible, both more realistic, but also more fun. New features include more storylines, historical detail, abilities for free play, variety and more customization than ever before. Not to mention that the graphics have also been improved upon, mainly with new models and textures, but also the sea itself and anywhere else that we could manage.

Although the game is called "Pirates of the Caribbean" and a lot of movie-specific content has been added, that is not all that's been done. Better still, there is a lot to enjoy even for those people who don't much care for the movies and it is entirely possible to play the game as a fully realistic period naval simulation, rather than a movie tie-in.


Image RSS Feed Latest Screens
Map Interface and Treasure Quests Updated Realism Settings Menu Buy/Sell Cannons Interface
Blog RSS Feed Report abuse Latest News: PotC New Horizons: Build 14 Beta 2.4 Test Version 2 Available!

5 comments by Pieter_Boelen on May 31st, 2013

We have started on a bit of a fixing, testing and balancing odyssey before the final release of Beta 2.4 and can use all the help we can get!


Download: Piratesahoy.net (45.9 MB)
Installation: Just extract on top of Build 14 Beta 2.3
New game: Should not be required, though it can't hurt to start anew at some point. After loading your savegame, press F11 to reinitialize.
Contents: See our relevant forum thread

Post any relevant observations here or on our forum, please! :doff

So who is willing to give us a hand?



Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Build 14 Beta 2.3 Light

Build 14 Beta 2.3 Light

Nov 26, 2012 Patch 55 comments

CLICK 'READ MORE' FOR ALTERNATE DOWNLOAD MIRROR! Vastly enhanced game stability, amazing new ship models, improved sail selection and much, much more...

Archipelago Map

Archipelago Map

Nov 14, 2012 Singleplayer Map 4 comments

A high-detail reference map of the Pirates of the Caribbean: New Horizons archipelago, including all islands, towns and shores.

Build 14 Beta 2.1 Full

Build 14 Beta 2.1 Full

Dec 25, 2011 Full Version 173 comments

CLICK 'READ MORE' FOR ALTERNATE DOWNLOAD MIRROR! Now updated to include all the latest Beta 2.1 fixes. Almost two years after the previous full release...

Brand New PotC Movie Music Pack!

Brand New PotC Movie Music Pack!

Aug 27, 2011 Audio Pack 8 comments

I've got a special treat for all of you, new Pirates of the Caribbean movie music pack! It is an optional download for fans of the 4 films. It features...

New Horizons Beta Manual

New Horizons Beta Manual

Jan 19, 2010 Guides 9 comments

Gameplay guide/pictorial walkthrough. This is a work in progress manual but should get you well on your way to privateering in the virtual Caribbean.

New Horizons Beta Ship Recognition/Strategy Guide

New Horizons Beta Ship Recognition/Strategy Guide

Jan 19, 2010 Guides 0 comments

Formerly the "Willemstad Builders' Trials" realistic ship handling mod, numerous improvements have been made to gameplay on the high seas in the New Horizons...

Post comment Comments  (50 - 60 of 817)
battlefiel3
battlefiel3 Dec 24 2012, 12:33pm says:

hello
I've spent several hours at the dew download and install this beautiful mod, but with little result.
I've already searched youtube movies to how the mod should install and where but also without result.
I hope someone about my story can make a movie in which an indication of where and how the mod should dew upload and install and in what folder.
Sincerely battlefield3


+1 vote     reply to comment
Armada_
Armada_ Dec 24 2012, 2:16pm replied:

The correct order to install the mods is as follows:
1) Install the original game to a folder outside of Program Files (e.g. C:\Games)
2) Extract Build 14 Beta 2.1 Full to the same folder, and overwrite all necessary files.
3) Extract Build 14 Beta 2.3 Light to the same folder, as above.

I hope that helps. For any further problems, please see our Frequently Asked Questions: Piratesahoy.net

+1 vote     reply to comment
Guest
Guest Dec 12 2012, 3:46pm says:

This comment is currently awaiting admin approval, join now to view.

Armada_
Armada_ Dec 18 2012, 5:49pm replied:

I'm no expert on the storylines. Please visit our support forum for this storyline: Piratesahoy.net You'll get the best help there.

+1 vote     reply to comment
MultiCthulhu
MultiCthulhu Dec 2 2012, 1:01pm says:

is it necessary to install the previous mods (build 12, build 13.. etc) before installing Build 14?

+1 vote     reply to comment
Armada_
Armada_ Dec 2 2012, 7:22pm replied:

No; all you need for the latest version is to install the original game, followed by Build 14 Beta 2.1 Full, and finally Build 14 Beta 2.3 Light.

+1 vote     reply to comment
MultiCthulhu
MultiCthulhu Dec 5 2012, 8:03am replied:

I'm having some problems when downloading from moddb ... No mirrors available.. is this going to be fixed?

+1 vote     reply to comment
Armada_
Armada_ Dec 6 2012, 10:45am replied:

Apparently it's a problem with ModDB which is affecting certain regions, so it's out of our hands I'm afraid. We do have alternate mirrors for the mods though. See here for Build 14 Beta 2.1 Full: Pyratesahoy.com and here for Beta 2.3 Light: Dropbox.com

+1 vote     reply to comment
MultiCthulhu
MultiCthulhu Dec 4 2012, 9:35am replied:

ok thanks!

+1 vote     reply to comment
Armada_
Armada_ Dec 4 2012, 12:29pm replied:

You should install the mods to the same folder as the unmodified game, allowing the installer to overwrite any files as necessary. You will be prompted to run RunMe.bat at the end of the installation.

+1 vote     reply to comment
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