The mod is a total conversion. Its is a smaller project of their main game they are planning to make in the future called Orbit Wars. NeoCairo is about an alien invasion the allied forces (humans) have to prevent from happening. You can play with futuristic weapons and the most important thing is that you can use: Mechs (Mecha) Hoverbikes Spacecrafts Tanks Jets Suits, and more suprises are certain to come So, to go short. You have to fight the other (alien/human) team in modes like Alien attack, duel, domination, capture the flag, team deathmatch, deathmatch etc. You can put vehicles at use to stand stronger against your enemy. Its really exsiting and fun. Its officialy stated that everything being developed is for UT2004!

Report article TeamOrbits NeoCairo: Two hot new models!

Hello again, There was a request for more eyecandy, so here it is! I hope your able to handle these though... First, I will introduce you to Kasha. She is a member of Mag7 (Magnificent 7), she looks cute but at the same time, shes very lethal. In short: A killerbabe! Kasha is wearing a Scorched Earth

Posted by SandRock on Jun 4th, 2004 digg this super bookmark


Hello again,

There was a request for more eyecandy, so here it is!
I hope your able to handle these though...
First, I will introduce you to Kasha. She is a member of Mag7 (Magnificent 7), she looks cute but at the same time, shes very lethal. In short: A killerbabe!
Kasha is wearing a Scorched Earth Marine Field Helmet wich is actually a pick-up in-game. So every model will be able to wear such a helmet!
Kasha has been so nice to do a little dance for us aswell.
Here is a shot of her:

And last but defenatly not least, here are 2 clips of Kasha dancing!
Kasha dancing (Full body)
Kasha dancing (Up close)
PLEASE NOTE: This model is still work in progress!

Now I will show you the newest vehicle that has been released as of yet, the Dingo.
This vehicle is a perfect example of showing how TeamOrbit isn't just a team in name, but a team in deeds aswell. The Dingo was modeled by James 'Xen' Patterson, UVW mapped by John 'Agent-X' Inman, and skinned by Mario 'ThunderBear' Orsini.
The Dingo has a manned howitzer turret on the 'backseat' and the pilot can control the Dingo's machine guns. This way, multiple enemies can be targeted, or all the firepower can be focused on one enemy. The Dingo has one weak point. The cockpits are are open-air so both pilot and gunner make easy targets to take out.
Here are a few pictures of the Dingo:

I hope you find them as good as I did, and that this will satisfy your needs for eyecandy!
See you soon!

Comments
CoffeeHedake
CoffeeHedake Jun 7 2004, 12:42am says:

The vertices on the bottom of Kasha's hair polygons are either weighted incorrectly, or linked to her shoulders... they polygons are stretching on her hair everytime she moves her arms. Just a note for you guys.

-End of Line-

+1 vote     reply to comment
SandRock
SandRock Jun 8 2004, 2:49pm says:

Thanks for the feedback, i passed it on to the devs :)

+1 vote     reply to comment
EvilFish
EvilFish Jun 8 2004, 8:11pm says:

I just wanted to compliment you guys on your mad PR skills. People (including me) were saying "WE W@NT T3H MORE I-C@nDEE!" and you guys gave it to us.

*golf clap

+1 vote     reply to comment
SandRock
SandRock Jun 10 2004, 3:30pm says:

Thanks EvilFish. Trying the best possible :)

CoffeeHedake i passed on your message and got this reply:

Quote:ThunderBear wrote..
Yes, of course.
The weighting has since been done.
The ponytails have bones in them now.
They react to the physics of the environment.
We'll post a new clip of this in action in our forums.
Good eye...

Thanks for the comments :)

+1 vote     reply to comment
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