New Elgante

This is a singelplayer and multiplayer modification for Mount and Blade:Warband. It covers a central theme of colonists versus tribes, with tribes taking inspiration from anything from aztecs, neolithic tribes and comanches/apaches. It is based in a fictitious land on an Island called New Elgante which is occupied by seven factions. The mod aims to convert the native world to this new setting.
Taleworlds Thread


-A New World Map - I plan to expand this with more islands-
7 new factions:
Elgante Empire
Tribe of Snakes
The Karkans
The Rebels
The Lundmen
The Arlen Barony
The Arlen Tribe
-207 new items
-New Character Creation Options
- Complete with background, skills and equipment
-New Scenes - Plenty of new scenes, both singleplayer and multiplayer.
-New Startup Quest - It is just a re-skin for now but I hope to make it lead to a full storyline.
-Three new Companions - With background stories!
-Firearms - it seems every mod has these, enjoy.
-New banners - thanks to Mark Quinn-New Mercenaries - I plan to add more
-Almost completely changed UI
-Lots of new Music
-New animations: thanks to papa lazarou
-Nine completely new multiplayer scenes with more to come
More Metal Sounds Mod: thanks to checkmaty
-Camp Entrenchment
-Construct-able Outposts
-Textures have been redone: new skyboxes and improved buildings by sendmesmile, real water by cptjoker, new grass originally by painbringer but I have edited it alot and expanded horizons by openshaw
-Factional Merchants
-Garrison-able Villages
-Ability to create your own vassal titles
-New Skill: Foraging - thanks to jrider
-NPC interactivity - I aim to make tavern and town visits more interesting with new NPC's, currently this is only partially done. But enjoy
-Completely new scene props- that make up the new scenes, adds to the immiersion-Troop trees redone from native for all factions


This is a "diary" entry of a priest who resides in one of the larger colonist towns
18th of Welence in the reign of Emperor Laden second of that name since the formation of the Empire, Year 142 since discovery of New Elgante.
The colony reels after a shocking raid made by the filthy tribe of the mountains upon the small town of Hamgild, most inland settlement. Talks of abandoning all towns and villages which are not at least a day and a half from the coast are being discussed. The Duke of Port Horizon has offered to campaign upon the barbaric tribe and bring them to justice but little support for this has been forthcoming. The Arlenmen which have so far proved trustworthy towards the Empire and its interests are proving reluctant to take action upon a tribe which has been neutral to them. The Rebels grow in number each day as the scum of Elgante fall victim to the promises of their false ideals, they burn every book or script they find which contains any mention of the good and righteous Emperor Laden. The last ship which was sent back to the mainland has not returned in over a year, just like the one that preceded it. Fears are growing among the populace that the colony has been abandoned, both by the Emperor and by God, since no contact has been established in the past seven years. With more and more atrocities like the raid happening each day, I confess, with a heavy heart, not even I am immune to such misgivings. Lord Halrod of Hamgild has been reported to have been captured by the rebels after he survived the raid. No ransom message has been received as of yet. I hope that support from the Arlen tribe is given and the good Duke of Port Horizon can make a successful campaign to show these worthless barbarians and natives who is the one and true god. But most of the colonies money is being put towards horses, since the number of them severely dwindle and now it is a very uncommon sight to see anyone who is not of an upstanding rank to own a horse. I sincerely hope that a fleetis on its way to the colony even now and that the support it brings will help restore the glory that the colony of New Elgante once knew.
Signed Priest William, Silvershore


the eagle and the radiant cross team
James, Luigi, RR_Raptor65, The Pope
Papa Lazarou
Jezze and the BNL Eighty years war team
Thick 1988
John Sayles
TheBrytenwalda Team
The Song of Talesin Team

Mark├Ârgis Khan
Red Campbellton

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14 comments by Crossbow_Joe on Oct 16th, 2011


- Ability to kill prisoners, including factional lords
- New Items
- Thanks to a contribution from Saipoon, Karkan, Rebel and Snake Lords now have redone facecodes and proper names.
- Various minor bugfixes
- Rebalanced troops
- New Dialogue


I have been working on making some tropical flora to go with the less temperate zones covered in my mod. Namely the Tribe of Snakes and the more southern Empire Colonies (Note the compass in the mod is currently pointing to the east as if it was north, I mean to fix it).


Thanks to a new Team Member, "Angry Newbie" who has contributed over 40 scenes to my mod I feel very happy about the mods current state when it come to exploring the map. Here are a few of them. I myself have made some Karkan scenes, but none of which I think is worthy if this epic gallery!



