The "New Horizons" mod for the 2003 Pirates of the Caribbean game by Akella is a continuation of the famous Build mod series. Developed as Pirates of the Caribbean Build 14, "New Horizons" continues where Build 13 left off, adding more new content than ever before.

Post news Report RSS PotC: New Horizons - Build 14 Beta 3.2 Released!

Improved gameplay, new ships, more fixes. And an extended Storyline as well! Everything you need for some good old-fashioned plundering.

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Build 14 Beta 3.2 is now available from our Downloads Section. If you are upgrading from a previous Beta 3 version, you only need the "Part 1: Installation Wizard". If you are doing a brand new install, use the "Part 2: Contents Archive" as well. NEW GAME REQUIRED!

Improved Role-Playing

Besides historical accuracy, we want this to remain an RPG too. So we have some new features included to specifically enhance this elements of the game.

When you start on your adventure you won't be able to get all the abilities right from the start. Some of them are now locked and each one has a separate way of unlocking. For example by buying and reading a relevant book or doing other relevant things. There will be hints regarding these actions on the lower difficulty levels.

The whole Caribbean itself is also made more dynamic. Events you read about in the Town News now have an noticeable impact. If a island is poor, less merchants will be sailing around this island on the worldmap. If an island has a large military, you will find more battles around.

The goods which an island import and export can change as well. Again, this will be noted in the Town News. And towns may need your help sometimes. If an island exhausts all of its resources on a certain project, you can go there to make a tidy profit!

Moon Phases

Yes, it is no longer "always full moon"! While not providing a major impact on the gameplay (yet!), it does vastly improve the realistic feeling while sailing at sea. The dates at which the moon phases occur are even historically correct!

New and Improved Ships

A curious ship indeed, the Polacca is not a regular sight in the Caribbean. But she has made the crossing from Southern Europe and can now be used for pirating or trading. A good all-round ship that should prove a lot of fun in the early game.

A lot of ships have been improved again, with redone rigging and new textures. But none more so than the Fast Galleons, which have had their models thoroughly improved. A great sight indeed!

Extended Storyline: Bartolomeu o Portugues

Our first-ever unique storyline gets extended once again! This time as a collaborative effort between two of our senior quest writers. With more content still in progress.

After stealing the golden throne at Havana, Bartolomeu's crew mutinies and leaves you marooned on a tiny islet. One lucky escape later and you find yourself once more in the employ of the Portuguese governor of Grenada. In fact, the famous Dutch mercenary, Johan Elting, will be helping you on this one. Good thing too, as infiltrating the city of Cartagena is not going to be easy.

Using a false identity of Spanish royal envoy to accomplish your task, you decide that the warship "San Martin" must be captured! But not before falling in love with the governor's daughter and getting into a tangle with her suitor and his men. Hidden tunnels, secret caves and a daring rescue await!

Future Quest: The Gold-Bug

While not yet finished, we want to give you a tease of what to expect in an upcoming update!

Based on the short story "The Gold-Bug" by Edgar Allen Poe, this brand new storyline contains many clever puzzles and interesting locations. Made by the same writer who created the Woodes Rogers story and with the same incredible attention to detail.

Over the Horizon

Is there anything after "New Horizons"? Well yes, of course there is! More "New Horizons", to be exact. Another update is always around the corner.

But do not forget about our completely free and independent Age of Sail game project:


Comments
Yantei
Yantei

Increddible.

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Yarpen93
Yarpen93

You guys are amazing, seriously. The ammount of passion you put should really be rewarded, I hope Hearts of Oak gets the relevance it deserves in the future. Now my exams are doomed!

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Pieter_Boelen Author
Pieter_Boelen

Thanks, mate!

Don't forget though: Educated pirates are successful pirates! Our modpack will be there AFTER your exams too. ;-)

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Guest
Guest

I have this same problem ;)

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***Geroj***
***Geroj***

You made me love sea even if I am thousand kilometres away from him :-D

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KyrDerz
KyrDerz

This has still shitload of bugs, one of them, I can't make a profile active so no quicksave. But this is the best mod out there and it is better than all the sequels by akella. Thank you!

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Pieter_Boelen Author
Pieter_Boelen

Try removing your "options" file. That might 'reset' the profile system to behave itself. If not, empty your SAVE folder and start again. That could work too.

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Guest
Guest

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Vorta_Keevan
Vorta_Keevan

Emptying it worked for me.

Note for others; you don't have to delete your saves and start over. I simply cut and pasted them elsewhere after deleting the options file, started up the game, exited the main menu, and pasted the save files back into the folder. Boom, I could save again.

Bt dubs, while I'm here, this is one of my favorite childhood games and I just wanna say thank you guys so much for taking it making it so amazing!

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Vorta_Keevan
Vorta_Keevan

As another side note; it seems to me that each storyline can sustain a Max of two profiles. (I've only done testing with Free Play)

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