The Network Addon Mod, or NAM, is a modification for SimCity 4 Deluxe (or SimCity 4 with the Rush Hour Expansion pack), which adds a myriad of new transport network items, ranging from ground light rail, to fractional-angle roads, to roundabouts, and much more. It also includes bugfixes to Maxis items and a highly optimized set of traffic simulator plugins, improving pathfinding accuracy and performance.

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Network Widening Mod networks in action. Interchange Possibilities NAM Elevated Road Puzzle Pieces and Smooth Curves
Blog RSS Feed Report abuse Latest News: Network Addon Mod 32 (Full Release) Now Available

8 comments by TarkusSC4 on Jan 15th, 2014

Network Widening Mod networks in action.NAM Elevated Road Puzzle Pieces and Smooth Curves

NAM Elevated Road Puzzle Pieces and Smooth CurvesNAM Turning Lane Extension Pieces (TuLEPs) Plugin


New features in Version 32--January 14, 2014

NAM 32 is a full package, which improves upon the earlier NAM 31.2 release and NAM 32 Pre-Release.  Note that the NAM requires a retail copy (disc or digital) of SimCity 4 Deluxe to run.

  • The NAM Elevated Viaducts for Roads, One-Way Roads, and Avenues are now available in a draggable form, at both Level 1 (7.5 meter) and Level 2 (15 meter) heights, complete with FLEX Height and On-Slope transitions.  Overpass situations involving one or more diagonal networks are not yet supported, and will not be available until a future NAM release after Version 32.
  • Elevated Rail-over-Avenue and Elevated Rail-over-NWM Road-4 dual-networking support has been added, complete with a new station supporting both networks.
  • The initial phases of the RealRailway (RRW) system have been added.  This feature must be selected as part of a custom install.
  • The RealHighway (RHW) system has been expanded to include the QuickChange interchange system, which blends the RHW's modularity with the ease of Maxis Highway construction techniques for certain situations, which will be expanded in future NAM releases.  Additionally, several new types of FLEXRamps are available--please read the instructions in the description text.  FLEX Transitions have also been given stability improvements for certain situations.
  • Coupled with the RHW system, the NAM now offers Bus Rapid Transit (BRT) functionality, including stations.
  • Transit station functionality has been further improved, including the beginning of the implementation of the SLURP, which will gradually raise all transit stations to NAM standards.
  • The NAM Controller Compiler has been included with the installer, with which it now communicates, ensuring that only the installed features are incorporated into the NAM Controller, reducing file size and load times.
  • About 50 bugs reported since the start of the NAM 32 Pre-Release have also been squished, including some that had been present since earlier versions of the NAM.  It is highly recommended that users update to the latest NAM in order to enjoy a more stable experience.
Network Addon Mod - Version 32

Installing over previous versions: NAM 32 may be installed directly over top of any previous NAM releases. It is a full release, not a patch or a hotfix. All
future updates are planned to be in full package form, and there are no plans to issue patches or hotfixes in the future. Please also note that the NAM Team only provides
technical support for the most recent version, which, as of this document, is NAM 32. We cannot assist users of the NAM 32 Pre-Release, NAM 31.x-series release, or earlier.

Special Thanks: The NAM Team would like to extend its sincere thanks to all the members of the community who helped test the NAM 32 Pre-Release, offering feedback and helping us locate and solve bugs.

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Network Addon Mod - Version 32

Network Addon Mod - Version 32

Jan 14, 2014 Full Version 20 comments

The Network Addon Mod (NAM) combines all transportation network-related fixes, additions and new creations that have been released so far. It will add...

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Guest
Guest May 2 2014, 11:56am says:

Can i download this nam mod for mac ???

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TarkusSC4
TarkusSC4 May 7 2014, 3:16am replied:

We're still looking into the Mac matter in the wake of the Aspyr re-release. We do know what is causing the crash-to-desktop issues now (it's not the Bridge Controller, as everyone has claimed), but there are some extra complications with the re-released version that we are having to deal with at present.

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Guest
Guest Apr 23 2014, 10:34pm says:

Any progress on Mac OS X version of port for the App Store 1.10 version?

+2 votes     reply to comment
TarkusSC4
TarkusSC4 Apr 24 2014, 1:58am replied:

We have a little bit more of an idea of what might be causing the issue, but it seems to be the result of very small, inexplicable things--needle in haystack level. We have exactly one developer who has the App Store version. It's not something that can be done in 2 weeks. Beyond the crash issues, we would still have to sort out the logistics of distribution and packaging.

+1 vote     reply to comment
JCraft
JCraft Apr 15 2014, 6:15am says:

Stupid question - is starting a new game required to make NAM work correctly or can I simply continue playing with my vanilla cities safely?

+1 vote     reply to comment
TarkusSC4
TarkusSC4 Apr 15 2014, 7:54pm replied:

You can use NAM items in any city/region you have, including ones built before you picked up the NAM.

+1 vote     reply to comment
JCraft
JCraft Apr 17 2014, 7:50am replied:

Thanks for answer. I really wanted to try playing with NAM but wasn't sure what will happen with my cities after I install it.

+1 vote     reply to comment
Guest
Guest Apr 12 2014, 6:43pm says:

NAM dev team - Now that SimCity 4 has been completely re-written for OS X can you guys make the NAM work with it? Thank you!

+1 vote     reply to comment
TarkusSC4
TarkusSC4 Apr 13 2014, 5:24am replied:

Our lone Mac user on the team has picked up the new edition of the port (he had been previously running the Windows version on a dual-boot), and by and large, it appears it hasn't been "completely re-written". The same issues that previously existed with the Mac port with the old Universal Binary patch still exist with the newly released version.

Now that the Mac port has been revived, and we have a better chance of diagnosing the issues, we have re-opened the issue, but due to the inexplicable nature of the problems, we can't make any promises at this point.

+1 vote     reply to comment
Guest
Guest Apr 29 2014, 4:27pm replied:

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Released Jan 14, 2014
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Jan 27 2011, 6:56pm by XxKillTheLightsxX

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