First snow:


Snake Village:

Tolrens outpost:

Akins Peak:


Merchants Paradise:

A city that has Grown extremely quickly, and with its proximity to Lundmen and the Alren tribe, has been forced to grow up instead of out.

Welcome to merchants paradise! sit down and have a drink and relax at our world famous riverside tavern!

Nobody knows why the Snakes built their great causeways. Some say that it was a tribute to one of their gods, the god of rain, storm and water. Others think they they serve as roads. All that is known for certain, is that the fortresses they built along them are neigh impregnable.


And finally is anyone has any suggestion about what I should be working on, feel free to tell me.

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New Elgante 0.80 Hotfix

New Elgante 0.80 Hotfix

Feb 5, 2012 Patch 3 comments

This is a fix for some bugs that were overlooked in the release of v0.8. Just extract to the module folder. Read more for the changelog

Optional GUI's

Optional GUI's

Aug 31, 2011 GUIs 0 comments

Got a favourite faction in New Elgante? Then download the GUI to go with them.

New Elgante 0.80

New Elgante 0.80

Aug 31, 2011 Full Version 16 comments

This is the full version of the mod, last updated on the 30th of January. Check the description to see the change-log. Just extract the folder to your...

Post comment Comments  (60 - 70 of 151)
luchas Mar 5 2012, 12:57pm says:

You should make a official server for this. So people have a place to play new elgante online. Me and some of my friends are willing to try out the multiplayer.

+3 votes     reply to comment
Crossbow_Joe Creator
Crossbow_Joe Mar 6 2012, 1:11am replied:

Several events have been run in recent weeks. I did not think many of the people here would want to join in, plus it is harder to notify everyone.
When the next version rolls around another event will be held and I will notify moddb users as well
As for an official server that is quite problematic, I cannot host one myself without leaving my computer running all day long and slowing it down, as well as the fact I live in Australia meaning most people will have high ping. Establishing a permanent server overseas costs money, something which is not a good idea to do for a mod which doesn't have many players. So for now events are being held, keep your eyes open for future ones :D

+2 votes   reply to comment
luchas Mar 6 2012, 3:01pm replied:

Thanks for the reply. i get your point. im keeping an eye out for future events and updates. I believe that this has a chance in the big multiplayer community.
By the way. Who made the soundtrack and what is it called? Its amazing, best mod soundtrack i've heard yet. ;D

+3 votes     reply to comment
Crossbow_Joe Creator
Crossbow_Joe Mar 6 2012, 9:28pm replied:

Your not the first to say you like the music
Most of the music (especially the battle music) is from rejenorst sound design; a brilliant music composer who releases all his music for free for non-commercial use
The tavern jingles you hear are from Jon Sayles
And there are a few tracks from original mount and blade in there.

+4 votes   reply to comment
luchas Mar 7 2012, 8:22am replied:

Thanks alot. And well done, keep it up.

+3 votes     reply to comment
blarblar Feb 27 2012, 6:29pm says:

im always looking for Warband mods lol, glad i found 1 that has tribes...u know of any pirate or napoleonic wars mods out there?

+2 votes     reply to comment
Crossbow_Joe Creator
Crossbow_Joe Mar 2 2012, 9:54pm replied:

Yeah, I always felt that tribes were missing from warband.
As for mods, I can't help you with pirates, but Napoleonic I can.

+2 votes   reply to comment
jules_warrior Feb 22 2012, 8:37pm says:

original, a bit strange but fun and good imagination but not enough against ammunition for rifles

+2 votes     reply to comment
Crossbow_Joe Creator
Crossbow_Joe Feb 24 2012, 7:45am replied:

Thanks :)
Lack of ammunition is a balance thing, if you need more you could buy two stacks.

+2 votes   reply to comment
KingSaw100 Feb 16 2012, 9:25am says:

Took me a while to realized 0.8 was the new version. XD But after playing it a few days It's pretty good. Haven't found any bugs to report and I like the new scenes.

+3 votes     reply to comment
Crossbow_Joe Creator
Crossbow_Joe Feb 16 2012, 7:06pm replied:

Cool :D
ModDB didn't want to send out notifications for the new version for some reason.

+2 votes   reply to comment
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Release Date
Released Jan 11, 2011
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Highest Rated (2 agree) 10/10

This mod looks amazing and I think that this 10 will compensate for the 1 that the dude put in!

Aug 30 2011, 10:34pm by bondy195

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